convert more spoiler into deobfuscation
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@@ -495,7 +495,7 @@ left it might be:</p>
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Please note that modifier keys like ctrl aren’t detectable or at least I’m
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unaware of how to do so.</p>
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<h2 id="modifying-the-statusscore-line-table-of-variablesstats-below">Modifying the status/score line (table of variables/stats below)</h2>
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<h3 id="spoiler-warning">SPOILER WARNING</h3>
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<h3 id="deobfuscation-notice">DEOBFUSCATION NOTICE</h3>
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<p>Below I give a table of some variables/expressions along with the data types and
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their respective format specifiers of the data. Originally it was a lot more
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detailed but as I started obfuscating things variables started to disappear and
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@@ -152,7 +152,7 @@ unaware of how to do so.
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## Modifying the status/score line (table of variables/stats below)
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### SPOILER WARNING
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### DEOBFUSCATION NOTICE
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Below I give a table of some variables/expressions along with the data types and
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their respective format specifiers of the data. Originally it was a lot more
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@@ -802,7 +802,7 @@ to be a problem simply do:</p>
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could also set the max size to be the highest possible by saying</p>
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<pre><code> MAXSIZE=-1</code></pre>
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<p>Which I’ve done in the <a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/play.sh">play.sh</a> script.</p>
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<p>I discuss how this mode works in [spoilers.markdown][].</p>
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<p>I discuss how this mode works in <a href="spoilers.html">spoilers.html</a>.</p>
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<p>Here’s an example run where I spelt ‘SNAKE’. As you can see it’s far from
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perfect: the snake after all does not leave gaps and the game does not support
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diagonal movement and I also made a mistake and had to modify what I was aiming
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@@ -554,7 +554,7 @@ could also set the max size to be the highest possible by saying
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Which I've done in the [play.sh][] script.
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I discuss how this mode works in [spoilers.markdown][].
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I discuss how this mode works in [spoilers.html][].
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Here's an example run where I spelt 'SNAKE'. As you can see it's far from
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perfect: the snake after all does not leave gaps and the game does not support
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