improve list formatting in 2020/ferguson1 markdown files
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@@ -7,59 +7,41 @@ for the input keys.
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1. [Testing terminal environment/capabilities](#support)
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2. [Input keys](#input)
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3. [Gameplay](#gameplay)
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* [The initial screen](#initial)
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* [Playing the game](#playing)
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* [Walls](#walls)
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* [Cannibalism](#cannibalism)
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* [Stretching (shedding)](#shedding)
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* [Winning](#winning)
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* [Quitting](#quitting)
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4. [Gameplay modes](#modes)
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* [**Photosensitive epilepsy/Stimulation overload trigger warnings**](#warning)
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* [Drawing / Practice mode](#drawing)
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* [Computer playing / Automatic mode (**Photosensitive epilepsy/Stimulation overload trigger**)](#auto)
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* [Variations](#auto-variations)
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* [Grow-Shrink (Positive/Negative Winning) mode](#grow-shrink)
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* [Hypnotic / Sleepy mode (**Photosensitive epilepsy/Stimulation overload trigger**)](#hypnotic)
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* [Stimulation / Calming mode](#stim)
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* [Other ideas](#other-ideas)
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5. [Scripts](#scripts)
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* [Colours selection](#colours)
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* [Automate the above gameplay modes](#preset)
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6. [Other game variables](#variables)
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* [WAIT - Snake speed](#wait)
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* [EVADE - Bug evasion frequency](#evade)
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* [SIZE / MAXSIZE - Initial snake / max sizes](#sizes)
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* [GROW / SHEDS - Growth / Shedding sizes](#growth)
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@@ -80,9 +62,7 @@ For troubleshooting other problems see [troubleshooting.html][]
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# 2. <a name="input" href="#toc">Input keys</a>
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- Left, right, up and down **arrow keys**: move that direction.
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- `q` (and `Q`): quit the game.
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- Space: pause/resume the game (direction keys will also resume).
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Note that no other keys will resume the game; however if you press a key
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that `getch()` picks up on and the game is not paused then it will be as if
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