put all README.md files under CC BY-SA 4.0 License
This will make is easier for others to share README.md files while requiring them to attribute the file when using it.
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@@ -157,3 +157,12 @@ like last years entry 'dhyang'; both are just C programs that generate C
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code as their output.
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Enjoy, thanks!
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -162,3 +162,11 @@ okay. Thank you Cody for your assistance!
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dynamic linker to resolve symbols with 'dlsym()', so '-ldl' must
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be used as library when you compile it.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -96,3 +96,12 @@ Challenges for the masses:
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Thanks goes out to Bobby Rohde for numerous suggestions on how to shorten
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the program.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -153,3 +153,11 @@ When linting the program with lclint, it complains about a huge list
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of things that, if corrected to make lint happy, would probably double
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the size of the source code.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -58,3 +58,12 @@ leading '-') will silence the sound. It won't work on a terminal
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smaller than 80x24, but it works fine with more (try it in an
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XTerm with the "Unreadable" font and the window maximized
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vertically!).
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -224,3 +224,12 @@ M+&\I*3YS/UD]1RQE.G,[(&-H86YG92!T:&4@/B!T;R!A(#X](&%N9"!T:&4@
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38G5G('=I;&P@8F4@9V]N92X*"FYG
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`
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end
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -359,3 +359,12 @@ beginning.
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- On SunOS, I had to remove the "-q" option from diff in the build
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script.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -237,3 +237,12 @@ generated implicitly. So the build script has to pass "-include
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the include files has to be provided. In the build script, I
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assume that the path is /usr/include, but this can easily be
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adapted.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -128,3 +128,12 @@ in the source code.)
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[GAME STRATEGY SPOILER: The trick, of course, is to drop items in
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empty rooms to mark them. That way you usually know if you're in a
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room you've seen before. It greatly aids mapping.]
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -189,4 +189,11 @@ architectures need to have the same character systems (ie. don't
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try mixing ASCII and EBCDIC). It is independent of endianness
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though.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -109,3 +109,12 @@ The main loop simply iterates this transition function on each cell.
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"The rest is silence" (Hamlet, V.2)
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Enjoy!
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -151,3 +151,12 @@ ERRORS
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can't compile the code. It thinks that preprocessor lines can not have
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whitespace preceding the #. Moving the preprocessor directives to the
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beginning of the line wrecks the layout but makes it compile.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -81,3 +81,12 @@ straightforward; for '*' start out with '*foo' and 'foo*' against 'foo'.
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How does it deal with sequences of adjacent `*'? How could this be
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improved? If all else fails, recode the ?: operators with if/else and
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try again. For extra credit implement character classes like [a-z].
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -181,3 +181,12 @@ all legal C.
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*except in Florida voting machines
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**all cards must be face down, nine-edge first, of course.
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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@@ -64,3 +64,11 @@ arithmetic, resulting in the overuse of bitwise shift operators.
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Another example is (x|1), which is used in a couple different ways.
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The purpose of A/(x|1) is probably obvious, but what does (x|1)%2 do?
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## Copyright and CC BY-SA 4.0 License:
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This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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