Merge bitcoin/bitcoin#23005: multiprocess: Delay wallet client construction

ad085f9ba1 multiprocess: Delay wallet client construction (Russell Yanofsky)

Pull request description:

  Delay wallet client construction until after logging, thread and other init for two reasons:

  - More responsive multiprocess GUI startup. When bitcoin-gui is started this moves the call from bitcoin-gui to bitcoin-node that spawns bitcoin-wallet off of the GUI event thread and onto the background GUI init executor thread.

  - Avoids feature_logging.py test failures with bitcoin-node by making bitcoin-wallet logging start after bitcoin-node logging starts,
    because the tests are not written to handle the bitcoin-wallet logging init code running first.

  This partially reverts commit b266b3e0bf, moving wallet client creation back to the place it was located before.

  ---

  This PR is part of the [process separation project](https://github.com/bitcoin/bitcoin/projects/10).

ACKs for top commit:
  laanwj:
    code review ACK ad085f9ba1
  hebasto:
    ACK ad085f9ba1, I have reviewed the code and it looks OK.

Tree-SHA512: 74d957ce2ee096db745c517124f60800185814b06c20db676090e10dce1b90311adbab02865a69731f8c39b9365f9ee14be0830ca1368cac9b474801ea92bad5
This commit is contained in:
W. J. van der Laan committed 2021-11-15 18:08:49 +01:00
commit 7f0f853373
8 files changed
+23 -6

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-1
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@@ -273,7 +273,6 @@ void BitcoinApplication::createSplashScreen(const NetworkStyle *networkStyle)
// We don't hold a direct pointer to the splash screen after creation, but the splash
// screen will take care of deleting itself when finish() happens.
m_splash->show();
connect(this, &BitcoinApplication::requestedInitialize, m_splash, &SplashScreen::handleLoadWallet);
connect(this, &BitcoinApplication::splashFinished, m_splash, &SplashScreen::finish);
connect(this, &BitcoinApplication::requestedShutdown, m_splash, &QWidget::close);
}
+1
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@@ -194,6 +194,7 @@ void SplashScreen::subscribeToCoreSignals()
// Connect signals to client
m_handler_init_message = m_node->handleInitMessage(std::bind(InitMessage, this, std::placeholders::_1));
m_handler_show_progress = m_node->handleShowProgress(std::bind(ShowProgress, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_handler_init_wallet = m_node->handleInitWallet([this]() { handleLoadWallet(); });
}
void SplashScreen::handleLoadWallet()
+1
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@@ -66,6 +66,7 @@ private:
bool m_shutdown = false;
std::unique_ptr<interfaces::Handler> m_handler_init_message;
std::unique_ptr<interfaces::Handler> m_handler_show_progress;
std::unique_ptr<interfaces::Handler> m_handler_init_wallet;
std::unique_ptr<interfaces::Handler> m_handler_load_wallet;
std::list<std::unique_ptr<interfaces::Wallet>> m_connected_wallets;
std::list<std::unique_ptr<interfaces::Handler>> m_connected_wallet_handlers;