update index.html and .winner.json per recent manifest changes
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@@ -114,7 +114,7 @@
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<p><a name="author"><strong>Author:</strong></a> <br><br>Name: <a
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href="/temp-test-ioccc/winners.html#Anonymous_2005">Anonymous
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2005</a><br> Location: <a
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href="/temp-test-ioccc/location.html#null">unknown</a></p>
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href="/temp-test-ioccc/location.html#ZZ">ZZ</a></p>
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<!-- END: next line ends content generated by: bin/gen-author.sh -->
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<h2 id="to-build">To build:</h2>
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@@ -134,20 +134,17 @@ anon in bugs.md</a>.</p>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> x y <span class="pp">[</span><span class="ss">z</span><span class="pp">]</span></span></code></pre></div>
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<h2 id="try">Try:</h2>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 4 4</span>
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<span id="cb5-2"><a href="#cb5-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 3 3 3</span></code></pre></div>
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<span id="cb5-2"><a href="#cb5-2" aria-hidden="true" tabindex="-1"></a></span>
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<span id="cb5-3"><a href="#cb5-3" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 3 3 3</span></code></pre></div>
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<p>After a very large number of moves this program will deliberately
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force itself to destroy its runtime stack. This is the author’s way to
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prevent you from being frustrated (which might happen as it likes to
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create unsolvable puzzles just to hook you) and spending too much time
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playing. :-)</p>
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<p>This is supposed to happen. As is written in the <a
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href="http://catb.org/jargon/html/F/feature.html">The Jargon
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File</a>:</p>
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<pre><code>That's not a bug, that's a feature.</code></pre>
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<p>If you want to see this in action you can easily do this:</p>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="fu">yes</span> <span class="st">'please crash on me :-)'</span> <span class="kw">|</span> <span class="ex">./anon</span> 4 4</span></code></pre></div>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">yes</span> <span class="st">'please crash on me :-)'</span> <span class="kw">|</span> <span class="ex">./anon</span> 4 4</span></code></pre></div>
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<p>What happens if you specify a larger board? For instance:</p>
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<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="fu">yes</span> <span class="st">'please crash on me :-)'</span> <span class="kw">|</span> <span class="ex">./anon</span> 10 10 10</span></code></pre></div>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="fu">yes</span> <span class="st">'please crash on me :-)'</span> <span class="kw">|</span> <span class="ex">./anon</span> 10 10 10</span></code></pre></div>
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<p>If you specify more than three args the program might also crash or
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do something strange. This might also happen if you specify excessively
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large board dimensions. Try <code>100 100 100</code> for instance and
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@@ -155,10 +152,9 @@ see what happens!</p>
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<h2 id="alternate-version">Alternate version:</h2>
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<p>The alternate version uses <code>vi(m)</code> like movement keys.</p>
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<h3 id="alternate-build">Alternate build:</h3>
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<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
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<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
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<p>To compile the version without <code>stty(1)</code>:</p>
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<div class="sourceCode" id="cb10"><pre
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class="sourceCode sh"><code class="sourceCode bash"><span id="cb10-1"><a href="#cb10-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt-no_stty</span></code></pre></div>
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<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt-no_stty</span></code></pre></div>
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<h3 id="alternate-use">Alternate use:</h3>
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<p>Use <code>anon.alt</code> as you would <code>anon</code> with the
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change in movements:</p>
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@@ -190,11 +186,11 @@ the screen.</p>
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<p>The program takes 2 or 3 arguments, specifying the dimensions of the
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board. For example, to play the original version of the Fifteen
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Puzzle:</p>
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<div class="sourceCode" id="cb12"><pre
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class="sourceCode sh"><code class="sourceCode bash"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 4 4</span></code></pre></div>
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<div class="sourceCode" id="cb11"><pre
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class="sourceCode sh"><code class="sourceCode bash"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 4 4</span></code></pre></div>
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<p>To play with a 3D board, do something like this:</p>
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<div class="sourceCode" id="cb13"><pre
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class="sourceCode sh"><code class="sourceCode bash"><span id="cb13-1"><a href="#cb13-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 3 3 3</span></code></pre></div>
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<div class="sourceCode" id="cb12"><pre
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class="sourceCode sh"><code class="sourceCode bash"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./anon</span> 3 3 3</span></code></pre></div>
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<p><strong>WARNING: do NOT run the program with more than 3 command-line
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arguments. This will trigger a bug that will cause it to crash or do
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something strange. :-)</strong></p>
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@@ -420,7 +416,7 @@ any return value can simply be stored in a well-known location in the
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<code>MASS</code>.</p>
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<p><code>if(p,q,r,s)</code> is, in fact, an <code>if</code> statement.
