convert spoiler language and towards deobfuscation language
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@@ -117,7 +117,7 @@ the game entertaining, see if you can find
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in the source code.)
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### GAME STRATEGY SPOILER
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### GAME STRATEGY DEOBFUSCATION
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The trick, of course, is to drop items in empty rooms to mark them. That way
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you usually know if you're in a room you've seen before. It greatly aids
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@@ -481,7 +481,7 @@ the game entertaining, see if you can find</p>
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<pre><code> the fish scales Q)++j<
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the shooting star -~- ~ -~i +</code></pre>
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<p>in the source code.)</p>
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<h3 id="game-strategy-spoiler">GAME STRATEGY SPOILER</h3>
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<h3 id="game-strategy-deobfuscation">GAME STRATEGY DEOBFUSCATION</h3>
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<p>The trick, of course, is to drop items in empty rooms to mark them. That way
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you usually know if you’re in a room you’ve seen before. It greatly aids
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mapping.</p>
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