improve list formatting in 2020/ferguson1 markdown files

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Landon Curt Noll committed 2024-03-19 23:02:02 -07:00
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@@ -7,59 +7,41 @@ for the input keys.
1. [Testing terminal environment/capabilities](#support)
2. [Input keys](#input)
3. [Gameplay](#gameplay)
* [The initial screen](#initial)
* [Playing the game](#playing)
* [Walls](#walls)
* [Cannibalism](#cannibalism)
* [Stretching (shedding)](#shedding)
* [Winning](#winning)
* [Quitting](#quitting)
4. [Gameplay modes](#modes)
* [**Photosensitive epilepsy/Stimulation overload trigger warnings**](#warning)
* [Drawing / Practice mode](#drawing)
* [Computer playing / Automatic mode (**Photosensitive epilepsy/Stimulation overload trigger**)](#auto)
* [Variations](#auto-variations)
* [Grow-Shrink (Positive/Negative Winning) mode](#grow-shrink)
* [Hypnotic / Sleepy mode (**Photosensitive epilepsy/Stimulation overload trigger**)](#hypnotic)
* [Stimulation / Calming mode](#stim)
* [Other ideas](#other-ideas)
5. [Scripts](#scripts)
* [Colours selection](#colours)
* [Automate the above gameplay modes](#preset)
6. [Other game variables](#variables)
* [WAIT - Snake speed](#wait)
* [EVADE - Bug evasion frequency](#evade)
* [SIZE / MAXSIZE - Initial snake / max sizes](#sizes)
* [GROW / SHEDS - Growth / Shedding sizes](#growth)
@@ -80,9 +62,7 @@ For troubleshooting other problems see [troubleshooting.html][]
# 2. <a name="input" href="#toc">Input keys</a>
- Left, right, up and down **arrow keys**: move that direction.
- `q` (and `Q`): quit the game.
- Space: pause/resume the game (direction keys will also resume).
Note that no other keys will resume the game; however if you press a key
that `getch()` picks up on and the game is not paused then it will be as if