fix Makefile and README.md for 2001/kev

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Landon Curt Noll committed 2023-03-21 15:55:44 -07:00
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@@ -1,18 +1,9 @@
#!/usr/bin/env make #!/usr/bin/env make
# #
# IOCCC 2001 entry Makefile # IOCCC 2001 winning entry - kev
################################################################################ ################################################################################
# #
# An Historical Makefile NOTE:
#
# The orig.Makefile, if it exits, is the original Makefile before this IOCCC
# year directory was reworked so that entries are in separate directories.
# This also applies to any orig.ansi.mk and orig.common.mk files.
#
# Several Makefiles were modified / formed in 2022, and as such it may have
# elements that are not historically compatible with way entries were built.
#
# Regarding individual entries: # Regarding individual entries:
# #
# IOCCC winning entry code may not work on your system. Even with standards, # IOCCC winning entry code may not work on your system. Even with standards,
@@ -45,192 +36,294 @@
# See: http://creativecommons.org/licenses/by-sa/3.0/ # See: http://creativecommons.org/licenses/by-sa/3.0/
SHELL= /bin/sh #############################
CAT= cat # shell used by this Makefile
RM= rm #############################
SED= sed
TRUE= true
#CINCLUDE= -I ${HOMEBREW_PREFIX}/include/SDL2
# optimization
# #
# Most compiles will safely use -O2. Some can use only -O. SHELL= bash
# A few compilers have broken optimizers and thus you may
# not want anything. #######################
# common tool locations
#######################
#
include ../../var.mk
# Set X11_LIBDIR to the directory where the X11 library resides
#
#X11_LIBDIR= /usr/X11R6/lib
#X11_LIBDIR= /usr/X11/lib
X11_LIBDIR= /opt/X11/lib
# Set X11_INCLUDEDIR to the directory where the X11 include files reside
#
#X11_INCDIR= /usr/X11R6/include
#X11_INCDIR= /usr/X11/include
X11_INCDIR= /opt/X11/include
# Common C compiler warnings to silence
#
#CSILENCE=
CSILENCE= -Wno-empty-body -Wno-error -Wno-implicit-function-declaration \
-Wno-incompatible-pointer-types -Wno-non-literal-null-conversion \
-Wno-parentheses -Wno-pointer-bool-conversion -Wno-unsequenced
# Common C compiler warning flags
#
#CWARN= ${CSILENCE}
#CWARN= -Wall ${CSILENCE}
#CWARN= -Wall -Wextra ${CSILENCE}
CWARN= -Wall -Wextra -pedantic ${CSILENCE}
# Compiler standard
#
#CSTD=
#CSTD= -ansi
CSTD= -std=gnu99
# Compiler bit architecture
#
# Some entries require 32-bitness:
# ARCH= -m32
#
# Some entries require 64-bitness:
# ARCH= -m64
#
# By default we assume nothing:
#
ARCH=
# Defines that are needed to compile
#
#CDEFINE=
CDEFINE= -DPORT=5455 -DSPEED=50 -Dl_="socket(il.sin_family=AF_INET,SOCK_STREAM,0)"
# Include files that are needed to compile
#
CINCLUDE=
#CINCLUDE= -include stdlib.h
#CINCLUDE= -include stdio.h
#CINCLUDE= -include stdlib.h -include stdio.h
#CINCLUDE= -I ${X11_INCDIR} -I ${X11_INCDIR}/X11
#CINCLUDE= `${SDL2_CONFIG} --cflags`
# Optimization
#
# Most compiles will safely use -O2. Some can use only -O1 or -O.
# A few compilers have broken optimizers or this entry make break
# under those buggy optimizers and thus you may not want anything.
# Reasonable compilers will allow for -O3.
# #
#OPT= #OPT=
#OPT= -O #OPT= -O
OPT= -O2 #OPT= -O1
#OPT= -O2
OPT= -O3
# flags for ANSI compiles # Default flags for ANSI C compilation
# #
# NOTE: Some ANSI compilers make use of -Xa to turn on ANSI mode, CFLAGS= ${CSTD} ${CWARN} ${ARCH} ${CDEFINE} ${CINCLUDE} ${OPT}
# others such as gcc may want -ansi, others (Compaq Tru64 Unix)
# want -std1, and others may want nothing at all.
# Adjust the CFLAGS line as needed.
#
# NOTE: Some compilers cannot optimize, or optimize some entries
# incorrectly. You might want to turn on -O to see if your
# compiler can handle them.
#
#
#CFLAGS= -Xa ${OPT}
#CFLAGS= -std1 $(OPT)
