release winning entries of IOCCC28 under the year 2024
Congratulations to: * 2024/anders - Prize in sound coding - layered music generator * 2024/burton - Prize in pentagrammatology - wordle hard mode solver * 2024/cable1 - Prize in bot talk - LLM inference engine * 2024/cable2 - Prize in murky waters - salmon recipe * 2024/carlini - Prize in perfect timing - Intel 4004 emulation * 2024/codemeow - Prize in tray planting - bonsai generator * 2024/endoh1 - Prize in patient pointillism - slow ray tracer in CPP * 2024/endoh2 - Prize in solid body physics - rotating rigid body simulation * 2024/ferguson1 - Prize in diabolical logistics - Oregon trail pact with the devil * 2024/ferguson2 - Prize in yil-tas - Navajo code talker translator * 2024/howe - Nice accent eh-ward - mini vi * 2024/kramer - Prize in linguistic arithmetic - natural language numerical calculator * 2024/kurdyukov1 - Prize in phased periodicity - phase of the Moon * 2024/kurdyukov2 - Prize in art restoration - JPEG artifact removal * 2024/kurdyukov3 - Prize in virtual quietus - gaming VM and doom * 2024/kurdyukov4 - Prize in embiggening - encode without literals * 2024/maffiodo - Prize in creative interpretation - Jav\*script interpreter * 2024/mills - Prize in ℤ₃ - Infocom v3 story interpreter * 2024/stedolan - Best one liner - icon from MD5 * 2024/straadt - Prize in imitative rebooting - OpenRISC CPU and Linux * 2024/tmarrec - Prize in cyclonic coding - 3D tornado simulation * 2024/tompng - Prize in quasi bijection - vortex encryptor decryptor * 2024/weaver - Sur prize - rickroll Ran `make update` to perform the above. new file: 2024/burton/.entry.json
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>deobfuscation.html for 2024/ferguson1</h2>
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<p>The following hints were used for myself but also I offer them for those who
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wish to more easily follow the code, though that might or might not help that
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much. If a variable or other kind of symbol is missing or is not what it says
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here that was by (in some cases) simply missing it or (in other cases) due to
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having changed things a fair amount; this submission took a lot of work and time
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to get everything in. One variable, <code>p</code>, is for the encrypted version only.</p>
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<p>The following variables are of primary concern (some temporary ones are not
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documented I think):</p>
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<ul>
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<li>O: how much you spend on oxen</li>
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<li>R: amount spent on food</li>
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<li>E: amount spent on ammo</li>
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<li>G: amount spent on clothing</li>
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<li>O: how much you spend on oxen</li>
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<li>N: amount spent on miscellaneous supplies</li>
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<li>T: how much money you have</li>
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<li>e: ate an ox</li>
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<li>b: hp (hit points, starts out at 666, allows for survival in conditions you
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can’t in the original) or stamina (kind of a combination - if you get injured
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and you see the doctor and can afford it you will not keep losing hp but you
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won’t gain any either).</li>
|
||||
<li>A: turn number for setting date (the first week, Monday 29 March 1847 is at
|
||||
16 so to print the second week day date month and year (though it does it March
|
||||
29 like the American way) you would do <code>V(A+16)</code>) (note that the date is not set
|
||||
in a variable but rather for printing the date)</li>
|
||||
<li>I: unused except to spell out OREGON TRAIL.</li>
|
||||
<li>L: amount spent on items at fort (used as a temporary money value for
|
||||
calculations at fort)</li>
|
||||
<li>q: event number</li>
|
||||
<li>f: flag for injury</li>
|
||||
<li>M: total distance travelled</li>
|
||||
<li>a: flag for illness</li>
|
||||
<li>z: flag for fort option</li>
|
||||
<li>K: the <code>FILE *</code> (data file)</li>
|
||||
<li>y: contents of data file</li>
|
||||
<li>p: used to print (one character at a time) the strings (encrypted version only)</li>
|
||||
<li>r: (unsigned) answer to certain questions</li>
|
||||
<li>d: son froze to death (and you ate him)</li>
|
||||
<li>J: file length read (fun fact: as part of obfuscation in multiple levels, <code>J != strlen(y)</code>!). It’s reused in the V function after being set to 0.</li>
|
||||
<li>l: non-zero when hunting.</li>
|
||||
<li>W: flag for clearing Blue Mountains.</li>
|
||||
<li>Q: got dysentery and went to doctor (I think only if you could afford the
|
||||
doctor but not sure)</li>
|
||||
<li>B: if non-zero, can’t afford the doctor, don’t try again (this prevents a
|
||||
flood of the message each turn).</li>
|
||||
<li>h: I believe this is if you were injured and could afford the doctor.</li>
|
||||
<li>c: hit blizzard.</li>
|
||||
<li>X: passed South Pass.</li>
|
||||
<li>i: been poisoned; you will be dead shortly (sorry - that’s what happens when
|
||||
you have a pact with the devil!).</li>
|
||||
<li>g: how many limbs you’ve had to cut off (surgeon’s cut edition)</li>
|
||||
<li>t: temporary array for purchasing at forts.</li>
|
||||
<li>u: temporary unsigned int to iterate through array <code>t</code> (and maybe other
|
||||
uses, not sure now).</li>
|
||||
<li>v: non-zero means ran out of oxen so as to not flood user every turn with
|
||||
certain messages. But if you buy more that could in theory happen again. Note
|
||||
that some messages might be printed instead of the you have run out of oxen
|
||||
message, if they’re the ones causing it, though I’m not going to say this is in
|
||||
every case as there are a lot of ways for this to happen.</li>
|
||||
<li>any other variable I haven’t the foggiest, even if it’s not related to fog (of
|
||||
which there is an event where you encounter fog) - sorry. An example here is
|
||||
<code>m</code>.</li>
|
||||
</ul>
|
||||
<p>When an amount spent (if it happens, not necessarily going to for every
|
||||
variable) spent ends up being < 0 (it’s not allowed to go that low when
|
||||
purchasing) it means that there is an insufficient amount (thus a variable
|
||||
reuse).</p>
|
||||
<p>The array:</p>
|
||||
<pre><code> long *o[]={ &O, &R, &E, &G, &N } /* animals, food, ammo, clothing, misc. supplies</code></pre>
|
||||
<p>is used in at least one loop to not have to do checks individually. The
|
||||
variables, btw, are not how many as such (well in some cases it is, although
|
||||
with the number of animals it’s a ‘taken at liberty’ and based on my
|
||||
interpretation of the original 1978 BASIC game) but rather
|
||||
how much was spent on them. As for the ammo: $1 spent on ammo means a belt of 50.
