improved indentation and whitespace for markdown code blocks

All code blocks in markdown have been intended by at least 4 spaces.

We add `--tab-stop=8` to all `pandoc(1)` executions in order to set
a better tab stop indentation, especially for tab intended code blocks.

Changed `bin/pandoc-wrapper.sh` VERSION from "1.5.3 2024-03-26"
to "1.6 2024-03-31".

Fixed `1991/brnstnd/sorta.README.md` so that the sorta code
is code blocks.

Removed unneeded paragraph group in copyright in `inc/footer.default.html`.

Fixed excess whitespace after list Author on entry `index.html` page.

Changed `bin/output-index-author.sh` VERSION from "1.5.2 2024-03-26"
to "1.6 2024-03-31".

Performed `make www` to perform the above and test under macOS.

TODO: Fix the problem of the initial line of code being extra intended.
TODO: Fix excess whitespace around code that is inline.
This commit is contained in:
Landon Curt Noll committed 2024-04-01 04:48:48 -07:00
1 parent b84c27ce02
commit a996f8d2b8
734 files changed
+16723 -16963

No files matched your search

+4 -4
View File
@@ -60,7 +60,7 @@ Any of the following, though not required, would be a plus:
If you think this may be you, send an email before 31 Dec 1995, to:
```
judges@toad.com (use the Subject: 3rd judge)
judges@toad.com (use the Subject: 3rd judge)
```
Include in your message:
@@ -82,7 +82,7 @@ access to put up some IOCCC html pages, please send an email (say prior
to 31 Dec 1995) to:
```
judges@toad.com (use the Subject: www site)
judges@toad.com (use the Subject: www site)
```
describing your site and any other appropriate comments. Thanks!
@@ -107,8 +107,8 @@ Also include anything else that you would like to see in future contests.
Send such email to:
```
...!{sun,pacbell,uunet,pyramid}!hoptoad!judges
judges@toad.com
...!{sun,pacbell,uunet,pyramid}!hoptoad!judges
judges@toad.com
```
If you use, distribute or publish these entries in some way, please drop
+2 -2
View File
@@ -1,14 +1,14 @@
## To build:
```sh
make all
make all
```
## To use:
```sh
./dodsond1
./dodsond1
```
+3 -4
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Don_Dodson">Don Dodson</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,9 +141,9 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./dodsond1</span></span></code></pre></div>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./dodsond1</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<p>At the prompt, try entering <code>E3</code>.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
+10 -10
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make all
make all
```
@@ -15,7 +15,7 @@ code](#alternate-code) section below.
The current status of this entry is:
```
STATUS: INABIAF - please **DO NOT** fix
STATUS: INABIAF - please **DO NOT** fix
```
For more detailed information see [1994 dodsond2 bugs](../../bugs.html#1994_dodsond2).
@@ -24,7 +24,7 @@ For more detailed information see [1994 dodsond2 bugs](../../bugs.html#1994_dods
## To use:
```sh
./dodsond2
./dodsond2
```
@@ -40,21 +40,21 @@ from working in some cases.
### Alternate build:
```sh
make alt
make alt
```
The default number of arrows in this version is 3 but if you want to change it,
say to 5, try:
```sh
make clobber ARROWS=5 alt
make clobber ARROWS=5 alt
```
### Alternate use:
```sh
./dodsond2.alt
./dodsond2.alt
```
@@ -72,16 +72,16 @@ The original source code was submitted as a GZIP compressed file
that the _file(1)_ command reports as:
```
dodsond2.gz: gzip compressed data, last modified: Mon Aug 29 21:54:39 1994, max compression, from Unix, original size modulo 2^32 2652
dodsond2.gz: gzip compressed data, last modified: Mon Aug 29 21:54:39 1994, max compression, from Unix, original size modulo 2^32 2652
```
The [dodsond2.gz](dodsond2.gz) file was submitted as source
in an effort to get around the 1994 version of Rule 2:
```
2) Your entry must be <= 3217 bytes in length. The number of characters
excluding whitespace (tab, space, newline), and excluding any ; { or }
followed by either whitespace or end of file, must be <= 1536.
2) Your entry must be <= 3217 bytes in length. The number of characters
excluding whitespace (tab, space, newline), and excluding any ; { or }
followed by either whitespace or end of file, must be <= 1536.
