convert more spoiler into deobfuscation
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@@ -2455,9 +2455,9 @@ primes.
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### Winning entry source code: [westley.c](%%REPO_URL%%/1994/westley/westley.c)
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</div>
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[Cody](#cody) converted the spoiler compiler options (provided by the author) to be
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[Cody](#cody) converted the deobfuscation compiler options (provided by the author) to be
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compiler commands and added a script [try.sh](%%REPO_URL%%/1994/westley/try.sh) to
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automate the spoiler commands to make it easier to see the game in action from
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automate the deobfuscation commands to make it easier to see the game in action from
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start to finish.
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Cody also added the [alternate version](%%REPO_URL%%/1994/westley/westley.alt.c)
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@@ -2546,7 +2546,7 @@ added.
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[Cody](#cody) added the [try.sh](%%REPO_URL%%/1995/leo/try.sh) script.
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At our change in how to deal with spoilers, Cody also uudecoded the spoiler provided
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At our change in how to deal with deobfuscation, Cody also uudecoded the deobfuscation inforation provided
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by the author, putting it in [spoiler.html](1995/leo/spoiler.html).
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@@ -2582,8 +2582,8 @@ calls which has the four args.
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### Winning entry source code: [vanschnitz.c](%%REPO_URL%%/1995/vanschnitz/vanschnitz.c)
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</div>
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[Cody](#cody) added the authors' [spoiler as a C
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file](%%REPO_URL%%/1995/vanschnitz/vanschnitz.alt.c) as in 2023 we have decided that in most
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[Cody](#cody) added the authors' [deobfuscation source code](%%REPO_URL%%/1995/vanschnitz/vanschnitz.alt.c)
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as in 2023 we have decided that in most
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cases all the code should be available for the wider audience, without having to
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extract it. The exception is when the files are created by the entry or the
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entry decrypts the text or something like that.
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@@ -2940,7 +2940,7 @@ exist but is actually `clang`) as `cc` always should.
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Getting this entry to work was quite complicated but is also very interesting.
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To see how the macOS fixes works, see the [macos.html](1998/schweikh1/macos.html)
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file but do note that this includes spoilers for both versions! The fixes to get
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file but do note that this includes deobfuscation information for both versions! The fixes to get
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it to work at all are described next.
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So what was wrong with the original?
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@@ -5123,7 +5123,7 @@ symbols from being built with `rake` Cody also updated the
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**_Barely_** worth noting but done nonetheless, Cody renamed the `read_me.html`
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file to [spoilers.html](2014/endoh1/spoilers.html) to be clearer in its purpose as
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it is a file with spoilers (and too close to index.html?).
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it is a file with deobfuscation information.
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<div id="2014_endoh2">
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@@ -5606,7 +5606,7 @@ configuration).
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</div>
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[Cody](#cody) added the [try.sh](%%REPO_URL%%/2018/yang/try.sh) script. This script will ask
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if the user wants to see some of the spoilers and only show them if they type
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if the user wants to see some of the deobfuscation information and only show them if they type
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`y` or `Y`.
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@@ -5717,7 +5717,7 @@ He also added the [try.sh](%%REPO_URL%%/2019/dogon/try.sh) script.
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He also made it possible to easily redefine the memory macro `Z` at compilation
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time by improving the `Makefile`.
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He fixed a link in the spoiler source code. As a spoiler it felt more important
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He fixed a link in the deobfuscation source code. It felt more important
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that this was done (some typos were fixed as well but only some - the purpose
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was to only correct spelling and only some, not to change wording or anything
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else).
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