Fix order in manifest of 2020/ferguson1

The play.sh script entry_text refers to snake-colours.sh so
snake-colours.sh comes first. Also since it's a key part of the entry
they come before the html files.
This commit is contained in:
Cody Boone Ferguson committed 2024-06-22 07:37:56 -07:00
1 parent 8280dec185
commit 7c6248329b
4 files changed
+20 -20

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+16 -16
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@@ -41,6 +41,22 @@
"display_via_github" : true,
"entry_text" : "original source code"
},
{
"file_path" : "snake-colours.sh",
"inventory_order" : 60,
"OK_to_edit" : true,
"display_as" : "shellscript",
"display_via_github" : true,
"entry_text" : "script to configure colours of game"
},
{
"file_path" : "play.sh",
"inventory_order" : 61,
"OK_to_edit" : true,
"display_as" : "shellscript",
"display_via_github" : true,
"entry_text" : "like snake-colours.sh with pre-configured gameplay modes"
},
{
"file_path" : "COMPILING.html",
"inventory_order" : 100,
@@ -97,22 +113,6 @@
"display_via_github" : false,
"entry_text" : "many different gameplay modes described"
},
{
"file_path" : "play.sh",
"inventory_order" : 100,
"OK_to_edit" : true,
"display_as" : "shellscript",
"display_via_github" : true,
"entry_text" : "like snake-colours.sh with pre-configured gameplay modes"
},
{
"file_path" : "snake-colours.sh",
"inventory_order" : 100,
"OK_to_edit" : true,
"display_as" : "shellscript",
"display_via_github" : true,
"entry_text" : "script to configure colours of game"
},
{
"file_path" : "spoilers.html",
"inventory_order" : 100,
+2 -2
View File
@@ -904,6 +904,8 @@ email but I’m more likely to respond to mastodon messages.</p>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/Makefile">Makefile</a> - entry Makefile</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/prog.alt.c">prog.alt.c</a> - alternate source code</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/prog.orig.c">prog.orig.c</a> - original source code</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/snake-colours.sh">snake-colours.sh</a> - script to configure colours of game</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/play.sh">play.sh</a> - like snake-colours.sh with pre-configured gameplay modes</li>
<li><a href="COMPILING.html">COMPILING.html</a> - about compiling</li>
<li><a href="HACKING.html">HACKING.html</a> - how one might add to or modify code</li>
<li><a href="bugs.html">bugs.html</a> - things that look like bugs but are not</li>
@@ -911,8 +913,6 @@ email but I’m more likely to respond to mastodon messages.</p>
<li><a href="chocolate-cake.html">chocolate-cake.html</a> - Double-layered Chocolate Fudge Cake Recipe</li>
<li><a href="crazy.log.html">crazy.log.html</a> - explains various odd screen dumps</li>
<li><a href="gameplay.html">gameplay.html</a> - many different gameplay modes described</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/play.sh">play.sh</a> - like snake-colours.sh with pre-configured gameplay modes</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/ferguson1/snake-colours.sh">snake-colours.sh</a> - script to configure colours of game</li>
<li><a href="spoilers.html">spoilers.html</a> - spoilers about the code</li>
<li><a href="terminals.html">terminals.html</a> - terminal capabilities and dimensions and colours</li>
<li><a href="troubleshooting.html">troubleshooting.html</a> - troubleshooting Snake</li>