improve how markdown code language is commented
We added a space between the markdown triple code mark and language that was enclosed in HTML comments. So a line of the form: ```` ```<!---c---> ```` became: ```` ``` <!---c---> ```` This was done to **help** some code see that the HTML comment string was not a markdown code specifier. Not all code understands this after this changed. For example, `pandoc(1)` still forms HTML classes of the form "<!---c-->" when it encounters the above mentioned change. We also fixed a problem with `2019/dogon/README.md` regarding a markdown code block. We also fixed a problem with `2020/yang/README.md` regarding a markdown code block.
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@@ -1,6 +1,6 @@
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## To build:
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```<!---sh-->
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``` <!---sh-->
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make
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```
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@@ -21,7 +21,7 @@ For more detailed information see [2001 kev bugs](../../bugs.html#2001_kev).
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## To use:
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```<!---sh-->
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``` <!---sh-->
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./kev # in one terminal
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./kev hostname # in another terminal
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@@ -32,7 +32,7 @@ NOTE: each player's paddle is at the bottom and the opponent at the top.
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## Try:
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```<!---sh-->
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``` <!---sh-->
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./kev # in one terminal
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./kev localhost # in another terminal on the same host
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@@ -41,13 +41,13 @@ NOTE: each player's paddle is at the bottom and the opponent at the top.
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If you need to change the speed you can reconfigure it like (say
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for over a network and not the same host):
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```<!---sh-->
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``` <!---sh-->
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make clobber SPEED=50 all # original default value which is very fast
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```
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If you wish to change the port you can do so like:
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```<!---sh-->
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``` <!---sh-->
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make clobber PORT=3773 all
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```
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@@ -58,19 +58,19 @@ syscall with the `l_` macro, changing the `L` variable like one would `PORT`. Of
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course you can do more than one at the same time. For instance to change the
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speed and port:
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```<!---sh-->
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``` <!---sh-->
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make clobber SPEED=512 PORT=3773 all
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```
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If you have `xterm` try on one system:
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```<!---sh-->
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``` <!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev &
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```
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and then the other, the client system:
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```<!---sh-->
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``` <!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev localhost&
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```
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@@ -85,7 +85,7 @@ awkward `,` and `.` keys to move your paddle.
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### Alternate build:
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```<!---sh-->
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``` <!---sh-->
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make alt
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```
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@@ -105,13 +105,13 @@ terminal?
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If you have `xterm` try on one system:
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```<!---sh-->
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``` <!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev.alt &
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```
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and then the other, the client system:
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```<!---sh-->
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``` <!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev.alt localhost&
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```
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@@ -151,14 +151,14 @@ getting the ball past your opponent's paddle. It's pretty fun! :)
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Run the server first without any command line arguments, i.e.
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```<!---sh-->
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``` <!---sh-->
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./kev
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```
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Then run the client with a single command line argument which is
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the name of the machine running the server, e.g.
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```<!---sh-->
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``` <!---sh-->
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./kev localhost
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```
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@@ -169,7 +169,7 @@ blocked by a firewall.
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Here's a good quick example to see it in action on your own
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machine, assuming you have `Xwindows`:
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```<!---sh-->
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``` <!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev &
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev localhost&
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```
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