```
Indeed, when [dodsond2.gz](dodsond2.gz) is uncompressed, it is identical
+11 -12
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Don_Dodson">Don Dodson</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,28 +141,28 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<p>There is an alternate version that allows you to cheat, giving you configurable
amount of arrows at the start of the game. See the <a href="#alternate-code">Alternate
code</a> section below.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
<pre><code> STATUS: INABIAF - please **DO NOT** fix</code></pre>
<p>For more detailed information see <a href="../../bugs.html#1994_dodsond2">1994 dodsond2 bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./dodsond2</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./dodsond2</span></span></code></pre></div>
<h2 id="alternate-code">Alternate code:</h2>
<p>This version allows you to choose how many arrows to start with, instead of the
default 0. If one tries specifying a value &lt; 0 it will set it to 0.</p>
<p>Fun fact: this version helped uncover and fix a bug that prevented the entry
from working in some cases.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
<p>The default number of arrows in this version is 3 but if you want to change it,
say to 5, try:</p>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> clobber ARROWS=5 alt</span></code></pre></div>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> clobber ARROWS=5 alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./dodsond2.alt</span></span></code></pre></div>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./dodsond2.alt</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Each year people find new ways to squeeze more and more out of the
contest rules. Next year, entries that use compression utilities
@@ -172,12 +171,12 @@ the contest!</p>
<h3 id="a-historical-note">A historical note:</h3>
<p>The original source code was submitted as a GZIP compressed file
that the <em>file(1)</em> command reports as:</p>
<pre><code>dodsond2.gz: gzip compressed data, last modified: Mon Aug 29 21:54:39 1994, max compression, from Unix, original size modulo 2^32 2652</code></pre>
<pre><code> dodsond2.gz: gzip compressed data, last modified: Mon Aug 29 21:54:39 1994, max compression, from Unix, original size modulo 2^32 2652</code></pre>
<p>The <a href="dodsond2.gz">dodsond2.gz</a> file was submitted as source
in an effort to get around the 1994 version of Rule 2:</p>
<pre><code>2) Your entry must be &lt;= 3217 bytes in length. The number of characters
excluding whitespace (tab, space, newline), and excluding any ; { or }
followed by either whitespace or end of file, must be &lt;= 1536.</code></pre>
<pre><code> 2) Your entry must be &lt;= 3217 bytes in length. The number of characters
excluding whitespace (tab, space, newline), and excluding any ; { or }
followed by either whitespace or end of file, must be &lt;= 1536.</code></pre>
<p>Indeed, when <a href="dodsond2.gz">dodsond2.gz</a> is uncompressed, it is identical
to the <a href="dodsond2.c">dodsond2.c</a> file you find today.</p>
<p>The IOCCC rules and guidelines were modified in an effort to address
+32 -33
View File
@@ -1,14 +1,14 @@
## To build:
```sh
make all
make all
```
## To use:
```sh
./horton A B C D
./horton A B C D
```
`A`, `B`, `C` and `D` are numeric arguments.
@@ -17,7 +17,7 @@ make all
## Try:
```sh
./try.sh
./try.sh
```
@@ -30,14 +30,14 @@ version.
### Alternate build:
```sh
make alt
make alt
```
### Alternate use:
```sh
./horton.alt A B C D
./horton.alt A B C D
```
Where A, B, C and D are numbers like with `horton`.
@@ -46,7 +46,7 @@ Where A, B, C and D are numbers like with `horton`.
### Alternate try:
```sh
./try.alt.sh
./try.alt.sh
```
@@ -81,8 +81,8 @@ It's easily modified to graph *any* 96x160 bitmap on a dumb terminal.
See the [gtface](gtface.c) program for another example. Try:
```sh
make gtface
./gtface < gtface.data
make gtface
./gtface < gtface.data
```
For more information, see my article
@@ -90,31 +90,30 @@ For more information, see my article
[Using GraphTab; USENIX ;login: Sept/Oct 1992, pages 28-31](login_sept92-pp28-31.pdf).