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:-) It is equivalent to:</p>
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<div class="sourceCode" id="cb17"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb17-1"><a href="#cb17-1" aria-hidden="true" tabindex="-1"></a><span class="cf">if</span> <span class="op">(</span>p<span class="op">)</span> <span class="op">{</span> q<span class="op">;</span> r <span class="op">}</span> <span class="cf">else</span> <span class="op">{</span>s<span class="op">}</span></span></code></pre></div>
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<div class="sourceCode" id="cb16"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb16-1"><a href="#cb16-1" aria-hidden="true" tabindex="-1"></a><span class="cf">if</span> <span class="op">(</span>p<span class="op">)</span> <span class="op">{</span> q<span class="op">;</span> r <span class="op">}</span> <span class="cf">else</span> <span class="op">{</span>s<span class="op">}</span></span></code></pre></div>
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<p>Why are <code>q</code> and <code>r</code> split up? Because it’s
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cleaner (in whatever twisted sense of the word that can be applied to an
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IOCCC entry) to implement using boolean expressions. Keep in mind that
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@@ -447,14 +443,14 @@ body, and <code>i</code> is the index variable (well, the index into the
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<code>y-1</code> define the starting and ending values of
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<code>i</code>, and <code>z</code> is the loop body. <code>Z</code> is
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the post-loop code in the current state. For example:</p>
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<div class="sourceCode" id="cb18"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb18-1"><a href="#cb18-1" aria-hidden="true" tabindex="-1"></a><span class="cf">for</span><span class="op">(</span>s<span class="op">,</span>i<span class="op">,</span> <span class="dv">0</span><span class="op">,</span> <span class="dv">10</span><span class="op">,</span></span>
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<span id="cb18-2"><a href="#cb18-2" aria-hidden="true" tabindex="-1"></a>some_code <span class="op">,</span></span>
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<span id="cb18-3"><a href="#cb18-3" aria-hidden="true" tabindex="-1"></a>other_code<span class="op">)</span></span></code></pre></div>
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<div class="sourceCode" id="cb17"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb17-1"><a href="#cb17-1" aria-hidden="true" tabindex="-1"></a><span class="cf">for</span><span class="op">(</span>s<span class="op">,</span>i<span class="op">,</span> <span class="dv">0</span><span class="op">,</span> <span class="dv">10</span><span class="op">,</span></span>
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<span id="cb17-2"><a href="#cb17-2" aria-hidden="true" tabindex="-1"></a>some_code <span class="op">,</span></span>
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<span id="cb17-3"><a href="#cb17-3" aria-hidden="true" tabindex="-1"></a>other_code<span class="op">)</span></span></code></pre></div>
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<p>is equivalent to:</p>
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<div class="sourceCode" id="cb19"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb19-1"><a href="#cb19-1" aria-hidden="true" tabindex="-1"></a><span class="cf">for</span> <span class="op">(</span>i<span class="op">=</span><span class="dv">0</span><span class="op">;</span> i<span class="op">&</span>lt<span class="op">;</span><span class="dv">10</span><span class="op">;</span> i<span class="op">++)</span> <span class="op">{</span></span>
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<span id="cb19-2"><a href="#cb19-2" aria-hidden="true" tabindex="-1"></a> some_code<span class="op">;</span></span>
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<span id="cb19-3"><a href="#cb19-3" aria-hidden="true" tabindex="-1"></a><span class="op">}</span></span>
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<span id="cb19-4"><a href="#cb19-4" aria-hidden="true" tabindex="-1"></a>other_code<span class="op">;</span></span></code></pre></div>
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<div class="sourceCode" id="cb18"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb18-1"><a href="#cb18-1" aria-hidden="true" tabindex="-1"></a><span class="cf">for</span> <span class="op">(</span>i<span class="op">=</span><span class="dv">0</span><span class="op">;</span> i<span class="op">&</span>lt<span class="op">;</span><span class="dv">10</span><span class="op">;</span> i<span class="op">++)</span> <span class="op">{</span></span>
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<span id="cb18-2"><a href="#cb18-2" aria-hidden="true" tabindex="-1"></a> some_code<span class="op">;</span></span>
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<span id="cb18-3"><a href="#cb18-3" aria-hidden="true" tabindex="-1"></a><span class="op">}</span></span>
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<span id="cb18-4"><a href="#cb18-4" aria-hidden="true" tabindex="-1"></a>other_code<span class="op">;</span></span></code></pre></div>
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<p>Note the “wrong” indentation in the former: the author prefers to
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write it that way, since the analogy to the usual <code>for</code> loop
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is clearer. This is why it’s easier to understand the pre-CPP code,
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+21
-14
@@ -121,25 +121,29 @@ href="/temp-test-ioccc/location.html#FR">FR</a></p>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span></span></code></pre></div>
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<h2 id="to-use">To use:</h2>
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<p>You will need an <a
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href="https://www.w3.org/TR/SVG11/expanded-toc.html">SVG</a> viewer.