CFLAGS= -ansi ${OPT}
# NOTE: On some systems, the library path does not include the location # Libraries needed to build
# of the X11 libraries. You might need to use a -L/path/to/X11/lib/dir
# in order to compile with these libs.
# #
X11CCFLAGS= -I/usr/X11R6/include -I/usr/X11R6/include/X11 -I/usr/include/X11 #LIBS=
#X11CCFLAGS= LIBS= -lncurses
X11LDFLAGS= -L/usr/X11R6/lib -Wl,-R/usr/X11R6/lib #LIBS= -L ${X11_LIBDIR} -lX11
#X11LDFLAGS= #LIBS= `${SDL2_CONFIG} --libs`
# ANSI compiler # C compiler to use
#
# Set CC to the name of your ANSI compiler.
#
# Some entries seem to need gcc. If you have gcc, set
# both CC and MAY_NEED_GCC to gcc.
#
# If you do not have gcc, set CC to the name of your ANSI compiler, and
# set MAY_NEED_GCC to either ${CC} (and hope for the best) or to just :
# to disable such programs.
# #
CC= cc CC= cc
MAY_NEED_GCC= gcc #CC=clang
#CC=gcc
# winners that compile under ANSI C # Compiler add-ons or replacements for clang only
# #
WINNERS= anonymous bellard bellard.otccex cheong coupard \ ifeq ($(CC),clang)
ctk dgbeards herrmann1 herrmann2 jason kev ollinger rosten \
schweikh westley williams
ALT_NAMES= westley.orig
DATA_FILES= anonymous_files bellard_files herrmann1_files herrmann2_files
all: ${WINNERS}
# Most likely to amaze
# #
anonymous: anonymous.c CSILENCE+= -Wno-float-conversion -Wno-implicit-int-conversion -Wno-missing-prototypes \
magic='${MAY_NEED_GCC} -O1'; \ -Wno-missing-variable-declarations -Wno-poison-system-directories \
X='-DA(X)=#X'; \ -Wno-shorten-64-to-32 -Wno-sign-conversion
warning='-pedantic -Dprocessor'; \
$$magic $$warning -Dmagic= $$X "-DX=A($$magic \"$$X\")" \
-o anonymous anonymous.c
anonymous_files: anonymous.ten.c
# Best abuse of the rules
# #
bellard: bellard.c CWARN+= -Weverything
${CC} -rdynamic ${CFLAGS} bellard.c -o bellard -ldl
bellard_files: bellard.otccex.c
# Best short program
# #
cheong: cheong.c endif
${CC} ${CFLAGS} cheong.c -o cheong
# Most obfuscated sound # Specific add-ons or replacements for gcc only
# #
coupard: coupard.c ifeq ($(CC),gcc)
${CC} ${CFLAGS} -o coupard coupard.c
# Worst Driver
# #
ctk: ctk.c #CSILENCE+=
${CC} ${CFLAGS} -o ctk ctk.c
# Worst AI
# #
dgbeards: dgbeards.c #CWARN+=
${CC} ${CFLAGS} -DE=break -DF=char -DK=case -DP=int -DR=return \
-DI=0xFFFF dgbeards.c -o dgbeards
# Best abuse of the C preprocessor
# #
herrmann1: herrmann1.c herrmann1.sh endif
@echo "NOTE: $@ must be built/run using the script $@.sh"
${SHELL} ./herrmann1.sh
herrmann1_files: herrmann1.gcd herrmann1.sh herrmann1.times2
# Most eye-crossing ##############################
# Special flags for this entry
##############################
# #
# This entry requires the GCC -include feature. ENTRY= kev
PROG= ${ENTRY}
# #
herrmann2: herrmann2.c OBJ= ${PROG}.o
${MAY_NEED_GCC} ${CFLAGS} herrmann2.c -o herrmann2 \ DATA=
-include /usr/include/stdlib.h -include /usr/include/stdio.h \ TARGET= ${PROG}
-include /usr/include/time.h -include /usr/include/unistd.h
herrmann2_files: herrmann2.cup herrmann2.ioccc
# Best Of Show
# #
jason: jason.c ALT_OBJ=
${CC} ${CFLAGS} -o jason jason.c ALT_TARGET=
# Best Curses Game
#################
# build the entry
#################
# #
kev: kev.c all: data ${TARGET}
${CC} ${CFLAGS} -DPORT=5455 -DSPEED=50 -o kev kev.c \
-lcurses -ltermcap \
-Dl_="socket(il.sin_family=AF_INET,SOCK_STREAM,0)"
# Best primal ASCII graphics
#
ollinger: ollinger.c
${CC} ${CFLAGS} ollinger.c -o ollinger
# Best abuse of the user
#
rosten: rosten.c
${CC} ${CFLAGS} rosten.c ${X11CCFLAGS} ${X11LDFLAGS} -pedantic -lX11 \
-o rosten
# Best one-liner
#
schweikh: schweikh.c
${CC} ${CFLAGS} schweikh.c -o schweikh
# Best position-independant code
#
westley: westley.c
${CC} ${CFLAGS} westley.c -o westley
westley.orig: westley.orig.c
${CC} ${CFLAGS} westley.orig.c -o westley.orig
# Best position-independant code
#
williams: williams.c
${CC} williams.c ${X11CCFLAGS} ${X11LDFLAGS} -lX11 -o williams
everything: ${WINNERS} ${ALT_NAMES} ${DATA_FILES}
love:
@echo 'not war?'