```
MMMM,M,MM"MM,,,
,,MMMMMMMMM"""""""",
,MMMMM""" ",
,MMM" "
MMM M
MM
MM" " M
M " , ,,,,, ,,,,,,,,,MM
"MMMM"M,MMMMM MMMM M M"MMM,
,M"MMMM"MM"MMM""M""MMMM""M"M
, MM M M,M M" "M",, M "M "
M ,M," ,M "M, ,,,", M
M , M"MMM",,M,M,,""" , ,
",," , " "MMMMMMMM " , "
,M , ""M,MMMMMMMM,M " ,,
,MM, MMMMMMMMMMMMMM,", M,
M,M,MM"M"M" """M"MM,M M
,MMMMMM M,MMMMM"M MM""M
M MMMMMM,M M"M"" M MMMM", ,
"M"MMMMMMMMMM"M ,MMMMM M ,,
"" MMMMMMM,M,MM,M,,,MMM"M ,
," , "MMMMMMM"MM"M,,,,MMMMM , ,,
M ," MMMMMM"MM""M ,MMMMM,M, M
, MMMM,MMMM"M"M"M,MM,M,", "
MMMM,M,MM"MM,,,
,,MMMMMMMMM"""""""",
,MMMMM""" ",
,MMM" "
MMM M
MM
MM" " M
M " , ,,,,, ,,,,,,,,,MM
"MMMM"M,MMMMM MMMM M M"MMM,
,M"MMMM"MM"MMM""M""MMMM""M"M
, MM M M,M M" "M",, M "M "
M ,M," ,M "M, ,,,", M
M , M"MMM",,M,M,,""" , ,
",," , " "MMMMMMMM " , "
,M , ""M,MMMMMMMM,M " ,,
,MM, MMMMMMMMMMMMMM,", M,
M,M,MM"M"M" """M"MM,M M
,MMMMMM M,MMMMM"M MM""M
M MMMMMM,M M"M"" M MMMM", ,
"M"MMMMMMMMMM"M ,MMMMM M ,,
"" MMMMMMM,M,MM,M,,,MMM"M ,
," , "MMMMMMM"MM"M,,,,MMMMM , ,,
M ," MMMMMM"MM""M ,MMMMM,M, M
, MMMM,MMMM"M"M"M,MM,M,", "
```
+33 -35
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Mary_Ann_Horton">Mary Ann Horton</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,22 +141,22 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./horton</span> A B C D</span></code></pre></div>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./horton</span> A B C D</span></code></pre></div>
<p><code>A</code>, <code>B</code>, <code>C</code> and <code>D</code> are numeric arguments.</p>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="alternate-code">Alternate code:</h2>
<p>This confuses cb greatly. See <a href="horton.alt.c">horton.alt.c</a> for an unobfuscated/enhanced
version.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./horton.alt</span> A B C D</span></code></pre></div>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./horton.alt</span> A B C D</span></code></pre></div>
<p>Where A, B, C and D are numbers like with <code>horton</code>.</p>
<h3 id="alternate-try">Alternate try:</h3>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.sh</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Try to figure out how this program prints, for a given slope, the
right character. And for extra credit, try to figure out which
@@ -177,35 +176,34 @@ cogs in the wheels of the grand plot to overthrow the cubics!</p>
<p>Oh, by the way, it uses a self-contained graphtab and frame buffer.
It’s easily modified to graph <em>any</em> 96x160 bitmap on a dumb terminal.</p>
<p>See the <a href="gtface.c">gtface</a> program for another example. Try:</p>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> gtface</span>
<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./gtface</span> <span class="op">&lt;</span> gtface.data</span></code></pre></div>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> gtface</span>
<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a> <span class="ex">./gtface</span> <span class="op">&lt;</span> gtface.data</span></code></pre></div>
