git mv *.hint -> README.md
There is one exception:
$ find . -name '*.hint' -execdir git mv '{}' README.md \;
git statufatal: destination exists, source=1992/albert/albert.hint, destination=1992/albert/README.md
Looking at the two files they differ quite a bit so I've not changed it.
I'll bring this up on GitHub.
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Best Utility:
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Bernd Meyer
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Monash University, Melbourne, Australia
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1/832 Blackburn Rd
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Clayton, VIC 3168
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Australia
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http://byron.csse.monash.edu.au/
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Judges' Comments:
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To build:
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make bmeyer
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Compile with the maximum possible optimization on your system.
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If your system has 80-bit internal representation of floating
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point values (x86, some Motorola processors) and you want the
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compressed format to be portable across platforms, you need
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to set your FPU to use 64 bit mode. See the extra build lines
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in the Makefile, and read the author's comments below.
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If you cannot work out hwo to get into 64 bit mode, you can
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try using -ffloat-store if you compile with GCC (this may have
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a performance penalty). The resulting binary will have a good
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chance to produce portable files, but due to the resulting
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double-rounding (first internally to 80 bit, then to 64 bit
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on writing the value to memory), there is a small but very real
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chance any given file produced might not be portable.
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To run:
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In a video window (white text on black background):
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./bmeyer < michael.pgm > michael.glic
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Compare the michael.pgm to the screen output.
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To test that you are compressing and decompressing the same way the
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author was, try
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./bmeyer < lenna.glic
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Also try in a reverse video window:
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./bmeyer < michael.pgm 2>/dev/null | ./bmeyer > new.pgm
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Compare the michael.pgm to the screen output. Compare the new.pgm file
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to the michael.pgm file.
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Create a large reverse video xterm, say 200 columns wide and try:
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./bmeyer 200 < lavabus.pgm > lavabus.glic
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Produce an even smaller output:
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./bmeyer -2 200 < lavabus.pgm > lavabus.glic2
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Decompress that smaller glic-file:
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./bmeyer -2 200 < lavabus.glic2 > new.pgm
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Compare the new.pgm file to the lavabus.pgm file by viewing
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them.
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Don't even think of supplying different compression factors (the
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dashed argument) for compression and decompression! You've been warned.
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Selected Author's Comments:
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GLICBAWLS
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A) Function
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===========
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"GLICBAWLS" stands for:
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"Grey Level Image Compression By Adaptive Weighted Least Squares".
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And that's exactly what this program does --- feed it a .PGM file
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(either raw [i.e. P5] or ascii [i.e. P2]) on stdin, and it will
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output a compressed version to stdout. Feed it a compressed file
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on stdin, and it will decompress it to stdout --- as either raw or
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ascii .PGM, depending on what format it was compressed from. For
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example:
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./bmeyer < michael.pgm > michael.glic
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and then
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./bmeyer < michael.glic > michael.decoded.pgm
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As it turns out, glicbawls compresses greyscale images (or, more
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precisely, "natural" greyscale images) better than any other
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program I am aware of (with the exception of the not-yet-published
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program developed for my PhD thesis). Of course, this might take
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some time, so a progress indicator is provided. To make things
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more interesting, instead of a boring bar or percentage display,
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an ASCII rendition of the image being compressed/decompressed is
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output to stderr (assuming white text on black background). If you
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have trouble recognizing the image, try squinting at it ;-).
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If you still have trouble, simply use a terminal or xterm with
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more than 80 columns, and tell glicbawls about it by giving the
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number of columns as an argument. For example
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./bmeyer 260 <lavabus.pgm >lavabus.glic
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will allow glicbawls to use up to 260 columns, which makes things
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much more recognizable.
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Still running out of space? Need to compress those images just a
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tad more? And maybe you can handle some loss due to the
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compression? If so, you can use glicbawls' "near lossless"
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compression mode. In that mode, the decoded pixel values are
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allowed to differ from tbe originals, but there is an upper limit
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on the magnitude of the difference. For example, if a maximum
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error of 2 is allowed, an original pixel value of 37 could be
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decoded as 35,36,37, 38 or 39. In order to use this mode, simply
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give the maximum allowed error as an argument, with a dash ('-')
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before it. For example
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./bmeyer -2 < graph.pgm > graph.2.glic
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will compress in a way that allows decompression with a maximum
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error of two. You can combine both types of arguments, i.e.
