Add 2020 source files for real

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Landon Curt Noll committed 2020-12-31 18:34:17 -08:00
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#!/usr/bin/env make
#
# 2020 makefile
#
# This work by Landon Curt Noll, Simon Cooper, and Leonid A. Broukhis
# is licensed under:
#
# Creative Commons Attribution-ShareAlike 3.0 Unported License.
#
# See: http://creativecommons.org/licenses/by-sa/3.0/
#############################
# shell used by this Makefile
#############################
#
SHELL= /bin/bash
#######################
# common tool locations
#######################
#
A2P= a2p
AR= ar
ASA= asa
AT= at
ATQ= atq
ATRM= atrm
AWK= awk
BANNER= banner
BASE64= base64
BASENAME= basename
BATCH= batch
BC= bc
BINHEX= binhex
BISON= bison
BUNZIP2= bunzip2
BZCAT= bzcat
BZCMP= bzcmp
BZDIFF= bzdiff
BZEGREP= bzegrep
BZFGREP= bzfgrep
BZGREP= bzgrep
BZIP2= bzip2
BZLESS= bzless
BZMORE= bzmore
C2PH= c2ph
C89= c89
C99= c99
CAL= cal
CALC= calc
CAT= cat
CD= cd
CHFLAGS= chflags
CHGRP= chgrp
CHMOD= chmod
CKSUM= cksum
CLANG= clang
CLANG_PLUSPLUS= clang++
CLEAR= clear
CMP= cmp
COL= col
COLLDEF= colldef
COLRM= colrm
COLUMN= column
COMPRESS= compress
CP= cp
CPIO= cpio
CPP= cpp
CRC32= crc32
CSH= csh
CSPLIT= csplit
CURL= curl
CUT= cut
C_PLUSPLUS= c++
C_PLUSPLUS_FILT= c++filt
DATE= date
DC= dc
DD= dd
DF= df
DIFF3= diff3
DIFF= diff
DIG= dig
DIRNAME= dirname
ECHO= echo
ED= ed
EGREP= egrep
ENV= env
EQN= eqn
ETAGS= etags
EXPECT= expect
EXPR= expr
FALSE= false
FGREP= fgrep
FILE= file
FIND2PERL= find2perl
FIND= find
FLEX= flex
FLEX_PLUSPLUS= flex++
FMT= fmt
FOLD= fold
FS_USAGE= fs_usage
FUNZIP= funzip
FUSER= fuser
GCC= gcc
GDIFFMK= gdiffmk
GENCAT= gencat
GENSTRINGS= genstrings
GETOPT= getopt
GETOPTS= getopts
GINDENT= gindent
GNUMAKE= gnumake
GREP= grep
GROFF= groff
GROFFER= groffer
GROG= grog
GROPS= grops
GROTTY= grotty
GUNZIP= gunzip
GVIM= gvim
GZCAT= gzcat
GZEXE= gzexe
GZIP_PROG= gzip
G_PLUSPLUS= g++
H2PH= h2ph
H2XS= h2xs
HASH= hash
HEAD= head
HOSTNAME_PROG= hostname
ICONV= iconv
ID= id
INDENT= indent
INFO= info
JOT= jot
KILL= kill
KSH= ksh
LAST= last
LD= ld
LESSECHO= lessecho
LEX= len
LINK= link
LN= ln
LS= ls
M4= m4
MAKE= make
MAN= man
MKDIR= mkdir
MKFIFo= mkfifo
MKTEMP= mktemp
MV= mv
NANO= nano
NASM= nasm
NEQN= neqn
NICE= nice
NL= nl
NM= nm
NOHUP= nohup
NROFF= nroff
NSLOOKUP= nslookup
OD= od
OPENSSL= openssl
PASTE= paste
PATCH= patch
PATHCHK= pathchk
PAX= pax
PERL= perl
PICO= pico
PR= pr
PRINTENV= printenv
PS= ps
PTAR= ptar
PTARDIFF= ptardiff
PTARGREP= ptargrep
PWD= pwd
PYDOC= pydoc
PYTHON= python
PYTHONW= pythonw