<p>For more information, see my article</p>
<p><a href="login_sept92-pp28-31.pdf">Using GraphTab; USENIX ;login: Sept/Oct 1992, pages 28-31</a>.</p>
<pre><code>
MMMM,M,MM&quot;MM,,,
,,MMMMMMMMM&quot;&quot;&quot;&quot;&quot;&quot;&quot;&quot;,
,MMMMM&quot;&quot;&quot; &quot;,
,MMM&quot; &quot;
MMM M
MM
MM&quot; &quot; M
M &quot; , ,,,,, ,,,,,,,,,MM
&quot;MMMM&quot;M,MMMMM MMMM M M&quot;MMM,
,M&quot;MMMM&quot;MM&quot;MMM&quot;&quot;M&quot;&quot;MMMM&quot;&quot;M&quot;M
, MM M M,M M&quot; &quot;M&quot;,, M &quot;M &quot;
M ,M,&quot; ,M &quot;M, ,,,&quot;, M
M , M&quot;MMM&quot;,,M,M,,&quot;&quot;&quot; , ,
&quot;,,&quot; , &quot; &quot;MMMMMMMM &quot; , &quot;
,M , &quot;&quot;M,MMMMMMMM,M &quot; ,,
,MM, MMMMMMMMMMMMMM,&quot;, M,
M,M,MM&quot;M&quot;M&quot; &quot;&quot;&quot;M&quot;MM,M M
,MMMMMM M,MMMMM&quot;M MM&quot;&quot;M
M MMMMMM,M M&quot;M&quot;&quot; M MMMM&quot;, ,
&quot;M&quot;MMMMMMMMMM&quot;M ,MMMMM M ,,
&quot;&quot; MMMMMMM,M,MM,M,,,MMM&quot;M ,
,&quot; , &quot;MMMMMMM&quot;MM&quot;M,,,,MMMMM , ,,
M ,&quot; MMMMMM&quot;MM&quot;&quot;M ,MMMMM,M, M
, MMMM,MMMM&quot;M&quot;M&quot;M,MM,M,&quot;, &quot;</code></pre>
<pre><code> MMMM,M,MM&quot;MM,,,
,,MMMMMMMMM&quot;&quot;&quot;&quot;&quot;&quot;&quot;&quot;,
,MMMMM&quot;&quot;&quot; &quot;,
,MMM&quot; &quot;
MMM M
MM
MM&quot; &quot; M
M &quot; , ,,,,, ,,,,,,,,,MM
&quot;MMMM&quot;M,MMMMM MMMM M M&quot;MMM,
,M&quot;MMMM&quot;MM&quot;MMM&quot;&quot;M&quot;&quot;MMMM&quot;&quot;M&quot;M
, MM M M,M M&quot; &quot;M&quot;,, M &quot;M &quot;
M ,M,&quot; ,M &quot;M, ,,,&quot;, M
M , M&quot;MMM&quot;,,M,M,,&quot;&quot;&quot; , ,
&quot;,,&quot; , &quot; &quot;MMMMMMMM &quot; , &quot;
,M , &quot;&quot;M,MMMMMMMM,M &quot; ,,
,MM, MMMMMMMMMMMMMM,&quot;, M,
M,M,MM&quot;M&quot;M&quot; &quot;&quot;&quot;M&quot;MM,M M
,MMMMMM M,MMMMM&quot;M MM&quot;&quot;M
M MMMMMM,M M&quot;M&quot;&quot; M MMMM&quot;, ,
&quot;M&quot;MMMMMMMMMM&quot;M ,MMMMM M ,,
&quot;&quot; MMMMMMM,M,MM,M,,,MMM&quot;M ,
,&quot; , &quot;MMMMMMM&quot;MM&quot;M,,,,MMMMM , ,,
M ,&quot; MMMMMM&quot;MM&quot;&quot;M ,MMMMM,M, M
, MMMM,MMMM&quot;M&quot;M&quot;M,MM,M,&quot;, &quot;</code></pre>
<!--
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
+6 -6
View File
@@ -1,14 +1,14 @@
## To build:
```sh
make all
make all
```
## To use:
```sh
./imc [NUMBER]
./imc [NUMBER]
```
where `[NUMBER]` is an optional number. Default is 5.
@@ -17,7 +17,7 @@ where `[NUMBER]` is an optional number. Default is 5.
## Try:
```sh
./try.sh
./try.sh
```
@@ -61,9 +61,9 @@ useful the exclusive-or operator was while writing function `s()`.
Here are the descriptions of the functions in the library:
```
o(n,a,q,d): makes a magic square of order n when n is odd and at least 3.
s(n,a,q,d): makes a magic square of order n when n equals 4.
e(n,a,q,d): makes a magic square of order n when n is even and at least 6.
o(n,a,q,d): makes a magic square of order n when n is odd and at least 3.
s(n,a,q,d): makes a magic square of order n when n equals 4.
e(n,a,q,d): makes a magic square of order n when n is even and at least 6.