|
||||
That means another variable has to exist (that would be the <code>I</code> one) and
|
||||
every time a purchase is made (at fort or initially) <code>I</code> is set to <code>E * 50</code>.</p>
|
||||
<p>The functions:</p>
|
||||
<ul>
|
||||
<li>main(): you know what this is: or…do you?</li>
|
||||
<li>k(): the function that determines if you shoot successfully.</li>
|
||||
<li>x: uses <code>rand()</code> to get a pRNG number in a range.</li>
|
||||
<li>V: the nasty function that decrypts (one character at a time) strings in the
|
||||
data file. Or doesn’t really decrypt it per se.</li>
|
||||
<li>Z: calculates address of a block in the file (used by function <code>V</code> and macro <code>S</code>).</li>
|
||||
</ul>
|
||||
<p>The macro:</p>
|
||||
<ul>
|
||||
<li>S: scanf macro.</li>
|
||||
<li>w: death macro which will ‘goto hell’.</li>
|
||||
</ul>
|
||||
<p>If you expect me to try and describe the labels I will direct you straight to
|
||||
line 22!
|
||||
<!-- AFTER: last line of markdown file: 2024/ferguson1/deobfuscation.md --></p>
|
||||
|
||||
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|
||||
<!-- START: this line starts content from: inc/after-content.default.html -->
|
||||
|
||||
</div>
|
||||
|
||||
<!-- END: this line ends content from: inc/after-content.default.html -->
|
||||
<!-- START: this line starts content from: inc/footer.default.html -->
|
||||
|
||||
<!--
|
||||
|
||||
Copyright © 1984-2025 by Landon Curt Noll. All Rights Reserved.
|
||||
|
||||
You are free to share and adapt this file under the terms of this license:
|
||||
|
||||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||||
|
||||
For more information, see:
|
||||
|
||||
https://creativecommons.org/licenses/by-sa/4.0/
|
||||
|
||||
-->
|
||||
|
||||
<div class="footer">
|
||||
|
||||
<div id="copyright"><h3>Copyright © 1984-2025 by Landon Curt Noll:
|
||||
<a href="https://creativecommons.org/faq/#what-does-some-rights-reserved-mean"
|
||||
target="_blank"
|
||||
rel="license noopener noreferrer">Some Rights Reserved</a></h3>
|
||||
<p>
|
||||
This work is <b>licensed by Landon Curt Noll</b> under
|
||||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/?ref=chooser-v1"
|
||||
target="_blank"
|
||||
rel="license noopener noreferrer"
|
||||
style="display:inline-block;">CC BY-SA 4.0</a></b>.
|
||||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||||
src="../../png/cc.png"
|
||||
alt="cc inside circle symbol">
|
||||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||||
src="../../png/by.png"
|
||||
alt="person inside circle symbol">
|
||||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||||
src="../../png/sa.png"
|
||||
alt="arrow looping back on itself inside circle symbol"><br>
|
||||
You should <b>carefully review</b> the
|
||||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/legalcode.en"
|
||||
target="_blank"
|
||||
rel="license noopener noreferrer">CC BY-SA 4.0 LEGAL CODE</a></b>
|
||||
before using the licensed material.<br>
|
||||
You may wish to review the
|
||||
<b><a href="../../license.html"
|
||||
target="_blank"
|
||||
rel="license noopener noreferrer">highlights of some of the key features and terms</a></b>
|
||||
of <b>CC BY-SA 4.0</b>.<br>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div id="coda"><h3>Coda</h3>
|
||||
<p>
|
||||
<a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fwww.ioccc.org%2F2024%2Fferguson1%2Fdeobfuscation.html" rel="nofollow">Nu HTML check this web page</a><br>
|
||||
<a href="#top">Jump to top</a> <a href="#content">Jump to Content</a>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
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||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
<!-- END: this line ends content from: inc/bottom.default.html -->
|
||||
Reference in new issue
Block a user