fix Makefile and README.md for 2012/dlowe
This commit is contained in:
1 parent
2bbac22885
commit
85e40996d6
2 files changed
+237
-108
No files matched your search
+31
-26
@@ -1,29 +1,35 @@
|
||||
# Best way to lose a life
|
||||
|
||||
J. David Lowe
|
||||
434 Tenney Drive
|
||||
Rogue River, OR
|
||||
97537
|
||||
<j.david.lowe@gmail.com>
|
||||
<http://www.pootpoot.net/>
|
||||
J. David Lowe
|
||||
434 Tenney Drive
|
||||
Rogue River, OR
|
||||
97537
|
||||
<j.david.lowe@gmail.com>
|
||||
<http://www.pootpoot.net/>
|
||||
|
||||
# To build:
|
||||
|
||||
## Judges' comments:
|
||||
### To build:
|
||||
|
||||
make dlowe
|
||||
```sh
|
||||
make
|
||||
```
|
||||
|
||||
### To run:
|
||||
|
||||
./dlowe
|
||||
```sh
|
||||
./dlowe
|
||||
```
|
||||
|
||||
### Try:
|
||||
|
||||
./dlowe
|
||||
# Watch for a while if you like, then press a key within the window
|
||||
# Use up and down keys to escape death
|
||||
```sh
|
||||
./dlowe
|
||||
```
|
||||
|
||||
### Selected Judges Remarks:
|
||||
Watch for a while if you like, then press a key within the window.
|
||||
|
||||
Use up and down keys to escape death.
|
||||
|
||||
## Judges' comments:
|
||||
|
||||
The judges lose playing this game. This entry wins!
|
||||
|
||||
@@ -35,14 +41,14 @@ Q: How did we get past the variadic macro problem on a Mac?
|
||||
|
||||
A: Don't use -pedantic-errors in the Makefile.
|
||||
|
||||
|
||||
## Author's comments:
|
||||
# Conway's Game of DEATH
|
||||
|
||||
### Conway's Game of DEATH
|
||||
|
||||
This is a challenging, fast-paced arcade game, based on the famous Game of
|
||||
Life.
|
||||
|
||||
## Story
|
||||
### Story
|
||||
|
||||
In the game, you are Mr.C, a lightweight spaceship making a futile dash for
|
||||
escape from the rigid rules and predictability of life in the B3/S23 universe.
|
||||
@@ -57,14 +63,14 @@ see how far you can make it!
|
||||
|
||||
Press 'q' any time to quit.
|
||||
|
||||
## Features
|
||||
### Features
|
||||
|
||||
* casual gameplay
|
||||
* infinite, procedurally generated universe
|
||||
* progressive difficulty
|
||||
* animated splash screens
|
||||
|
||||
## Limitations
|
||||
### Limitations
|
||||
|
||||
* Flicker, especially at high speeds, and in spite of "double-buffering" (X11
|
||||
doesn't make it possible to lock drawing to the display refresh rate.)
|
||||
@@ -72,20 +78,20 @@ Press 'q' any time to quit.
|
||||
dead.d and sprites.d).
|
||||
* Cannot build or run without X11 (or an X11 compatibility layer).
|
||||
|
||||
## Wish List
|
||||
### Wish List
|
||||
|
||||
* Score keeping
|
||||
* Color
|
||||
* In-game instructions
|
||||
* Sound
|
||||
|
||||
## Hosts Tested
|
||||
### Hosts Tested
|
||||
|
||||
* Darwin 10.8.0 i386 (clang 1.6 and gcc 4.2.1)
|
||||
* Linux 2.6.32 i686 (clang 1.1 and gcc 4.4.3)
|
||||
* Linux 3.2.0 x86\_64 (clang 3.0 and gcc 4.6.3)
|
||||
|
||||
## Obfuscations
|
||||
### Obfuscations
|
||||
|
||||
The code is formatted into a 14-cell shape which will evolve into a glider in
|
||||
19 generations.
|
||||
@@ -101,11 +107,10 @@ precedence.
|
||||
Lots of magic numbers, abuse of the relationships between magic numbers, and
|
||||
abuse of the arithmetic properties of magic numbers.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
<!--
|
||||
## Copyright:
|
||||
|
||||
(c) Copyright 1984-2015, [Leo Broukhis, Simon Cooper, Landon Curt Noll][judges] - All rights reserved
|
||||
This work is licensed under a [Creative Commons Attribution-ShareAlike 3.0 Unported License][cc].
|
||||
|
||||
[judges]: http://www.ioccc.org/judges.html
|
||||
[cc]: http://creativecommons.org/licenses/by-sa/3.0/
|
||||
-->
|
||||
Reference in new issue
Block a user