convert spoiler language and towards deobfuscation language

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Landon Curt Noll committed 2024-06-30 23:07:18 -07:00
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@@ -201,7 +201,7 @@ Those techniques are about the use of 64 bit integers in order to do SIMD work,
in a portable way without ever using any SSE/AVX or other non-portable compiler
inline functions! The irony though, is that when compiling the program on modern
X86 architectures indeed SSE/AVX is used for the long longs. Following is some
"Spoiler" information, So if you want to play tough, stop reading at this point.
deobfuscation information, So if you want to play tough, stop reading at this point.
### Portable SIMD programming:
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@@ -526,7 +526,7 @@ code more magical and efficient, at the same time.</p>
in a portable way without ever using any SSE/AVX or other non-portable compiler
inline functions! The irony though, is that when compiling the program on modern
X86 architectures indeed SSE/AVX is used for the long longs. Following is some
“Spoiler” information, So if you want to play tough, stop reading at this point.</p>
deobfuscation information, So if you want to play tough, stop reading at this point.</p>
<h3 id="portable-simd-programming">Portable SIMD programming:</h3>
<p>So how is this done? Quite simply by using the whole <code>long long</code> arithmetic’s
capability. I think the C99 standard assures us that <code>long long</code> has at least 64