READLINK= readlink
RENICE= renice
RESET= reset
REV= rev
RI= ri
RM= rm
RMDIR= rmdir
RSYNC= rsync
RUBY= ruby
RVIM= rvim
SAY= say
SCP= scp
SCREEN= screen
SCRIPT= script
SDIFF= sdiff
SED= sed
SEQ= seq
SFTP= sftp
SH= sh
SHA1= sha1
SHA= sha
SHAR= shar
SHASUM5_18= shasum5.18
SHASUM= shasum
SIZE= size
SLEEP= sleep
SORT= sort
SSH= ssh
STAT= stat
STRIP= strip
STTY= stty
SUM= sum
SYNC= sync
TABS= tabs
TAIL= tail
TAR= tar
TEE= tee
TEST= test
TFTP= tftp
TIDY= tidy
TIME= time
TOP= top
TOUCH= touch
TPUT= tout
TPUT= tput
TR= tr
TROFF= troff
TRUE= true
TSET= tset
TSORT= tsort
UL= ul
UNAME= uname
UNCOMPRESS= uncompress
UNEXPAND= unexpand
UNIFDEF= unifdef
UNIFDEFALL= unifdefall
UNIQ= uniq
UNITS= units
UNLINK= unlink
UNZIP= unzip
UNZIPSFX= unzipsfx
UPTIME= uptime
UUDECODE= uudecode
UUENCODE= uuencode
UUIDGEN= uuidgen
VI= vi
VIEW= view
VIM= vim
VIMDIFF= vimdiff
W= w
WAIT4PATH= wait4path
WAIT= wait
WC= wc
WHAT= what
WHATIS= whatis
WHICH= which
WHO= who
WHOAMI= whoami
WHOIS= whois
WRTIE= write
XAR= xar
XARGS= xargs
XATTR= xattr
XXD= xxd
YACC= yacc
YES= yes
ZCAT= zcat
ZCMP= zcmp
ZDIFF= zdiff
ZEGREP= zegrep
ZFGREP= zfgrep
ZFORCE= zforce
ZGREP= zgrep
ZIP= zip
ZIPCLOAK= zipcloak
ZIPGREp= zipgrep
ZIPINFo= zipinfo
ZIPNOTE= zipnote
ZIPSPLIT= zipsplit
ZLESS= zless
ZMORE= zmore
ZNEW= znew
ZPRINT= zprint
ZSH= zsh
# Set X11_LIBDIR to the directory where the X11 library resides
#
#X11_LIBDIR= /usr/X11R6/lib
#X11_LIBDIR= /usr/X11/lib
X11_LIBDIR= /opt/X11/lib
# Set X11_INCLUDEDIR to the directory where the X11 include files reside
#
#X11_INCDIR= /usr/X11R6/include
#X11_INCDIR= /usr/X11/include
X11_INCDIR= /opt/X11/include
# CWARN - Silence warnings that ${CWARN} would normally complain about
# CSILENCE -Compiler warnings
#
ifeq ($(CC),clang)
# clang CSILENCE and CWARN
#
#CSILENCE=
#CSILENCE= -Wno-implicit-int
CSILENCE= -Wno-comma -Wno-empty-body -Wno-float-conversion -Wno-implicit-float-conversion \
-Wno-missing-field-initializers -Wno-missing-prototypes -Wno-shadow -Wno-shorten-64-to-32 \
-Wno-sign-conversion -Wno-vla -Wno-conversion -Wno-unknown-warning-option
#
#CWARN= $CSILENCE}
#CWARN= -Wall $CSILENCE}
#CWARN= -Wall -Wextra $CSILENCE}
#CWARN= -Wall -Wextra -pedantic ${CSILENCE}
#CWARN= -Wall -Wextra -Weverything $CSILENCE}
CWARN= -Wall -Wextra -Weverything -pedantic ${CSILENCE}
else
ifeq ($(CC),gcc)
# gcc CSILENCE and CWARN
#
#CSILENCE=
#CSILENCE= -Wno-implicit-int
CSILENCE= -Wno-empty-body -Wno-missing-field-initializers -Wno-misleading-indentation \
-Wno-unknown-warning-option
#
#CWARN= $CSILENCE}
#CWARN= -Wall $CSILENCE}
#CWARN= -Wall -Wextra $CSILENCE}