```
In the above, `a` (of type `int *`) points to an area of memory in which
+7 -8
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Ian_Collier">Ian Collier</a><br>
Location: <a href="../../location.html#GB">GB</a> - <em>United Kingdom of Great Britain and Northern Ireland</em> (<em>United Kingdom</em>)
<br><br></li>
Location: <a href="../../location.html#GB">GB</a> - <em>United Kingdom of Great Britain and Northern Ireland</em> (<em>United Kingdom</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,12 +141,12 @@ Location: <a href="../../location.html#GB">GB</a> - <em>United Kingdom of Great
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./imc</span> <span class="pp">[</span><span class="ss">NUMBER</span><span class="pp">]</span></span></code></pre></div>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./imc</span> <span class="pp">[</span><span class="ss">NUMBER</span><span class="pp">]</span></span></code></pre></div>
<p>where <code>[NUMBER]</code> is an optional number. Default is 5.</p>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>This entry’s algorithm is as magic as its output!</p>
<h2 id="authors-remarks">Author’s remarks:</h2>
@@ -176,9 +175,9 @@ used to make the random squares are quite complex without being shrouded
in obfuscated code! :-) Incidentally, I was surprised to find out how
useful the exclusive-or operator was while writing function <code>s()</code>.</p>
<p>Here are the descriptions of the functions in the library:</p>
<pre><code>o(n,a,q,d): makes a magic square of order n when n is odd and at least 3.
s(n,a,q,d): makes a magic square of order n when n equals 4.
e(n,a,q,d): makes a magic square of order n when n is even and at least 6.</code></pre>
<pre><code> o(n,a,q,d): makes a magic square of order n when n is odd and at least 3.
s(n,a,q,d): makes a magic square of order n when n equals 4.
e(n,a,q,d): makes a magic square of order n when n is even and at least 6.</code></pre>
<p>In the above, <code>a</code> (of type <code>int *</code>) points to an area of memory in which
the magic square will be stored and <code>q</code> (also of type <code>int *</code>) points to
an area of memory of length at least <code>n*sizeof(int)</code> bytes which can be
+4 -4
View File
@@ -175,7 +175,7 @@ able to link to the other IOCCC judges by some form of a video link</li>
<li>loves chocolate and other fine foods :-)</li>
</ul>
<p>If you think this may be you, send an email before 31 Dec 1995, to:</p>
<pre><code>judges@toad.com (use the Subject: 3rd judge)</code></pre>
<pre><code> judges@toad.com (use the Subject: 3rd judge)</code></pre>
<p>Include in your message:</p>
<ul>
<li>Your name, address, email address and phone number</li>
@@ -190,7 +190,7 @@ email at the above address.</p>
If you have a well known stable site that would be willing to give us
access to put up some IOCCC html pages, please send an email (say prior
to 31 Dec 1995) to:</p>
<pre><code>judges@toad.com (use the Subject: www site)</code></pre>
<pre><code> judges@toad.com (use the Subject: www site)</code></pre>
<p>describing your site and any other appropriate comments. Thanks!</p>
<h2 id="a-few-notes-regarding-future-contests">A few notes regarding future contests</h2>
<p>Due to changes in the USENIX conference calendar, the 1995 contest will
@@ -205,8 +205,8 @@ Rules differ from year to year, sometimes in significant ways.</p>
<p>Please send us comments and suggestions what we have expressed above.
Also include anything else that you would like to see in future contests.
Send such email to:</p>
<pre><code>...!{sun,pacbell,uunet,pyramid}!hoptoad!judges
judges@toad.com</code></pre>
<pre><code> ...!{sun,pacbell,uunet,pyramid}!hoptoad!judges
judges@toad.com</code></pre>
<p>If you use, distribute or publish these entries in some way, please drop
us a line. We enjoy seeing who, where and how the contest is used,
as well as details on how to provide fixes to any of the entries.</p>
+5 -5
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make all
make all
```
@@ -10,7 +10,7 @@ make all
The current status of this entry is:
```
STATUS: INABIAF - please **DO NOT** fix
STATUS: INABIAF - please **DO NOT** fix
```
For more detailed information see [1994 ldb bugs](../../bugs.html#1994_ldb).
@@ -19,16 +19,16 @@ For more detailed information see [1994 ldb bugs](../../bugs.html#1994_ldb).
