Fix 2014/sinon + add try.sh + formatting

The mode where the game would play by itself did not work because the
code had 'sinon.c' in it but this does not exist. Now the code refers to
'prog.c'.

Add try.sh script that is an improvement over the previous try command
(or commands in a sequence) in that it loops, asking if you wish to try
again in case of a jam (or any other reason).

Format/typo check README.md.

This should complete the review of 2014/sinon.
This commit is contained in:
Cody Boone Ferguson committed 2023-12-04 12:34:27 -08:00
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commit 93d27e535d
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#!/usr/bin/env bash
#
# try.sh - demonstrate IOCCC winner 2014/sinon
#
# make sure CC is set so that when we do make CC="$CC" it isn't empty. Doing it
# this way allows us to have the user specify a different compiler in an easy
# way.
if [[ -z "$CC" ]]; then
CC="cc"
fi
make CC="$CC" all >/dev/null || exit 1
# clear screen after compilation so that only the entry is shown
clear
while :; do
cp -f prog.c run.c; ./hecate.sh; ./glock.sh; sleep 3; ./glock.sh; sleep 1; ./hecate.sh
read -r -p "Do you want to try again (Y/N)? "
if [[ "$REPLY" != "y" && "$REPLY" != "Y" ]]; then
exit 0
fi
done