Replace difficulty readjustment blocks with Interval()
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@@ -44,7 +44,7 @@ Value GetNetworkHashPS(int lookup, int height) {
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// If lookup is -1, then use blocks since last difficulty change.
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// If lookup is -1, then use blocks since last difficulty change.
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if (lookup <= 0)
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if (lookup <= 0)
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lookup = pb->nHeight % 2016 + 1;
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lookup = pb->nHeight % Params().Interval() + 1;
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// If lookup is larger than chain, then set it to chain length.
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// If lookup is larger than chain, then set it to chain length.
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if (lookup > pb->nHeight)
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if (lookup > pb->nHeight)
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