'comments' -> 'remarks' in all README.md files
As in
sgit -e 's/\([Aa]uthor.*\)comments/\1remarks/g' -e 's/\([Jj]udge.*\)comments/\1remarks/g' '*README.md'
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@@ -6,7 +6,7 @@
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Look at the README.md file for the given winner for information
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on how to compile the winner and how to run the winning program.
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Look at the winning source and try to figure how it does what it does!
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You may then wish to look at the Author's comments for even more details.
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You may then wish to look at the Author's remarks for even more details.
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The primary IOCCC web site can be found at,
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@@ -45,7 +45,7 @@ An alternate version is also compiled for Big Endian machines.
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Use `prog_be` as you would `prog` above.
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## Judges' comments:
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## Judges' remarks:
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Can you determine why this shows strange output for `./prog 128 128`
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and `./prog 128 128 128 128` but not `./prog 128 128 128`?
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@@ -70,7 +70,7 @@ This code may be tested by:
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make test
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```
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## Author's comments:
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## Author's remarks:
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Invoke this with a single non-negative integer less than 256, and a useful
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transformation occurs.
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@@ -22,14 +22,14 @@ make
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./prog
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```
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## Judges' comments:
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## Judges' remarks:
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This program consists of a single print statement wrapped in a while loop. You
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would not think that this would amount to much, but you would be very, very
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wrong. A clue to what is happening and how this works is encoded in the
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ASCII art of the program source.
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## Author's comments:
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## Author's remarks:
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HOW ABOUT A NICE GAME OF <strike>CHESS</strike>TIC-TAC-TOE?
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@@ -32,7 +32,7 @@ make
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An alternate version of this entry, [prog.alt.c](prog.alt.c), is provided. This
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alternate code lacks the additional rule to flag all unprobed cells. See the
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Author's comments for more details.
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Author's remarks for more details.
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To compile this alternate version:
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@@ -42,7 +42,7 @@ make alt
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Use `prog.alt` as you would `prog` above.
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## Judges' comments:
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## Judges' remarks:
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When playing Minesweeper, a misclick might ruin a game, so why not leave the
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routine to the computer? This program automatically uncovers mines according to
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@@ -55,7 +55,7 @@ encounter any problems?
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The submission was in violation of the "2053" size rule by one character, likely
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a late typo. It was easy to fix.
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## Author's comments:
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## Author's remarks:
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### Semi-automatic Minesweeper:
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@@ -27,7 +27,7 @@ make
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./prog bear.txt
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``
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## Judges' comments:
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## Judges' remarks:
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Clever use of the C99 complex data type. The spoiler.zip file contains clues
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as to how some winning authors create / edit programs into ASCII shapes.
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@@ -35,7 +35,7 @@ as to how some winning authors create / edit programs into ASCII shapes.
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With the source from the spoiler.zip file could you make the code render for a
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larger terminal window? How about adding more glyphs?
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## Author's comments:
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## Author's remarks:
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No! Try not. Do, or do not. There is no try.
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@@ -34,14 +34,14 @@ make alt
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Use `prog.alt` as you would `prog` above.
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## Judges' comments:
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## Judges' remarks:
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You may be tempted to use a mirror. Resist the temptation! Try figuring out how the clock hands are drawn.
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Can you change the program to make it draw a familiar (non-mirrored) clock face? Can you add the second hand?
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When using the `run_clock` shell script, your perception of time might depend on what time it is.
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## Author's comments:
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## Author's remarks:
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Prepare a mirror!
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@@ -100,7 +100,7 @@ CANNIBAL=1 WALLS=1 WAIT=0 EVADE=1 MAXSIZE=10 ./prog
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# allows for configuring colours
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```
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## Judges' comments:
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## Judges' remarks:
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As the [Gadsden flag](https://en.wikipedia.org/wiki/Gadsden_flag) warns, beware of the snake!
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This game has a number of configurable pitfalls including walls and snakes.
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@@ -131,7 +131,7 @@ Because most of us could use some *Double-layered Chocolate Fudge Cake*!
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Read ***ONLY*** if you really must give up trying to de-obfuscate!
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## Author's comments:
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## Author's remarks:
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### Feature-rich curses implementation of the Snake game (with many gameplay modes and options)
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@@ -538,7 +538,7 @@ But there are some others who I don't remember like Ilya Kurdyukov (who's
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offered a lot of interesting thoughts on Snake and who plans to have his own
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version after the entries are published), Nathan Otterness, Nicholas Carlini
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(whose entry is an absolutely brilliant abuse of printf - and I totally agree
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with the judges comments that your entry is so novel that it'll be worth special
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with the judges remarks that your entry is so novel that it'll be worth special
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mention in the future Best of IOCCC list!) and tsoj too.
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Well done and congratulations to all of you again! Thank you for submitting the
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@@ -82,7 +82,7 @@ rm -f conf input output output2
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```
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## Judges' comments:
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## Judges' remarks:
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This code is an enigma. Try to decode it!
