git mv *.hint -> README.md
There is one exception:
$ find . -name '*.hint' -execdir git mv '{}' README.md \;
git statufatal: destination exists, source=1992/albert/albert.hint, destination=1992/albert/README.md
Looking at the two files they differ quite a bit so I've not changed it.
I'll bring this up on GitHub.
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Best X Program:
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Tero Kivinen
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Helsinki University of Technology
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Klovinrinne 6b
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02180 Espoo
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Finland
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Judges' comments:
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If your machine support the X Window System, Version 11:
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make kivinen
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The type of entertainment depends on number of arguments
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you have with the program. :-)
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NOTE: Some systems do not need (or have) -lsocket -lresolv -lnsl.
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Such systems should compile using -lX11.
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NOTE: The original winning source kivinen.orig.c assumed that
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exit returned a value which cause problems for some
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systems where exit returned a void. The file kivinen.c
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avoids this problem.
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Selected notes from the author:
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X Entertainment Kit
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This kit includes three games from the early of video games for
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The X Window System Version 11 Release 5. It should work with
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earlier releases, though.
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Space Invaders
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The classic game of shooting aliens from outer space, trying to
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exterminate all life on earth. The game ends when the first line
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of aliens touches the ground, or destroy you. To win the game you
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must destroy all the aliens. If you evade out from the screen you
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lose.
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Controls:
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Button 1 = Move left
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Button 2 = Fire missile
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Button 3 = Move right
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Breakout
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Break all the bricks with the ball, using your paddle. If you miss
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the ball the game ends.
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Controls:
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Button 1 = Move left
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Button 3 = Move right
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Dropout
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Catch all the falling pieces, before they reach the ground. If you
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miss it, game ends. To win you must catch all 30 pieces.
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Controls:
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Button 1 = Move left
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Button 3 = Move right
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Starting the game
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The type of the game is determined by the number of arguments
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given to the program.
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no arguments = Space Invaders
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1 argument = Breakout
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2 arguments = Dropout
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3 arguments = double sized Breakout
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4 arguments = triple sized Space Invaders
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5 arguments = triple sized Breakout
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6 arguments = double sized Dropout
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7 arguments = quadruple sized Breakout
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and so on...
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Scores
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The exit value of the game is your score. The smaller the score
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the better it is. The exit value of zero means you have won.
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Features
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The game has a cheat system, which can be found after examining the
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event loop at the end of program. It is not a bug, it's a feature!
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Copyright (c) 1992, Landon Curt Noll & Larry Bassel.
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All Rights Reserved. Permission for personal, educational or non-profit use is
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granted provided this this copyright and notice are included in its entirety
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and remains unaltered. All other uses must receive prior permission in writing
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from both Landon Curt Noll and Larry Bassel.
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