convert spoiler language and towards deobfuscation language
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@@ -153,7 +153,7 @@ reflection ray at an object's surface, given the incoming
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direction and surface normal.
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#### Further details (contains spoilers):
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#### Further deobfuscation:
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The program is not quite a traditional [ray
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tracer](https://en.wikipedia.org/wiki/Ray_tracing_(graphics)), but a "[sphere
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@@ -480,7 +480,7 @@ by the source code itself: the geometric construction of a
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reflection ray at an object’s surface, given the incoming
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direction and surface normal.</p></li>
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</ul>
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<h4 id="further-details-contains-spoilers">Further details (contains spoilers):</h4>
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<h4 id="further-deobfuscation">Further deobfuscation:</h4>
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<p>The program is not quite a traditional <a href="https://en.wikipedia.org/wiki/Ray_tracing_(graphics)">ray
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tracer</a>, but a “<a href="sphere-tracing.pdf">sphere
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tracer</a>” which uses distance fields to encode proximity to
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