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@@ -106,7 +106,7 @@ There is a good deal of useful documentation that is provided with this entry:
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[recode.html]: recode.html
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[chocolate-cake.html]: chocolate-cake.html
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## Author's comments:
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## Author's remarks:
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My remarks about my Heer 'Army' and Luftwaffe 'Air Force' Enigma simulator for
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the 27th IOCCC.
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@@ -779,7 +779,7 @@ But there are some others who I don't remember like Ilya Kurdyukov (who's
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offered a lot of interesting thoughts on Snake and who plans to have his own
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version after the entries are published), Nathan Otterness, Nicholas Carlini
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(whose entry is an absolutely brilliant abuse of printf - and I totally agree
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with the judges comments that your entry is so novel that it'll be worth special
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with the judges remarks that your entry is so novel that it'll be worth special
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mention in the future Best of IOCCC list!) and tsoj too.
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Well done and congratulations to all of you again! Thank you for submitting the
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@@ -26,11 +26,11 @@ make
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# Use an audio player to play jenny.wav
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```
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## Judges' comments:
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## Judges' remarks:
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A cross platform utility for both encoding and decoding tones.
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## Author's comments:
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## Author's remarks:
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### Introduction and Usage
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@@ -38,13 +38,13 @@ make alt
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Use `prog.alt` as you would `prog` above.
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## Judges' comments:
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## Judges' remarks:
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This hash of a C code makes a hash out of input.
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Do you understand how?
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You should get a-round-to-it figuring it out!
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## Author's comments:
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## Author's remarks:
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### MD5 with integers
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@@ -32,14 +32,14 @@ for i in 0001 0002 0004 0008 0016 0032 0064 0128 0256 0512 1024 2048 4096 8192 ;
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# Then flip through the out*.jpg pictures and see when you start recognizing the image.
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``
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## Judges' comments:
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## Judges' remarks:
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This entry has reminded us of a winning entry back in the early 90s. Can you guess which one?
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For a given image, try graphing the execution time relative to the number of rectangles.
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What is the complexity? Is it obvious from the source code?
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## Author's comments:
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## Author's remarks:
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### Usage
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This program divides the image into a specified number of rectangles. This process is content aware, so algorithm tries to match most of the information. However, it doesn't find the best theoretically possible layout.
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@@ -41,13 +41,13 @@ make alt
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Use `prog.alt` as you would `prog` above.
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## Judges' comments:
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## Judges' remarks:
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It is interesting how well smeonoe can raed txet wtih lots of tyops in it.
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How well can you raed porg.c, C prgoarm that is in the shpae of an SD card (or
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is it a pnuch crad)?
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## Author's comments:
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## Author's remarks:
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### Letter Mixer ###
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@@ -32,7 +32,7 @@ make
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> Too many identical strings if the context length is small.
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> -- Author
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## Judges' comments:
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## Judges' remarks:
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We were able to write our own program performing the same trick using the (still
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non-standard, for some reason) library function `memmem()`, but that way it
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@@ -64,7 +64,7 @@ volume X of [History of Middle-earth
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(HoMe)](https://en.wikipedia.org/wiki/The_History_of_Middle-earth). Now can you
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appreciate the award title a bit better?
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## Author's comments:
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## Author's remarks:
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### Building:
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@@ -27,7 +27,7 @@ wget -O entertainer.mid https://www.midiworld.com/download/3857
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# Play output.mid with your favorite player
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```
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## Judges' comments:
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## Judges' remarks:
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In an entry that boasts not using literals, one would expect to see straightforward ways to produce
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small integers like `!(x^x)<<!(x^x)`, etc. but this entry is trickier than that. Deciphering what it does,
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@@ -35,7 +35,7 @@ apart from reading stdin and writing to stdout, would take a while.
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While doing that, you can be audibly *entertained* by a sample of its output.
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## Author's comments:
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## Author's remarks:
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### MIDI "boots and cats"
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+2
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./prog
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```
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## Judges' comments:
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## Judges' remarks:
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This game does not use curses, but you may end up cursing.
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The code is made more difficult to read using an innovative, right justified,
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reverse indentation style.
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## Author's comments:
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## Author's remarks:
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#### Controls
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- Movement:
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+2
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@@ -35,7 +35,7 @@ cc -DPIN=23209 code.c -o decoded # wait for it ...
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# weeeeeeeeeeeeee! You are having a good time!
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```
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## Judges' comments:
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## Judges' remarks:
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You might think of this entry as code obfuscater with a code.
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If you use the wrong code, you're gonna have a bad time.
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@@ -45,7 +45,7 @@ What is compiling this entry about?
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This winning entry also comes with a [JavaScript timelapse
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spoiler](spoiler.html) that shows how this entry was written.
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## Author's comments:
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## Author's remarks:
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### Synopsis
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Reference in new issue
Block a user