haste:
${MAKE} waste
waste:
@echo 'waste'
clean:
${RM} -f *.o a.out core ${WINNERS}
clobber: clean
${RM} -f ${WINNERS}
${RM} -f ${ALT_NAMES}
nuke: clobber
@${TRUE} @${TRUE}
install: all .PHONY: all alt data everything clean clobber install \
${CAT} ${WINNERS} ${ALT_NAMES} > /dev/null love haste waste maker easter_egg sandwich \
supernova deep_magic magic charon pluto
${PROG}: ${PROG}.c
${CC} ${CFLAGS} $< -o $@ ${LIBS}
# alternative executable
#
alt: data ${ALT_TARGET}
@${TRUE}
# data files
#
data: ${DATA}
@${TRUE}
# both all and alt
#
everything: all alt
###############
# utility rules
###############
#
clean:
${RM} -f ${OBJ} ${ALT_OBJ}
@-if [ -f indent.c ]; then \
echo ${RM} -f indent.c; \
${RM} -f indent.c; \
fi
clobber: clean
${RM} -f ${TARGET} ${ALT_TARGET}
@-if [ -e sandwich ]; then \
${RM} -f sandwich; \
echo 'ate sandwich'; \
fi
install:
@echo "Dr. Spock says that is not logical!"
@${TRUE}
# you may be able to misunderstand the source by reading indent.c
#
indent.c: ${PROG}.c
@if which "${GINDENT}" >/dev/null 2>&1; then \
echo ${RM} -f $@; \
${RM} -f $@; \
echo "${GINDENT} < $< > $@"; \
${GINDENT} < $< > $@; \
elif which "${INDENT}" >/dev/null 2>&1; then \
echo ${RM} -f $@; \
${RM} -f $@; \
echo "${INDENT} < $< > $@"; \
${INDENT} < $< > $@; \
else \
echo "no intent tool found, ident $< yourself, sorry"; \
echo "exit 1"; \
exit 1; \
fi
##################
# 133t hacker rulz
##################
#
love:
@echo 'not war?'
@${TRUE}
haste:
$(MAKE) waste
@${TRUE}
waste:
@echo 'haste'
@${TRUE}
maker:
@echo 'Participate in a maker faire'
@${TRUE}
easter_egg:
@echo "you expected to often misunderstand this $${RANDOM} magic"
@echo "chongo '<was here>' /\\oo/\\"
@echo "Eggy"
sandwich: easter_egg
@if [ `id -u` -eq 0 ]; then \
echo 'Okay.'; \
echo "$${RANDOM}`date +%s`$${RANDOM}" > $@; \
else \
echo 'What? Make it yourself.'; \
exit 1; \
fi
# Understand the history of the Homebrew Computer Club
# as well as the West Coast Computer Faire and
# you might be confused different. :-)
#
supernova: sandwich
@-if [ -r .code_anal ]; then \
${RM} -f .code_anal_v6; \
else \
echo "planet deniers, like some members of the IAU, are so cute when they try to defend their logic"; \
fi
@echo "A $@ helps ${MAKE} the elements that help form planets"
@${TRUE}
deep_magic: supernova
@-if [ -r .code_anal ]; then \
ccode_analysis --deep_magic 7889066cdbdf09b0408021754586e895be641cc9be29e7eafd3ca65359541f17 \
--FNV1a_hash_512_bit -v2 "${PROG}" "${PROG}.c"; \
else \
echo "Wrong! Do it again!"; \
sleep 2; \
echo "Wrong! Do it again!"; \
sleep 2; \
echo "Wrong! Do it again!"; \
fi
@${TRUE}
magic: deep_magic
@-if [ -r .code_anal ]; then \
ccode_analysis --level 20003 --mode 5717175 --FNV1a_hash_512_bit -v2 "${PROG}" "${PROG}.c"; \
else \
echo "If you don't eat yer meat, you can't have any pudding!"; \
echo "How can you have any pudding if you don't eat yer meat?!"; \
fi
@${TRUE}
# The IOCCC resident astronomer states
#
charon: magic
@echo "$@ is a dwarf planet"
@echo "dwarf is a type of planet"
@echo "therefore IAU, $@ is a planet"
pluto: charon
${MAKE} charon
@echo "$@ is a dwarf planet"
@echo "dwarf is a type of planet"
@echo "therefore, $@ is a planet"
@echo "having lots of planets is good feature because supernovae can help ${MAKE} a lot of them"
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@@ -1,4 +1,4 @@
Best Curses Game: # Best Curses Game:
Kevin Pulo Kevin Pulo
School of Information Technologies School of Information Technologies
@@ -8,20 +8,25 @@ Best Curses Game:
http://www.kev.pulo.com.au/ http://www.kev.pulo.com.au/
# To build:
Judge's Remarks: ```sh
make
```
To build: ### To run:
make kev
Try:
```sh
./kev ./kev
```
and then in another window, ### Try:
```sh
./kev localhost ./kev localhost
```
## Judges' comments:
Continuing with this year's "retro game" theme, this is another old game; Continuing with this year's "retro game" theme, this is another old game;
arguably, one of the oldest. Requires a functioning network, and curses. arguably, one of the oldest. Requires a functioning network, and curses.