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Look here to find some <a
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href="https://www.w3.org/TR/SVG11/expanded-toc.html">SVG</a> viewer or a
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converter like <a
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href="https://imagemagick.org/index.php">ImageMagick</a>’s
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<code>convert</code>.</p>
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<p>Look here to find some <a
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href="https://www.w3.org/Graphics/SVG/WG/wiki/Implementations">SVG
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Viewer Implementations</a>.</p>
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<p>The following will create an <code>SVG</code> file:</p>
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<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">ruby</span> <span class="at">-e</span> <span class="st">'20.times{puts "#{rand} #{rand}"}'</span> <span class="kw">|</span> <span class="ex">./boutines</span> <span class="op">></span> test.svg</span></code></pre></div>
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<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./boutines</span> <span class="op"><</span> input <span class="op">></span> output.svg</span></code></pre></div>
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<h2 id="try">Try:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./boutines</span> <span class="op"><</span> input.txt <span class="op">></span> result.svg</span></code></pre></div>
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<p>After running the above commands, use <a
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href="https://imagemagick.org/index.php">ImageMagick</a>’s
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<code>convert</code> tool to convert the images to a png file:</p>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">convert</span> test.svg test.png</span>
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<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a></span>
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<span id="cb4-3"><a href="#cb4-3" aria-hidden="true" tabindex="-1"></a><span class="ex">convert</span> result.svg result.png</span></code></pre></div>
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<p>and then open it with your preferred graphics viewer or editor.</p>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
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<p>If <code>ruby</code> is installed <a href="try.sh">try.sh</a> will
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generate an SVG file by:</p>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">ruby</span> <span class="at">-e</span> <span class="st">'20.times{puts "#{rand} #{rand}"}'</span> <span class="kw">|</span> <span class="ex">./boutines</span> <span class="op">></span> test.svg</span></code></pre></div>
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<p>It will also create an SVG file with the file <a
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href="input.txt">input.txt</a>.</p>
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<p>The script will check if <code>convert</code> is available and if so
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it will try converting the SVG file(s) to PNG file(s) which you should
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be able to view in most any graphics viewer, editor or web browser.</p>
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<p>If you have a program that opens <a
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href="https://www.w3.org/TR/SVG11/expanded-toc.html">SVG</a> files then
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you could open the <code>test.svg</code> file directly. An example
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program is <a href="https://inkscape.org">Inkscape</a>. See the <a
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you could open the <code>test.svg</code> and <code>result.svg</code>
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files directly. An example program is <a
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href="https://inkscape.org">Inkscape</a>. See the <a
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href="https://www.w3.org/Graphics/SVG/WG/wiki/Implementations">list</a>
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cited above for others.</p>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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@@ -283,6 +287,9 @@ href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/boutines/bou
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/boutines/input.txt">input.txt</a>
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- sample input</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/boutines/try.sh">try.sh</a>
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- how to run</li>
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<li><a href="2005_boutines.tar.bz2">2005_boutines.tar.bz2</a> - download
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winning source</li>
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</ul>
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@@ -124,8 +124,8 @@ href="#alternate-code">alternate code</a> below.</p>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./persano</span> p q [num frames]</span></code></pre></div>
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<h2 id="try">Try:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./persano</span> 3 16 <span class="op">></span> knot3-16.gif</span></code></pre></div>
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<p>Open the <a href="https://en.wikipedia.org/wiki/GIF">GIF</a> file
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
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<p>Open the <a href="https://en.wikipedia.org/wiki/GIF">GIF</a> files
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with a viewer capable of displaying animated GIFs and watch closely at
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the bottom of the picture (you may need to use <a
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href="https://www.lcdf.org/gifsicle/">gifsicle</a> - a great tool to
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@@ -225,7 +225,7 @@ this license:</p>
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<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
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<p>For more information, see:
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https://creativecommons.org/licenses/by-sa/4.0/</p>
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<section id="footnotes" class="footnotes footnotes-end-of-document"
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<aside id="footnotes" class="footnotes footnotes-end-of-document"
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role="doc-endnotes">
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<hr />
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<ol>
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@@ -242,7 +242,7 @@ role="doc-backlink">↩︎</a></p></li>
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<li id="fn4"><p>;)<a href="#fnref4" class="footnote-back"
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role="doc-backlink">↩︎</a></p></li>
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</ol>
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</section>
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</aside>
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<!-- START: this line starts content generated by: bin/gen-inventory.sh -->
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<h1 id="inventory-for-2005persano"><a name="inventory"></a>Inventory for
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@@ -262,6 +262,9 @@ href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/persano/pers
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/persano/persano.orig.c">persano.orig.c</a>
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- original source</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/persano/try.sh">try.sh</a>
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- how to run</li>
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<li><a href="2005_persano.tar.bz2">2005_persano.tar.bz2</a> - download
|
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winning source</li>
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</ul>
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Block a user