## To use:
```sh
./ldb < file
./ldb < file
some_command | ./ldb
some_command | ./ldb
```
## Try:
```sh
./try.sh
./try.sh
```
+6 -7
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Laurion_Burchall">Laurion Burchall</a><br>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<br><br></li>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,17 +141,17 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
<pre><code> STATUS: INABIAF - please **DO NOT** fix</code></pre>
<p>For more detailed information see <a href="../../bugs.html#1994_ldb">1994 ldb bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./ldb</span> <span class="op">&lt;</span> file</span>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./ldb</span> <span class="op">&lt;</span> file</span>
<span id="cb3-2"><a href="#cb3-2" aria-hidden="true" tabindex="-1"></a></span>
<span id="cb3-3"><a href="#cb3-3" aria-hidden="true" tabindex="-1"></a><span class="ex">some_command</span> <span class="kw">|</span> <span class="ex">./ldb</span></span></code></pre></div>
<span id="cb3-3"><a href="#cb3-3" aria-hidden="true" tabindex="-1"></a> <span class="ex">some_command</span> <span class="kw">|</span> <span class="ex">./ldb</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Trigraphs are natural obfuscators. Most C-beautifiers become C-uglifiers
because they don’t handle them correctly.</p>
+9 -9
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make all
make all
```
There are two alternate versions, one that has an increased buffer size and one
@@ -15,7 +15,7 @@ code](#alternate-code) section for how to use.
The current status of this entry is:
```
STATUS: uses gets() - change to fgets() if possible
STATUS: uses gets() - change to fgets() if possible
```
For more detailed information see [1994 schnitzi bugs](../../bugs.html#1994_schnitzi).
@@ -24,14 +24,14 @@ For more detailed information see [1994 schnitzi bugs](../../bugs.html#1994_schn
## To use:
```sh
./schnitzi < textfile
./schnitzi < textfile
```
## Try:
```sh
./try.sh
./try.sh
```
@@ -50,7 +50,7 @@ buffer size. This is due to a comment which is explained in more detail in
### Alternate build:
```sh
make alt
make alt
```
@@ -63,7 +63,7 @@ feeding the source code to it will not work right.
### Alternate try:
```sh
./try.alt.sh
./try.alt.sh
```
@@ -72,7 +72,7 @@ feeding the source code to it will not work right.
Try:
```sh
./schnitzi < schnitzi.c
./schnitzi < schnitzi.c
```
Compare the output of the program with its source. Sure the output
@@ -97,14 +97,14 @@ line; for instance, for the file 'info', the program
would be run as follows:
```sh
./schnitzi < info
./schnitzi < info
```
The program generates interesting results when its source file is
used as input:
```sh
./schnitzi < schnitzi.c
./schnitzi < schnitzi.c
```
The result of this command is a program which does the exact same
+10 -11
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Mark_Schnitzius">Mark Schnitzius</a><br>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<br><br></li>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,19 +141,19 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<p>There are two alternate versions, one that has an increased buffer size and one
that uses <code>fgets()</code>; neither are completely functional.
See below section bugs and (mis)features for details and the <a href="#alternate-code">alternate
code</a> section for how to use.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: uses gets() - change to fgets() if possible</code></pre>
<pre><code> STATUS: uses gets() - change to fgets() if possible</code></pre>
<p>For more detailed information see <a href="../../bugs.html#1994_schnitzi">1994 schnitzi bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op">&lt;</span> textfile</span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op">&lt;</span> textfile</span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="alternate-code">Alternate code:</h2>
<p>The first version, <code>schnitzi.alt.c</code>, uses <code>fgets(3)</code> but when fed its own code
it will generate code that still uses <code>gets(3)</code>. What’s more is it will not
@@ -164,15 +163,15 @@ its own source code it will generate code that can compile but with the original
buffer size. This is due to a comment which is explained in more detail in
<a href="../../bugs.html#1994_schnitzi">1994/schnitzi bugs</a>.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<p>Use <code>schnitzi.alt</code> and <code>schnitzi.alt2</code> as you would <code>schnitzi</code> above except that
feeding the source code to it will not work right.</p>
<h3 id="alternate-try">Alternate try:</h3>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.sh</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Try:</p>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op">&lt;</span> schnitzi.c</span></code></pre></div>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op">&lt;</span> schnitzi.c</span></code></pre></div>
<p>Compare the output of the program with its source. Sure the output
is different, but there is more than meets the <code>diff</code>’s eye. Can you
find out why?</p>
@@ -188,10 +187,10 @@ second row is written down the second column, etc. The program
is run by redirecting a file into the executable on the command
line; for instance, for the file ‘info’, the program
would be run as follows:</p>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op">&lt;</span> info</span></code></pre></div>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op">&lt;</span> info</span></code></pre></div>
<p>The program generates interesting results when its source file is
used as input:</p>
<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op">&lt;</span> schnitzi.c</span></code></pre></div>
<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op">&lt;</span> schnitzi.c</span></code></pre></div>
<p>The result of this command is a program which does the exact same
thing – in other words, both the program and the “flipped”
version of itself work identically (you’ll need to redirect the
+11 -11
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make all
make all
```
@@ -10,8 +10,8 @@ make all
The current status of this entry is:
```
STATUS: missing file - please provide it
STATUS: INABIAF - please **DO NOT** fix
STATUS: missing file - please provide it
STATUS: INABIAF - please **DO NOT** fix
```
For more detailed information see [1994 shapiro bugs](../../bugs.html#1994_shapiro).