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./bmeyer -3 180 < graph.pgm >graph.3.glic
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will compress with a maximum error of 3, using a 180 column
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terminal for the progress display, and
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./bmeyer -3 180 < graph.3.glic > graph.3maxerr.pgm
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will decompress the result on such a terminal.
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But wait, there is more --- you can also feed glicbawls .PPM files
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(i.e. colour images), raw or ascii, your choice. Glicbawls will
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compress and decompress them just fine. However, it only does
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"reasonably well" on them; It beats PNG easily, but there are
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certainly programs out there that can compress colour images
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considerably better. And don't even *think* about using it for
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so-called "artistic" images (i.e. anything that wasn't scanned
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from a photo or camera)....
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*****************************************************************
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* *
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* WARNING WARNING WARNING WARNING WARNING WARNING WARNING *
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* *
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* *
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* Glicball is rather CPU and FPU intensive. Don't *
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* run it on anything slow. Things start to be *
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* usable around 300+MHz, with 600+ being highly *
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* desirable. *
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* *
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*****************************************************************
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B) Compile Instructions
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=======================
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Unlike most compression program, glicbawls makes heavy use of
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floating point maths --- and not all FPUs are created equal. Most
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importantly, the x86 and 68k FPUs use 80 bit floating point
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formats internally, while most other processors use IEEE 64 bit
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formats by default. If not taken care of, this means that a
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glicbawls file compressed on one CPU cannot generally be
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decompressed on another.
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Fortunately, just about all current FPUs can be put into IEEE 64
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bit mode (or at least something close enough for
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glicbawls). Unfortunately, there is no standard way of doing
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so. For this reason, the build file contains *three* compile
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lines; One for machines that already use 64 bit mode by default
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(most RISC processors), one for linux/x86 machines using libc4,
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libc5 or glibc2.0, and one for linux/x86 machines using glibc2.1
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(glibc2.1 no longer exports the __setfpucw function, necessitating
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the use of gcc inline assembly. *Grumble*).
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So, if you are building on a machine that does not, by default,
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use IEEE 64 bit floating point doubles, you'll have to define Y to
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be a command that switches it into that mode. If you fail to do
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so, your glicbawls executable will still be able to decompress its
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own compressed files, but you may be unable to exchange files with
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glicbawls on other machines.
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C) Obfuscation
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==============
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Most of the obfuscation of this program was driven by the
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desperate struggle to fit all of glicbawls' features into code
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that fits the IOCCC's size limits. All identifiers names are
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single-character, which was only possible by ruthless exploitation
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of scope. There is a function M() that handles nearly all input
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from stdin, handles all output to stdout, and also recursively
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calculates one of the mathematical expressions needed for error
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modelling. There is a function that calculates (A^(-1)*b)*x with A
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a matrix and b and x being vectors, and does so in a very
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efficient way --- but one would be hard pressed to find it. There
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is an arithmetic coder that is even less recognizable. A lot of
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loop variables don't get initialized, but instead the code is
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arranged in such a way that they just happen to have the right
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value when control flow reaches the loops. Lots of functions use
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the same two global scratch variables. Variables change their
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meaning all the time, and the differences between compressing and
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decompressing are handled in rather subtle ways all over the
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program. The string that holds the ascii values for displaying the
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progress image doubles as a description on how to find a pixel's
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causal neighbours. And then there are a few #define's that really
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are just in there to save a few characters, but as an added
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"benefit" make the source ever more unreadable.
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In short --- running it through the preprocessor and the
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pretty-printer will give you something that looks slightly less
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like line noise and slightly more like a C program, but unless you
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are a true wizard, it is unlikely to gain you any insights into
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what is actually going on....[0]
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D) Bugs, Assumptions and TODOs
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==============================
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Glicbawls assumes that characters are 8 bit wide, and that the
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character set used is ASCII. If one of these isn't true, all hell
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will break loose.
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The .PGM headers are not checked very thoroughly --- glicbawls
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will happily try to encode lots of files that it shouldn't
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touch. The old adage of "garbage in, garbage out" holds in that
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case. Furthermore, even if glicbawls detects an incorrect input,
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it fails to provide a meaningful error message, and instead
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simply aborts.
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When decompressing a near-losslessy encoded image, the maximum
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allowed error is required as a command line parameter. This should
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really be saved in the compressed file!