CWARN= -Wall -Wextra -pedantic ${CSILENCE}
else
# default CSILENCE and WARN
#
#CSILENCE=
#CSILENCE= -Wno-implicit-int
CSILENCE= -Wno-empty-body -Wno-missing-field-initializers \
-Wno-misleading-indentation -Wno-unknown-warning-option
#
#CWARN= $CSILENCE}
#CWARN= -Wall $CSILENCE}
#CWARN= -Wall -Wextra $CSILENCE}
CWARN= -Wall -Wextra -pedantic ${CSILENCE}
#CWARN= -Wall -Wextra -Weverything $CSILENCE}
#CWARN= -Wall -Wextra -Weverything -pedantic ${CSILENCE}
endif
endif
# compiler standard
#
#CSTD=
#CSTD= -ansi
#CSTD= -std=c11
CSTD= -std=c99
# compiler bit architecture
#
# Some entries require 32-bitness:
# ARCH= -m32
#
# Some entries require 64-bitness:
# ARCH= -m64
#
# By default we assume nothing:
#
ARCH=
# defines that are needed to compile
#
CDEFINE=
#CDEFINE= -DIOCCC
# include files that are needed to compile
#
CINCLUDE=
#CINCLUDE= -include stdlib.h
#CINCLUDE= -include stdio.h
#CINCLUDE= -include stdlib.h -include stdio.h
#CINCLUDE= -I ${X11_INCDIR}
# optimization
#
# Most compiles will safely use -O2. Some can use only -O1 or -O.
# A few compilers have broken optimizers or this entry make break
# under those buggy optimizers and thus you may not want anything.
# Reasonable compilers will allow for -O3.
#
#OPT=
#OPT= -O
#OPT= -O1
#OPT= -O2
OPT= -O3
# default flags for ANSI C compilation
#
CFLAGS= ${CSTD} ${CWARN} ${ARCH} ${CDEFINE} ${CINCLUDE} ${OPT}
# Libraries needed to build
#
LIBS=
#LIBS= -L ${X11_LIBDIR}
# ANSI compiler
#
# Set CC to the name of your ANSI compiler.
#
# Some entries seem to need gcc. If you have gcc, set
# both CC and MAY_NEED_GCC to gcc.
#
# If you do not have gcc, set CC to the name of your ANSI compiler, and
# set MAY_NEED_GCC to either ${CC} (and hope for the best) or to just :
# to disable such programs.
#
CC= cc
#CC= clang
MAY_NEED_GCC= gcc
##############################
# Special flags for this entry
##############################
#
OBJ= prog.o
DATA=
TARGET= prog
#
ALT_OBJ=
ALT_TARGET=
#################
# build the entry
#################
#
all: ${TARGET} ${DATA}
@${TRUE}
prog: prog.c
${CC} ${CFLAGS} $< -o $@ ${LIBS}
# alternative executable
#
alt: ${ALT_TARGET}
@${TRUE}
# data files
#
data: ${DATA}
@${TRUE}
###############
# utility rules
###############
#
everything: all alt
clean:
${RM} -f ${OBJ} ${ALT_OBJ}
@-if [ -f indent.c ]; then \
${ECHO} ${RM} -f indent.c; \
${RM} -f indent.c; \
fi
clobber: clean
${RM} -f ${TARGET} ${ALT_TARGET}
@-if [ -e sandwich ]; then \
${RM} -f sandwich; \
${ECHO} 'ate sandwich'; \
fi
nuke: clobber
@${TRUE}
dist_clean: nuke
@${TRUE}
install:
@${ECHO} "Surely you are performing, Dr. Science!"
