fix internal links in entry index.html from 1984 thru 2012
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@@ -80,13 +80,13 @@ Start the engine using a built in labyrinth and texture bitmaps:
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```
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Start the engine and loads the labyrinth defined in the file
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[maze.map](maze.map):
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[maze.map](%%REPO_URL%%/2005/vik/maze.map):
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``` <!---sh-->
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./vik maze.map
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```
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Start the engine using [maze.map](maze.map) in a window that is 400 pixels wide:
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Start the engine using [maze.map](%%REPO_URL%%/2005/vik/maze.map) in a window that is 400 pixels wide:
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``` <!---sh-->
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./vik -w 400 maze.map
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@@ -197,9 +197,9 @@ three options which have to be typed in a specific order as described below.</p>
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<p>Start the engine using a built in labyrinth and texture bitmaps:</p>
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<pre><code> ./vik</code></pre>
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<p>Start the engine and loads the labyrinth defined in the file
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<a href="maze.map">maze.map</a>:</p>
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<a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/vik/maze.map">maze.map</a>:</p>
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<pre><code> ./vik maze.map</code></pre>
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<p>Start the engine using <a href="maze.map">maze.map</a> in a window that is 400 pixels wide:</p>
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<p>Start the engine using <a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/vik/maze.map">maze.map</a> in a window that is 400 pixels wide:</p>
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<pre><code> ./vik -w 400 maze.map</code></pre>
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<p>Note that the <code>mapfile</code> has to be the last argument and the <code>-w</code> option if present
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has to be the first. The map definition files and the bitmap files should be
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