Remove hint.html and index.html

As per discussions on GitHub the index.html and hint.html files should
be deleted in favour of README.md files (from any
.text/.txt/.markdown/.md files which will be turned into README.md in an
upcoming commit).
This commit is contained in:
Cody Boone Ferguson committed 2023-02-08 05:07:05 -08:00
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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
<head>
<meta charset="utf-8" />
<meta name="generator" content="pandoc" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<title>hint</title>
<style>
html {
line-height: 1.5;
font-family: Georgia, serif;
font-size: 20px;
color: #1a1a1a;
background-color: #fdfdfd;
}
body {
margin: 0 auto;
max-width: 36em;
padding-left: 50px;
padding-right: 50px;
padding-top: 50px;
padding-bottom: 50px;
hyphens: auto;
overflow-wrap: break-word;
text-rendering: optimizeLegibility;
font-kerning: normal;
}
@media (max-width: 600px) {
body {
font-size: 0.9em;
padding: 1em;
}
h1 {
font-size: 1.8em;
}
}
@media print {
body {
background-color: transparent;
color: black;
font-size: 12pt;
}
p, h2, h3 {
orphans: 3;
widows: 3;
}
h2, h3, h4 {
page-break-after: avoid;
}
}
p {
margin: 1em 0;
}
a {
color: #1a1a1a;
}
a:visited {
color: #1a1a1a;
}
img {
max-width: 100%;
}
h1, h2, h3, h4, h5, h6 {
margin-top: 1.4em;
}
h5, h6 {
font-size: 1em;
font-style: italic;
}
h6 {
font-weight: normal;
}
ol, ul {
padding-left: 1.7em;
margin-top: 1em;
}
li > ol, li > ul {
margin-top: 0;
}
blockquote {
margin: 1em 0 1em 1.7em;
padding-left: 1em;
border-left: 2px solid #e6e6e6;
color: #606060;
}
code {
font-family: Menlo, Monaco, 'Lucida Console', Consolas, monospace;
font-size: 85%;
margin: 0;
}
pre {
margin: 1em 0;
overflow: auto;
}
pre code {
padding: 0;
overflow: visible;
overflow-wrap: normal;
}
.sourceCode {
background-color: transparent;
overflow: visible;
}
hr {
background-color: #1a1a1a;
border: none;
height: 1px;
margin: 1em 0;
}
table {
margin: 1em 0;
border-collapse: collapse;
width: 100%;
overflow-x: auto;
display: block;
font-variant-numeric: lining-nums tabular-nums;
}
table caption {
margin-bottom: 0.75em;
}
tbody {
margin-top: 0.5em;
border-top: 1px solid #1a1a1a;
border-bottom: 1px solid #1a1a1a;
}
th {
border-top: 1px solid #1a1a1a;
padding: 0.25em 0.5em 0.25em 0.5em;
}
td {
padding: 0.125em 0.5em 0.25em 0.5em;
}
header {
margin-bottom: 4em;
text-align: center;
}
#TOC li {
list-style: none;
}
#TOC ul {
padding-left: 1.3em;
}
#TOC > ul {
padding-left: 0;
}
#TOC a:not(:hover) {
text-decoration: none;
}
code{white-space: pre-wrap;}
span.smallcaps{font-variant: small-caps;}
div.columns{display: flex; gap: min(4vw, 1.5em);}
div.column{flex: auto; overflow-x: auto;}
div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
ul.task-list{list-style: none;}
ul.task-list li input[type="checkbox"] {
width: 0.8em;
margin: 0 0.8em 0.2em -1.6em;
vertical-align: middle;
}
.display.math{display: block; text-align: center; margin: 0.5rem auto;}
</style>
<!--[if lt IE 9]>
<script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
<![endif]-->
</head>
<body>
<h1 id="grand-prize">Grand Prize</h1>
<p>Roemer B. Lievaart<br />
VU Informatica<br />
Churchilllaan 173-IV<br />
Amsterdam, The Netherlands</p>
<h2 id="to-build">To build:</h2>
<pre><code> make all</code></pre>
<p>NOTE: The original entry may be built with “make alt”.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>We believe that you too will be amazed at just how much power
Mr. Lievaart packed into 1024 bytes!</p>
<p>This Plays the game of reversi (Othello)! Compile and run. It then
asks for a playing level. Enter 0-10 (easy-hard). It then asks for your
move. A move is a number within 11-88, or a 99 to pass. Illegal moves
(except for an illegal pass) are rejected. Then the computer does its
move (or a 0 to pass), until the board is full.</p>
<p>It plays rather well, for such a small program! Lievaart had to leave
out the board printing routine, so you’ll have to take a real game board
to play it. … Also due to space-limitations (the rules for 1987 had a
limit of 1024 byes), Lievaart took out the passing-handler, which makes
its ending-game rather poor. But further it knows all the rules, uses
alpha-beta pruning, and it plays f.i. on mobility(!). Most important: it
can play a pretty good game of Reversi!</p>
<p>The Author was kind enough to supply the fully functional version of
the program. The file lievaart2.c contains what the program would have
been without the size restriction. This version has the full end game
logic and displays the board after each move!</p>
<p>NOTE: This entry requires a non-standard K&amp;R C compiler to
compile.</p>
<p>Copyright (c) 1987, Landon Curt Noll &amp; Larry Bassel. All Rights
Reserved. Permission for personal, educational or non-profit use is
granted provided this this copyright and notice are included in its
entirety and remains unaltered. All other uses must receive prior
permission in writing from both Landon Curt Noll and Larry Bassel.</p>
</body>
</html>