@${TRUE}
# backwards compatibility
#
build: all
@${TRUE}
# you may be able to mis-understand the source by reading indent.c
#
indent.c: prog.c
@if which "${GINDENT}" >/dev/null 2>&1; then \
${ECHO} ${RM} -f $@; \
${RM} -f $@; \
${ECHO} "${GINDENT} < $< > $@"; \
${GINDENT} < $< > $@; \
elif which "${INDENT}" >/dev/null 2>&1; then \
${ECHO} ${RM} -f $@; \
${RM} -f $@; \
${ECHO} "${INDENT} < $< > $@"; \
${INDENT} < $< > $@; \
else \
${ECHO} "no intent prog found, ident $< yourself, sorry"; \
${ECHO} "exit 1"; \
exit 1; \
fi
##################
# 133t hacker rulz
##################
#
love:
@${ECHO} 'not war?'
@${TRUE}
haste:
$(MAKE) waste
@${TRUE}
waste:
@${ECHO} 'haste'
@${TRUE}
make:
@${ECHO} 'We encourage you to attend a maker faire'
@${TRUE}
easter_egg:
@${ECHO} you expected to often mis-understand this $${RANDOM} magic
@${ECHO} chongo '<was here>' "/\\oo/\\"
@${ECHO} Eggy and Kitty
fabricate fashion form frame manufacture produce: make
@${TRUE}
sandwich:
@if [ `id -u` -eq 0 ]; then \
${ECHO} 'Okay.'; \
${ECHO} $${RANDOM}`date +%s`$${RANDOM} | \
${SHASUM} -a 512256 | \
${SED} -e 's/ .*//' > $@; \
else \
${ECHO} 'Reall?!? Make it yourself.'; \
exit 1; \
fi
# Understand the history of the Homebrew Computer Club
# as well as the West Coast Computer Faire and
# you might be confused different. :-)
#
supernova: nuke
@-if [ -r .code_anal ]; then \
${RM} -f .code_anal_v6; \
else \
${ECHO} "planet deniers, like a few silly IAU members, are so cute when they try to defend their logic"; \
fi
@${ECHO} A $@ helps ${MAKE} the elements that help form planets
@${TRUE}
deep_magic:
@-if [ -r .code_anal ]; then \
ccode_analysis --deep_magic 253d8c80830e2df66c018820004b3d4939821bbd7d781fc50d9e633797e44f65d1d62c707bb7e5a82c328a37bbf9ecb4c46fb56aa3f08641fcf45d10ba3c6081 --FNV1a_hash_512_bit "prog"; \
else \
${ECHO} "Wrong! Do it again!"; \
sleep 1; \
${ECHO} "Wrong! Do it again!"; \
sleep 1; \
${ECHO} "Wrong! Do it again!"; \
fi
@${TRUE}
magic: deep_magic
@-if [ -r .code_anal ]; then \
ccode_analysis --level 391581 --mode 216193 --state Riesel --FNV1a_hash_512_bit "prog"; \
else \
${ECHO} "If you don't eat yer meat, you can't have any pudding!"; \
${ECHO} "How can you have any pudding if you don't eat yer meat?!"; \
${ECHO} "p.s. Be cafeful with that axe, Eugene."; \
fi
@${TRUE}
# The IOCCC resident astronomer states
#
charon: supernova
@${ECHO} $@ is a dwarf planet
@${ECHO} dwarf is a type of planet
@${ECHO} therefore we continue to tell the IAU that $@ is a planet
pluto: supernova
${MAKE} charon
@${ECHO} $@ is a dwarf planet
@${ECHO} dwarf is a type of planet
@${ECHO} therefore, $@ is a planet
@${ECHO} having lots of planets is good feature because $< can help ${MAKE} a lot of them
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# Most misleading indentation
tsoj <tsoj.tsoj@gmx.de>
<https://gitlab.com/tsoj>
The code for this entry can be found in prog.c
## Judges' comments:
### To use:
make
./prog
### Try:
# Make your terminal as large as possible, possibly reduce your font size
# then...
./prog
### Selected Judges Remarks:
This game does not use curses, but you may end up cursing.
