Fixes in html files of 1991
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@@ -51,7 +51,7 @@ next move, recompile `nextmove.c` and play it again:
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## Try:
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We have provided the shell script, [ttt](%%REPO_URL%%/1991/westley/ttt.sh), to make it easier to play the
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We have provided the shell script, [ttt.sh](%%REPO_URL%%/1991/westley/ttt.sh), to make it easier to play the
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game:
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``` <!---sh-->
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@@ -143,18 +143,21 @@ What happens if you make a move already made?
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Now go try and draw or better yet win (without cheating which is very easy :-) )!
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Why is win better than draw? Because everyone knows how to draw:
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```
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Professor Falken: Did you ever play tic-tac-toe?
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Jennifer Mack: Yeah. Of course.
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Falken: But you don't any more.
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Jennifer: No.
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Falken: Why?
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Jennifer: Because it's a boring game. It's always a tie.
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Falken: Exactly. There's no way to win. The game itself is pointless.
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But back at the International Obfuscated C Code Contest judges'
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room they believe that you can win tic-tac-toe, that there can
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be acceptable draws.
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```
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> **Professor Falken**: Did you ever play **tic-tac-toe**?
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>
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> **Jennifer Mack**: Yeah. Of course.
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>
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> **Falken**: But you don't any more.
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>
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> **Jennifer**: No.
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>
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> **Falken**: Why?
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>
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> **Jennifer**: Because it's a boring game. It's always a tie.
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>
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> **Falken**: Exactly. There's no way to win. The game itself is pointless. But
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back at the [International Obfuscated C Code Contest judges' room](../../judges.html) they believe
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that you can win tic-tac-toe, that there can be acceptable draws.
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Try not to cheat (even though it's very easy :-) ), the computer has not learned
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how to catch you doing it.
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