@@ -31,8 +36,7 @@ Judge's Remarks:
to come out before you can play multiplayer? This one works out of the to come out before you can play multiplayer? This one works out of the
box. box.
## Author's comments:
Selected Author's Comments:
NETWORK P*NG! NETWORK P*NG!
[=================] [=================]
@@ -41,16 +45,13 @@ Selected Author's Comments:
kev@pulo.com.au kev@pulo.com.au
REQUIREMENTS ### REQUIREMENTS
------------
* TCP sockets * TCP sockets
* curses * curses
* usleep * usleep
### DESCRIPTION
DESCRIPTION
-----------
This program is a two-player networked version of the eighties This program is a two-player networked version of the eighties
arcade classic, "pong". It uses standard TCP sockets to arcade classic, "pong". It uses standard TCP sockets to
@@ -60,18 +61,20 @@ Selected Author's Comments:
the ball, and you get points for getting the ball past your the ball, and you get points for getting the ball past your
opponent's paddle. It's pretty fun! :) opponent's paddle. It's pretty fun! :)
### RUNNING
RUNNING
-------
Run the server first without any command line arguments, ie. Run the server first without any command line arguments, ie.
```sh
./kev ./kev
```
Then run the client with a single command line argument which is Then run the client with a single command line argument which is
the name of the machine running the server, eg. the name of the machine running the server, eg.
```sh
./kev localhost ./kev localhost
```
Make sure that the terminals on both ends are the same size. Make sure that the terminals on both ends are the same size.
Also, the TCP port number specified in the build file mustn't be Also, the TCP port number specified in the build file mustn't be
@@ -80,12 +83,12 @@ Selected Author's Comments:
Here's a good quick example to see it in action on your own Here's a good quick example to see it in action on your own
machine, assuming you have Xwindows: machine, assuming you have Xwindows:
```sh
xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev & xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev &
xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev localhost& xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev localhost&
```
### PLAYING
PLAYING
-------
Your paddle is the one at the bottom of the screen, your opponent Your paddle is the one at the bottom of the screen, your opponent
is at the top. To move your paddle left, hold down ',' (ie. '<' is at the top. To move your paddle left, hold down ',' (ie. '<'
@@ -117,9 +120,7 @@ Selected Author's Comments:
slow down the game (useful if your increase or decrease the slow down the game (useful if your increase or decrease the
terminal size). terminal size).
### BUILDING
BUILDING
--------
Just run the Makefile as above. The "SPEED" variable in the Makefile Just run the Makefile as above. The "SPEED" variable in the Makefile
controls the speed of the game (defaults to 50). This speed is controls the speed of the game (defaults to 50). This speed is
@@ -139,9 +140,7 @@ Selected Author's Comments:
blocked for whatever reason, you can change it to something else. blocked for whatever reason, you can change it to something else.
Of course if you use a port < 1024, you'll need to be root. Of course if you use a port < 1024, you'll need to be root.
### OBFUSCATION
OBFUSCATION
-----------
The program's broad structure is fairly straightforward, but The program's broad structure is fairly straightforward, but
individual tasks are rarely done in a straightforward manner. ;) individual tasks are rarely done in a straightforward manner. ;)
@@ -158,9 +157,7 @@ Selected Author's Comments:
the rules) in the file is exactly 2048, which I think is rather the rules) in the file is exactly 2048, which I think is rather
unexpectedly cool. :) unexpectedly cool. :)
### BUGS
BUGS
----
There are 3 warnings when I compile with gcc 2.95.3 (-Wall -ansi There are 3 warnings when I compile with gcc 2.95.3 (-Wall -ansi
-pedantic) on my Linux system, but all are completely harmless. -pedantic) on my Linux system, but all are completely harmless.