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Glicbawls relies on the decimal representation of all integers
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having less than 255 digits. While ANSI C does not guarantee this,
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it seems rather unlikely that anyone in the foreseeable future
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would use images with 10^255 rows, columns or different levels of
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grey. Also, it is assumed that any integer used can be cast to a
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double and back without loss of precision. This limits the number
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of rows, columns and grey levels to 9 quintillion, which should
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also be sufficient for the next few years.
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There is a theoretical chance that you might get a division by
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zero error. You have a MUCH better chance of getting hit by
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lightning the very second you realize that you just won a few
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million in a lottery. But if it happens to you, don't say I
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didn't warn you! Instead, go out and buy a lightning rod and a
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lottery ticket ;-)
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At one point, a pointer to int is used as the target of a "%1[#]"
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conversion in a scanf, which makes gcc rather unhappy, but
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shouldn't really cause anyone any trouble. The same goes for a
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couple of assignments which are used as truth values.
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E) Algorithm
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============
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An exhaustive explanation of the algorithm used would go beyond
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the scope of an info file, and would also be quite difficult in
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pure ASCII, so the following is just a rough outline, and contains
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some compression-speak...
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The image is handled in scanline ordering. For each pixel, an
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expected value is calculated by creating a least squares predictor
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of order 12 based on all of the previously encoded/decoded
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pixels. However, the contribution of each pixel is weighted
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according to its Manhattan-distance from the current pixel,
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D. That weight used is pow(0.8,D). [1][2][3]
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In a similar way, the prediction *errors* for all previous pixels
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are combined --- a weighted average (with weight pow(0.7,D)) of
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the squares of all previous prediction errors is taken, and the
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square root of the (appropriately scaled) result is called sigma.
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The predicted value and sigma are then used as the parameters of a
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Student or t-distribution (which is similar to a normal
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distribution, but has more weight in the tails), providing a
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probability distribution for the current pixel.
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Next, the possible interval of values for the current pixel is
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halved, and through integration of the probability distribution, a
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probability is calculated for the pixel value being in the lower
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half. During encoding, the actual value is examined, and the
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result encoded using an arithmetic coder. During decoding, the
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arithmetic decoder provides the information which half the actual
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value is in. In both cases, the interval borders are adjusted
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accordingly, the arithmetic coder/decoder updated, and the
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interval halving repeated until the precise value has been
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en/decoded[4].
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[0] Yes, this could be seen as a challenge....
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[1] Actually, the weight is pow(0.8,D)/s, where s is the sigma
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used for en/decoding the particular previous pixel. Dividing
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by s is a rather arbitrary action justified only by the
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improvement in results. Mathematically, I can only justify
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dividing by s^2, or not dividing at all....
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[2] Obviously, these least squares predictors are not calculated
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from scratch for each pixel. Some clever reuse of earlier
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results allows O(1) calculation, rather than the
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O(previous_rows*columns) this description would suggest.
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[3] As anyone who has ever tried local least squares knows from
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bitter experience, there is a lot of numerical instability
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associated with them. So glicbawls adds a bias towards an
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averaging predictor to the equation system the least squares
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predictor is calculated from. The weight that is given to
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this bias is constantly adjusted throughout coding/decoding,
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thus justifying the 'a' in "glicbawls".
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[4] In the case of near-lossless coding, the interval is not
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necessarily *halved*, but rather split at a convenient point
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(the split points are chosen in such a way as to minimise the
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expected number of bits needed for coding). Also, the
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iteration ends as soon as the interval is small enough to
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guarantee decoding within the requested maximum error.
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####################################################################
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Photo Credit:
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Lavabus was taken by the judge, Landon Curt Noll. Michael was
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provided by the author. Lenna is a 1972 Playboy centerfold.
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michael.pgm
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The author's Godchild and nephew.
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lavabus.pgm
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A bus that was trapped by lava from Kilauea volcano in
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Hawaii, USA. Nobody was in the bus at the time, BTW.
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Photo date: 1981.
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lenna.glic
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A November 1972 Playboy centerfold was scanned in long ago and
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has been used for image compression research since then. Playboy
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originally threatened to prosecute unauthorized use, but
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eventually granted that, having been in use for image compression
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testing for so long, it was now a useful benchmark. (Note: This
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picture doesn't show very much.)
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Reference in new issue
Block a user