The code is made more difficult to read using an innovative, right justified,
reverse indentation style.
## Author's comments:
#### Controls
- Movement:
`w`, `a`, `s`, `d`
- Fire:
`space`
- Quit:
`q`
- Pause:
`p`, then use any other key to resume
```
/\
//\\
/ \
/______\
/\/\
```
#### Compile and run
###### Linux
```
cc -std=c99 -O3 prog.c -o prog
./prog
```
###### Windows
The only way I found to make it work is to use [MSYS2](https://www.msys2.org). When using the MSYS2 shell you can install gcc via pacman.
```
cc -std=c99 -O3 prog.c -o prog
./prog.exe
```
#### Warnings
- `-Wno-missing-prototypes`
- `-Wno-shorten-64-to-32`
- `-Wno-sign-conversion`
- `-Wno-implicit-int-float-conversion`
- `-Wno-missing-field-initializers`
- `-Wno-implicit-float-conversion`
- `-Wno-vla`
- `-Wno-float-conversion`
- `-Wno-comma`
- `-Wno-shadow`
- `-Wno-format`
- `-Wno-empty-body`
- `-Wno-misleading-indentation`
- `-Wno-maybe-uninitialized`
- You may experience a mild [motion aftereffect](https://en.wikipedia.org/wiki/Motion_aftereffect) when playing for too long
#### Highscore
Score will be shown in the top left corner.
My best was **156**. If you beat that I'll send you the image of a very expensive chocolate.
#### Features
- Procedural star generation
- Very space-efficient for-loops
- No use of `!=` or `==`
- Smooth rendering even on slow terminals
- Advanced ascii-art
- Cutting edge physics engine and collision detection
- Probably not many segfaults
- Every letter in the English alphabet has a variable or function named after it
- Not a virus
- Runs on my machine
#### Tips
- Adjust your terminal size for different experiences
- Run this program in a virtual console to immerse yourself in the game
-----------------------------------------------------------------------------------------------------
(c) Copyright 1984-2020, [Leo Broukhis, Simon Cooper, Landon Curt Noll][judges] - All rights reserved
This work is licensed under a [Creative Commons Attribution-ShareAlike 3.0 Unported License][cc].
[judges]: http://www.ioccc.org/judges.html
[cc]: http://creativecommons.org/licenses/by-sa/3.0/
-----------------------------------------------------------------------------------------------------
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<!doctype html public "-//W3C//DTD HTML 4.0 Transitional //EN">
<html>
<head>
<meta name="GENERATOR" content="mkd2html 2.2.2">
<meta http-equiv="Content-Type"
content="text/html; charset=utf-8"> <link rel="stylesheet"
type="text/css"
href="../hint.css" />
<title></title>
<title>Most misleading indentation</title>
</head>
<body>
<CENTER>
<IMG SRC="/png/ioccc.png" ALT="IOCCC" height=78 width=267>
<P><FONT size="6"><I>The International Obfuscated C Code Contest</I></FONT></P>
<div id="bar">
<ul>
<li><a href="../index.html">About the 27th IOCCC</a></li>
<li><a href="../whowon.html">27th IOCCC Winners</a></li>
<li><a href="/index.html">IOCCC home</a></li>
<li><a href="/winners.html">List of All Winners</a></li>
<li><a href="/judges.html">The Judges</a></li>
</ul>
</div>
<P><FONT size="6"><B>A 27<sup>th</sup> IOCCC Winner</B></FONT></P>
</CENTER>
<h1>Most misleading indentation</h1>
<p>tsoj <a href="&#109;&#97;&#105;&#108;&#116;&#111;&#58;&#116;&#115;&#111;&#106;&#46;&#116;&#115;&#111;&#106;&#64;&#103;&#109;&#120;&#46;&#100;&#101;">&#116;&#115;&#111;&#106;&#46;&#116;&#115;&#111;&#106;&#64;&#103;&#109;&#120;&#46;&#100;&#101;</a><br/>
<a href="https://gitlab.com/tsoj">https://gitlab.com/tsoj</a></p>
<p>The code for this entry can be found in <a href="prog.c">prog.c</a></p>
<h2>Judges' comments:</h2>
<h3>To use:</h3>
<pre><code>make
./prog
</code></pre>
<h3>Try:</h3>
<pre><code># Make your terminal as large as possible, possibly reduce your font size
