fix more broken markdown links
We fix more markdown links in markdown files that refer to files internally to the web site. Added tmp tools to find and print various markdown links: * `tmp/md-links.sh` - print all markdown links * `tmp/md-token-links.sh` - print all markdown links that start with a **%%TOKEN%%** * `tmp/md-local-links.sh` - print all markdown links to a local file * `tmp/md-link-paths.sh` - print local file paths referenced in markdown links Fixed a number of markdown formatting problems with `thanks-for-help.md`. Fixed markdown links to files in `thanks-for-help.md`. Improved heading levels in `thanks-for-help.md`, and made entry sections consistent. Changed all markdown links that end in "))" to end in a better way. Explained in `markdown.md` why we are avoiding markdown links that end in "))". Ran `make www` to perform the above. TODO: Fix stuff we broke by mistake doing the above. TODO: Fix more broken markdown links.
This commit is contained in:
1 parent
60960e1650
commit
4f95e3f3d6
174 files changed
+4008
-2029
No files matched your search
@@ -68,14 +68,14 @@ get the first mode, run the program without arguments:
|
||||
```
|
||||
|
||||
The other mode is accessible running the program with one argument
|
||||
(5-[ply](https://en.wikipedia.org/wiki/Ply_(game_theory))
|
||||
(5-[ply](https://en.wikipedia.org/wiki/Ply_(game_theory))
|
||||
analysis):
|
||||
|
||||
``` <!---sh-->
|
||||
./toledo a
|
||||
```
|
||||
|
||||
Two arguments for 6-[ply](https://en.wikipedia.org/wiki/Ply_(game_theory))
|
||||
Two arguments for 6-[ply](https://en.wikipedia.org/wiki/Ply_(game_theory))
|
||||
analysis:
|
||||
|
||||
``` <!---sh-->
|
||||
@@ -83,7 +83,7 @@ analysis:
|
||||
```
|
||||
|
||||
And each successive argument will analyze one
|
||||
[ply](https://en.wikipedia.org/wiki/Ply_(game_theory)) more. There is no ply
|
||||
[ply](https://en.wikipedia.org/wiki/Ply_(game_theory)) more. There is no ply
|
||||
limit, but beyond 7 ply is very slow, try it at your own risk and computing
|
||||
time.
|
||||
|
||||
@@ -125,7 +125,7 @@ algorithms.
|
||||
|
||||
The interface accounts for only a fraction of the code, the core does multiples
|
||||
functions: it is called recursively to analyze and evaluate each
|
||||
[ply](https://en.wikipedia.org/wiki/Ply_(game_theory)), does [alpha-beta
|
||||
[ply](https://en.wikipedia.org/wiki/Ply_(game_theory)), does [alpha-beta
|
||||
pruning](https://en.wikipedia.org/wiki/Alpha-beta_pruning), move generation,
|
||||
machine playing, check detection, illegal move verification and does moves after
|
||||
they are verified.
|
||||
@@ -142,7 +142,7 @@ Other features are:
|
||||
* [Checkmate](https://en.wikipedia.org/wiki/Checkmate) detection.
|
||||
* Stalemate detection.
|
||||
* Computer is tough (check
|
||||
7-[ply](https://en.wikipedia.org/wiki/Ply_(game_theory))) and even in 5 ply can give a surprise to
|
||||
7-[ply](https://en.wikipedia.org/wiki/Ply_(game_theory)) and even in 5 ply can give a surprise to
|
||||
amateur players.
|
||||
|
||||
|
||||
|
||||
@@ -475,7 +475,7 @@ computer can do all legal chess moves.</p>
|
||||
<li><a href="https://en.wikipedia.org/wiki/Checkmate">Checkmate</a> detection.</li>
|
||||
<li>Stalemate detection.</li>
|
||||
<li>Computer is tough (check
|
||||
7-<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a>) and even in 5 ply can give a surprise to
|
||||
7-<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a> and even in 5 ply can give a surprise to
|
||||
amateur players.</li>
|
||||
</ul>
|
||||
<h3 id="obfuscation-tricks">Obfuscation tricks</h3>
|
||||
|
||||
Reference in new issue
Block a user