improve how markdown code language is commented
We added a space between the markdown triple code mark and language that was enclosed in HTML comments. So a line of the form: ```` ```<!---c---> ```` became: ```` ``` <!---c---> ```` This was done to **help** some code see that the HTML comment string was not a markdown code specifier. Not all code understands this after this changed. For example, `pandoc(1)` still forms HTML classes of the form "<!---c-->" when it encounters the above mentioned change. We also fixed a problem with `2019/dogon/README.md` regarding a markdown code block. We also fixed a problem with `2020/yang/README.md` regarding a markdown code block.
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@@ -35,7 +35,7 @@ been eliminated, and will likely be considered in future years.
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A number of entries made use of the following C pre-processor feature:
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```<!---c-->
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``` <!---c-->
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#define X define
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#X foo bar
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```
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+5
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@@ -1,6 +1,6 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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@@ -10,7 +10,7 @@ familiar to vi(m) users.
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./ant some_file
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```
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@@ -20,12 +20,12 @@ program exit without doing anything.
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## Try:
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```<!---sh-->
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``` <!---sh-->
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make hill
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./ant hill
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```
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```<!---sh-->
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``` <!---sh-->
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make mole
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./ant mole
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```
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@@ -46,7 +46,7 @@ rest was unchanged.
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### Alternate build:
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```<!---sh-->
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``` <!---sh-->
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make alt
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```
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@@ -1,13 +1,13 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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## Try:
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```<!---sh-->
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``` <!---sh-->
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./try.sh
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./sorta < sorta.itailrec
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@@ -1,6 +1,6 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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@@ -21,7 +21,7 @@ For more detailed information see [1991 buzzard bugs](../../bugs.html#1991_buzza
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./buzzard
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```
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@@ -37,14 +37,14 @@ code directly so the keys are not made a `-D` at the compiler.
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### Alternate build:
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```<!---sh-->
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``` <!---sh-->
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make alt
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```
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### Alternate use:
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```<!---sh-->
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``` <!---sh-->
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./buzzard.alt
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```
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@@ -89,7 +89,7 @@ so make sure to convert tabs to spaces before using it.
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Usage:
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```<!---sh-->
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``` <!---sh-->
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./buzzard [filename [escape-char [start-x start-yNNN
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```
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@@ -1,13 +1,13 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./cdupont
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```
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@@ -16,7 +16,7 @@
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Why is the following label necessary?
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```<!---c-->
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``` <!---c-->
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sorryfor_this_unused_but_very_needed_label:
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```
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@@ -1,13 +1,13 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./davidguy ip_address:server.screen
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```
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@@ -16,7 +16,7 @@ where `ip_address` in an IP address of an X server.
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## Try:
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```<!---sh-->
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``` <!---sh-->
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./davidguy 127.0.0.1:0.0
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```
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@@ -24,7 +24,7 @@ Of course, you may need to supply a more reasonable address. :-)
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## Also try:
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```<!---sh-->
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``` <!---sh-->
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cp -f davidguy guydavid
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./guydavid 127.0.0.1:0.0
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```
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+4
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@@ -1,13 +1,13 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./dds basic_program
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./a.out 2>/dev/null
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```
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@@ -17,7 +17,7 @@
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The author suggests trying:
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```<!---sh-->
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``` <!---sh-->
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./dds LANDER.BAS
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./a.out
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```
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@@ -27,7 +27,7 @@ produced? How does `a.c` relate to [LANDER.BAS](LANDER.BAS)?
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What happens if you give the program a C program like itself? Try:
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```<!---sh-->
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``` <!---sh-->
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./dds dds.c
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```
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+3
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@@ -1,20 +1,20 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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## To use:
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```<!---sh-->
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``` <!---sh-->
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echo text | ./fine
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```
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## Try:
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```<!---sh-->
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``` <!---sh-->
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./try.sh
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```
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@@ -1,6 +1,6 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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@@ -11,7 +11,7 @@ that's fewer than the original program.
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./rince
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```
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@@ -30,7 +30,7 @@ The author set the maximum number of moves to 484.
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### Alternate build:
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```<!---sh-->
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``` <!---sh-->
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make alt
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```
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@@ -41,7 +41,7 @@ configurable maximum number of moves allowed, defaulting to the entry's max,
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To reconfigure the maximum number of moves to 700:
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```<!---sh-->
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``` <!---sh-->
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make clobber MAXMOVES=700 alt
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```
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@@ -50,13 +50,13 @@ To reconfigure the maximum number of moves to 700:
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To run the first alt version:
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```<!---sh-->
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``` <!---sh-->
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./rince.alt
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```
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To run the second alt version:
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```<!---sh-->
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``` <!---sh-->
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./rince.alt2
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```
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@@ -1,6 +1,6 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make all
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```
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@@ -27,7 +27,7 @@ for the interested. See the [try](#try) section if you just want to play.
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Make and then run as follows:
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```<!---sh-->
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``` <!---sh-->
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./westley [move_location] | tee nextmove.c
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```
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@@ -43,7 +43,7 @@ a move on a tic-tac-toe board:
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If you omit `move_location`, then the computer moves first. For your
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next move, recompile `nextmove.c` and play it again:
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```<!---sh-->
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``` <!---sh-->
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make nextmove
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./nextmove move_location | tee nextmove.c
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```
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@@ -54,7 +54,7 @@ next move, recompile `nextmove.c` and play it again:
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We have provided the shell script, [ttt](ttt.sh), to make it easier to play the
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game:
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```<!---sh-->
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``` <!---sh-->
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make ttt
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./ttt [first_move] # <- omit first arg to have it move first
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./ttt next_move
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@@ -64,14 +64,14 @@ The shell script determines when the game is over, and automatically replaces
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`merlyn.c` (copied from [westley.c](westley.c) with an improved version after a
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loss). The [ttt](ttt.sh) script has two other modes:
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```<!---sh-->
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``` <!---sh-->
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./ttt quitgame # cancel any game in progress, revert to merlyn.c
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./ttt clobber # remove all game files, revert to original source
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```
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For example here is a potentially losing game:
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```<!---sh-->
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``` <!---sh-->
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./ttt 1
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./ttt 4
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./ttt 6
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@@ -80,7 +80,7 @@ For example here is a potentially losing game:
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The final might look like:
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```<!---c-->
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``` <!---c-->
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a(X){/*/X=- a(X){/*/X=-
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X -1;F;X=- -1;F;X=-
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-1;F;}/*/ -1;F;}/*/
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@@ -123,7 +123,7 @@ can lose if you cheat. That's supposed to happen. Can you win any other time?
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### Alternate build:
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```<!---sh-->
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``` <!---sh-->
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make alt
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```
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@@ -194,7 +194,7 @@ function as `a()`, `b()`, or `c()`. After each function is called, the global
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variables `X` and `O` contain bitmasks of where all the `X`s and `O`s are placed.
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The statement:
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```<!---c-->
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``` <!---c-->
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X=- <char> -1;
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```
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