improved indentation and whitespace for markdown code blocks
All code blocks in markdown have been intended by at least 4 spaces. We add `--tab-stop=8` to all `pandoc(1)` executions in order to set a better tab stop indentation, especially for tab intended code blocks. Changed `bin/pandoc-wrapper.sh` VERSION from "1.5.3 2024-03-26" to "1.6 2024-03-31". Fixed `1991/brnstnd/sorta.README.md` so that the sorta code is code blocks. Removed unneeded paragraph group in copyright in `inc/footer.default.html`. Fixed excess whitespace after list Author on entry `index.html` page. Changed `bin/output-index-author.sh` VERSION from "1.5.2 2024-03-26" to "1.6 2024-03-31". Performed `make www` to perform the above and test under macOS. TODO: Fix the problem of the initial line of code being extra intended. TODO: Fix excess whitespace around code that is inline.
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@@ -132,8 +132,7 @@
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<h2 id="author"><a name="author"></a>Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Sean_Barrett">Sean Barrett</a><br>
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Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<br><br></li>
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Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
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</ul>
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<!-- END: next line ends content generated by: bin/output-index-author.sh -->
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@@ -142,15 +141,15 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
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<h2 id="to-build">To build:</h2>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
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<p>There is an <a href="#alternate-code">alternate version</a> which might feel more at home
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for vi(m) users in navigation.</p>
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<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
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<p>The current status of this entry is:</p>
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<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
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<pre><code> STATUS: INABIAF - please **DO NOT** fix</code></pre>
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<p>For more detailed information see <a href="../../bugs.html#1991_buzzard">1991 buzzard bugs</a>.</p>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard</span></span></code></pre></div>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./buzzard</span></span></code></pre></div>
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<h2 id="alternate-code">Alternate code:</h2>
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<p>This version changes the keys <code>f</code> for forward, <code>l</code> for left and <code>r</code> for right by
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default to <code>k</code> for forward, <code>l</code> for right and <code>h</code> for left, which is more
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@@ -158,9 +157,9 @@ natural for those who use vi(m). Also one can just hit <code>q</code> followed b
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quit the maze. It is problematic to reconfigure the keys except by modifying the
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code directly so the keys are not made a <code>-D</code> at the compiler.</p>
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<h3 id="alternate-build">Alternate build:</h3>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
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<h3 id="alternate-use">Alternate use:</h3>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard.alt</span></span></code></pre></div>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./buzzard.alt</span></span></code></pre></div>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>You will be A-mazed.</p>
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<p>You are invited to try to cheat, … if you can figure out how! :-)</p>
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@@ -187,7 +186,7 @@ separate physical rows in the maze; a space indicates a corridor,
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and any other character is a wall. Tabs are also considered walls,
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so make sure to convert tabs to spaces before using it.</p>
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<p>Usage:</p>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard</span> [filename [escape-char [start-x start-yNNN</span></code></pre></div>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./buzzard</span> [filename [escape-char [start-x start-yNNN</span></code></pre></div>
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<p>Filename is the name of the file containing the maze. This
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defaults to <code>buzzard.c</code> or rather <code>__FILE__</code>.</p>
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<p>Escape-char is the character in the maze that represents the exit.
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