Various typos in 2024/
The following files (not all of these files were checked yet) were
modified (when mentioning README.md I also rebuilt the index.html file):
2024/burton/README.md
2024/endoh1/README.md
2024/endoh1/try.sh
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@@ -28,10 +28,10 @@ When you `make all` you see what looks like a C program, `rt.c`.
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However if you try to compile `rt.c`, you will fail: even if you try to
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define the symbols `X`, `Y`, `W`, and `H`.
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Well, the propose of the C program, `rt.c` is to generate the red, green, and blue colors of
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Well, the purpose of the C program, `rt.c` is to generate the red, green, and blue colors of
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a single pixel, in the C Preprocessor!!!
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For the patient, a image may be rendered a slow pixel at a time.
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For the patient, an image may be rendered a slow pixel at a time.
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Think of this as digital [Pointillism](https://en.wikipedia.org/wiki/Pointillism). :-)
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For the truly impatient who wishes to get right to the point without trying to dot around
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@@ -78,7 +78,7 @@ example for `SIZE` values of 8, 32, 128, and then 512.
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The optimal `RESERVE` will depend on your hardware, operating system,
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a C compiler. Making `RESERVE` too small (i.e., too negative) may slow
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down the result. We recommend that experiment various values pf `RESERVE`
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down the result. We recommend that experiment various values of `RESERVE`
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with moderate `SIZE` of **32** in order to try to find an optimal `JOBS`
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value before attempting to try a larger size such as **512** and beyond.
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@@ -487,9 +487,9 @@ YouTube show for this entry:</p>
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<p>When you <code>make all</code> you see what looks like a C program, <code>rt.c</code>.
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However if you try to compile <code>rt.c</code>, you will fail: even if you try to
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define the symbols <code>X</code>, <code>Y</code>, <code>W</code>, and <code>H</code>.</p>
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<p>Well, the propose of the C program, <code>rt.c</code> is to generate the red, green, and blue colors of
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<p>Well, the purpose of the C program, <code>rt.c</code> is to generate the red, green, and blue colors of
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a single pixel, in the C Preprocessor!!!</p>
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<p>For the patient, a image may be rendered a slow pixel at a time.
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<p>For the patient, an image may be rendered a slow pixel at a time.
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Think of this as digital <a href="https://en.wikipedia.org/wiki/Pointillism">Pointillism</a>. :-)</p>
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<p>For the truly impatient who wishes to get right to the point without trying to dot around
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waiting for the <a href="https://github.com/ioccc-src/winner/blob/master/2024/endoh1/try.sh">try.sh</a> to finish, you may view these images:</p>
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@@ -525,7 +525,7 @@ such as the operating system, daemons, terminal window, etc. You can even
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example for <code>SIZE</code> values of 8, 32, 128, and then 512.</p>
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<p>The optimal <code>RESERVE</code> will depend on your hardware, operating system,
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a C compiler. Making <code>RESERVE</code> too small (i.e., too negative) may slow
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down the result. We recommend that experiment various values pf <code>RESERVE</code>
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down the result. We recommend that experiment various values of <code>RESERVE</code>
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with moderate <code>SIZE</code> of <strong>32</strong> in order to try to find an optimal <code>JOBS</code>
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value before attempting to try a larger size such as <strong>512</strong> and beyond.</p>
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<div id="larger">
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+1
-1
@@ -27,7 +27,7 @@ ${MAKE} -j 2 prog.c >/dev/null 2>&1 < /dev/null
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status="$?"
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if [[ $status -ne 0 ]]; then
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JOBS="1"
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echo "NOTE: make dues not support -j 2, so make out.ppm will only use a single CPU job." 1>&2
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echo "NOTE: make does not support -j 2, so make out.ppm will only use a single CPU job." 1>&2
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else
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# determine how parallel we want to make
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