Format and other fixes in 2020/ferguson1
Fixed formatting in the markdown files. I did not check for typos due to the fact I wrote so much (which I'm only sorry about in the sense that it's too much to go through for almost everyone and this might make some people miss useful/interesting things. If I had 'more "time" ' maybe I could shorten it but I don't). Renamed crazy.log to crazy.log.md. Updated Makefile for the DATA variable. Corrected file names in some cases. Fixed formatting in man page. There is one other change I have in 2020/ferguson1 but it's also needed in 2020/ferguson2 so I'll do that at the same time.
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@@ -0,0 +1,119 @@
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The following are a few screen dumps of:
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```sh
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SIZE=100 SHEDS=5 GROW=-10 SHED=50 MAXSIZE=250 ./prog
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```
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As you will see it took 17 bugs to get down to below 0. Notice how I had to get
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down to 0 more than once: because I moved enough times before I got the last
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bug that I grew by 5 in size. I then however moved a bit more and ate a bug
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which brought me down to -5 therefore winning at the max size of 250. This then
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showed:
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```
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YOU WIN!
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X:62/89 Y:5/25 S:250/250 B:17
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```
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Observe all the arrows on the screen; that's where a bug was that I ate and
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then I split off losing 10 in size. The first dump I'm already at 15/250:
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```
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X:17/89 Y:15/25 S:15/250 B:13
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##########################################################################################
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# <ooooooooo o <ooooooooo* #
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# o o> #
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# o ooo oooo #
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# o o ooooooooo> o v #
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# o o oo o #
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# o o o o #
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# o o o o #
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# <oo o o o #
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# o #
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# o o #
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# o o #
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# o o o #
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# <ooo o oooooooo> #
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# <oooooooooooooo o o #
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# o o #
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# o o #
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# < ooo o o #
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# o o #
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# o v #
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# oooooo> #
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# o #
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# o o> #
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# oooooo #
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##########################################################################################
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```
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But here now I'm at 0; the head is marked `H` and it's moving left.
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```
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X:19/89 Y:12/25 S:0/250 B:16
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##########################################################################################
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# <ooooooooo o <oooooooo <ooooooo #
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# o o> oo #
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# o ooo oooo #
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# o o oooooo*oo> v #
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# o o oo o oo> #
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# o o o o oo #
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# o o o oooo #
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# <oo o o o #
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# o #
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# o o #
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# H o o # <- *HEAD, LEFT*
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# o o o #
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# <ooo o oo ooooo> #
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# o o #
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# o o #
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# o o #
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# < ooo o #
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# o o #
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# <oooooooo o v #
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# oooooo> #
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# o #
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# o o> #
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# oooooo #
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##########################################################################################
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```
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I ended up moving enough times where my size went back up to 5.
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Below the snake is moving right and its head is indicated by a `H` with the line
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marked at the right; the bug is marked as `B` and is also marked at the right.
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Notice how it's in the body of the snake (but see below)!
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```
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X:55/89 Y:4/25 S:5/250 B:16
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##########################################################################################
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# <ooooooooo o <oooooooo <ooooooo #
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# o o> oo #
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# ooooH oooo # <- *HEAD, RIGHT*
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# o o ooooooBoo> v # <- *BUG*
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# o o oo o oo> #
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# o o o o oo #
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# o o o oooo #
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# <oo o o o #
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# o #
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# o o #
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# o o #
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# o o o #
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# <ooo o oo ooooo> #
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# o o #
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# o o #
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# o o #
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# < ooo o #
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# o o #
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# <oooooooo o v #
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# oooooo> #
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# o #
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# o o> #
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# oooooo #
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##########################################################################################
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```
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But did you see anything strange? The bug is on the fourth line below the upper wall.
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However it appears to be inside the body of the snake! But actually that's just where
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the snake split off at some point: the snake no longer occupies that place and indeed I
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could safely go through that part of the screen.
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