# then...
./prog
</code></pre>
<h3>Selected Judges Remarks:</h3>
<p>This game does not use curses, but you may end up cursing.</p>
<p>The code is made more difficult to read using an innovative, right justified,
reverse indentation style.</p>
<h2>Author&rsquo;s comments:</h2>
<h4>Controls</h4>
<ul>
<li>Movement:<br/>
<code>w</code>, <code>a</code>, <code>s</code>, <code>d</code></li>
<li>Fire:<br/>
<code>space</code></li>
<li>Quit:<br/>
<code>q</code></li>
<li>Pause:<br/>
<code>p</code>, then use any other key to resume</li>
</ul>
<p><code>
/\
//\\
/ \
/______\
/\/\
</code></p>
<h4>Compile and run</h4>
<h6>Linux</h6>
<p><code>
cc -std=c99 -O3 prog.c -o prog
./prog
</code></p>
<h6>Windows</h6>
<p>The only way I found to make it work is to use <a href="https://www.msys2.org">MSYS2</a>. When using the MSYS2 shell you can install gcc via pacman.
<code>
cc -std=c99 -O3 prog.c -o prog
./prog.exe
</code></p>
<h4>Warnings</h4>
<ul>
<li><code>-Wno-missing-prototypes</code></li>
<li><code>-Wno-shorten-64-to-32</code></li>
<li><code>-Wno-sign-conversion</code></li>
<li><code>-Wno-implicit-int-float-conversion</code></li>
<li><code>-Wno-missing-field-initializers</code></li>
<li><code>-Wno-implicit-float-conversion</code></li>
<li><code>-Wno-vla</code></li>
<li><code>-Wno-float-conversion</code></li>
<li><code>-Wno-comma</code></li>
<li><code>-Wno-shadow</code></li>
<li><code>-Wno-format</code></li>
<li><code>-Wno-empty-body</code></li>
<li><code>-Wno-misleading-indentation</code></li>
<li><code>-Wno-maybe-uninitialized</code></li>
<li>You may experience a mild <a href="https://en.wikipedia.org/wiki/Motion_aftereffect">motion aftereffect</a> when playing for too long
<h4>Highscore</h4>
Score will be shown in the top left corner.<br/>
My best was <strong>156</strong>. If you beat that I&rsquo;ll send you the image of a very expensive chocolate.
<h4>Features</h4></li>
<li>Procedural star generation</li>
<li>Very space-efficient for-loops</li>
<li>No use of <code>!=</code> or <code>==</code></li>
<li>Smooth rendering even on slow terminals</li>
<li>Advanced ascii-art</li>
<li>Cutting edge physics engine and collision detection</li>
<li>Probably not many segfaults</li>
<li>Every letter in the English alphabet has a variable or function named after it</li>
<li>Not a virus</li>
<li>Runs on my machine
<h4>Tips</h4></li>
<li>Adjust your terminal size for different experiences</li>
<li>Run this program in a virtual console to immerse yourself in the game</li>
</ul>
<BR>
<HR>
<TABLE><TR>
<TD><a rel="license" href="https://creativecommons.org/licenses/by-sa/3.0/"><img alt="Creative Commons License" style="border-width:0" src="/png/by-sa-3.0-88x31.png" /></a></TD>
<TD><P>&copy; Copyright 1984-2020,
<A HREF="/judges.html">Leo Broukhis, Simon Cooper, Landon Curt Noll</A>
- All rights reserved<BR>
This work is licensed under a <a rel="license" href="https://creativecommons.org/licenses/by-sa/3.0/">Creative Commons Attribution-ShareAlike 3.0 Unported License</a>.</P></TD>
<TD>&nbsp;<!--<a href="https://validator.w3.org/check?uri=referer"><img src="https://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01 Transitional" height="31" width="88"></a>--></TD>
</TR></TABLE>
</body>
</html>
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <termios.h>
#include <time.h>
#include <unistd.h>
int t(){struct timeval t;gettimeofday(&t,0);return t.tv_usec/1000+t.tv_sec*1000;}
#define g(x,y,u,v,s)\
for(int j=0,X=x,Y=y;j<v&&Y+j<h-X/w&&Y>=0&&X>=0;++j)memcpy(&f[Y+j][X],&s[j*u],u)
#define l(x,y,w,h,a,b,c,d)\
!((x-a>c&&x>=a)||(a-x>w&&a>=x)||(y-b>d&&y>=b)||(b-y>h&&b>=y))
int main(){
struct termios z,o;tcgetattr(0,&z);o=z;z.c_lflag&=~ICANON&~ECHO;
z.c_cc[VMIN]=0;z.c_cc[VTIME]=0;tcsetattr(0,TCSANOW,&z);
srand(time(0));struct winsize v;ioctl(STDOUT_FILENO,TIOCGWINSZ,&v);
int h=v.ws_row,w=v.ws_col,A=w*h/100,l=t(),k,s=0,g=1,i,c=0,L;
struct V{float x,y;}p={w/2,h/2},b={-3*h},a[A],m[A];
char*r=" /\\ /__\\ ^^ ",*n="o0o0OO",u=0,q,f[h+1][w];
while(u^'q'){
float d=(t()-l)*.001;
q=u;do read(0,&u,1);while((u&'p')>=(u|'p'));
l=t();c+=15;i=h*w-1;
K:
L=c*d;L=abs(((i/w)-L)*(i%w)+h*w);
(*f)[i]=L%3+L%5+L%7+L%11+L%13+L%17+L%19>14?32:46;
if(i--)goto K;
u^' '?0:(b.x=p.x+2,b.y=p.y,u=q);
q^'a'?q^'d'?q^'w'?q^'s'?0:
(p.y+=d*15):
(p.y+=d*-15):
(p.x+=d*20):
(p.x+=d*-20);
p.x=p.x<0?0:p.x>=w-4?w-4:p.x;
p.y=p.y<0?0:p.y>=h-3?h-3:p.y;
b.y+=d*-20;
int Y=b.y,X=b.x;Y*w+X>=0?f[Y][X]=64:0;
i=A-1;
L:
k=0;struct V*e=&a[i],*z=&m[i];
e->x+=d*z->x;e->y+=d*z->y;
l(b.x,b.y,1,1,e->x,e->y,6,4)&&!g?k=1,s++,b.y=-3*h:0;
e->x<0-3||e->x>=w+3||e->y>=h+2||k||g?
e->y=-rand()%h*(1+g),
e->x=rand()%w,
z->x=-8+rand()%15,
z->y=10+rand()%5:0;
l(p.x,p.y,4,3,e->x,e->y,3,2)?u='q':0;
g(e->x,e->y,3,2,n);
if(i--)goto L;
g(p.x,p.y,4,3,r);
*(f[h])=0;
printf("\033[0;4H%s\033[0;0H \033[4D%i\n",&f[0][4],s);
while(t()-l<9);g=0;
}
tcsetattr(0,TCSADRAIN,&o);
}