@@ -20,7 +20,7 @@ For more detailed information see [1994 shapiro bugs](../../bugs.html#1994_shapi
## To use:
```sh
./shapiro &
./shapiro &
```
Now find the clock in the same terminal window (or console if at the console).
@@ -29,14 +29,14 @@ Now find the clock in the same terminal window (or console if at the console).
## Try:
```sh
./shapiro
^Z
bg
ps x
fg
^C
./shapiro
^Z
bg
ps x
fg
^C
./shapiro_t1
./shapiro_t1
```
Notice what you see in the output of `ps`! Observe too what happens after you
+12 -13
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Andrew_Shapiro">Andrew T. Shapiro</a><br>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<br><br></li>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,24 +141,24 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: missing file - please provide it
STATUS: INABIAF - please **DO NOT** fix</code></pre>
<pre><code> STATUS: missing file - please provide it
STATUS: INABIAF - please **DO NOT** fix</code></pre>
<p>For more detailed information see <a href="../../bugs.html#1994_shapiro">1994 shapiro bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./shapiro</span> <span class="kw">&amp;</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./shapiro</span> <span class="kw">&amp;</span></span></code></pre></div>
<p>Now find the clock in the same terminal window (or console if at the console).</p>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./shapiro</span></span>
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a><span class="ex">^Z</span></span>
<span id="cb4-3"><a href="#cb4-3" aria-hidden="true" tabindex="-1"></a><span class="bu">bg</span></span>
<span id="cb4-4"><a href="#cb4-4" aria-hidden="true" tabindex="-1"></a><span class="fu">ps</span> x</span>
<span id="cb4-5"><a href="#cb4-5" aria-hidden="true" tabindex="-1"></a><span class="bu">fg</span></span>
<span id="cb4-6"><a href="#cb4-6" aria-hidden="true" tabindex="-1"></a><span class="ex">^C</span></span>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./shapiro</span></span>
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a> <span class="ex">^Z</span></span>
<span id="cb4-3"><a href="#cb4-3" aria-hidden="true" tabindex="-1"></a> <span class="bu">bg</span></span>
<span id="cb4-4"><a href="#cb4-4" aria-hidden="true" tabindex="-1"></a> <span class="fu">ps</span> x</span>
<span id="cb4-5"><a href="#cb4-5" aria-hidden="true" tabindex="-1"></a> <span class="bu">fg</span></span>
<span id="cb4-6"><a href="#cb4-6" aria-hidden="true" tabindex="-1"></a> <span class="ex">^C</span></span>
<span id="cb4-7"><a href="#cb4-7" aria-hidden="true" tabindex="-1"></a></span>
<span id="cb4-8"><a href="#cb4-8" aria-hidden="true" tabindex="-1"></a><span class="ex">./shapiro_t1</span></span></code></pre></div>
<span id="cb4-8"><a href="#cb4-8" aria-hidden="true" tabindex="-1"></a> <span class="ex">./shapiro_t1</span></span></code></pre></div>
<p>Notice what you see in the output of <code>ps</code>! Observe too what happens after you
bring it back to the foreground.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
+44 -45
View File
@@ -125,18 +125,18 @@
<h1 id="hints">HINTS</h1>
<p>For the first program (<a href="shapiro.c">shapiro.c</a>):</p>
<p>This is a very simple program:</p>
<pre><code> 1. #include &lt;stdio.h&gt;
2. main()
3. {
4. int K,L,M=0;
5. FILE *J;
6. J=fopen(__FILE__,&quot;r&quot;);
7. for(;
8. (L=getc(J))&gt;=0;
9. L&gt;=&#39;J&#39;&amp;&amp;L&lt;=&#39;J&#39;+15 &amp;&amp;
10. ((M=!M)?K=L:putchar(K-&#39;J&#39;|(L-&#39;J&#39;&lt;&lt;4)))
11. );
12. exit(0);}</code></pre>
<pre><code> 1. #include &lt;stdio.h&gt;
2. main()
3. {
4. int K,L,M=0;
5. FILE *J;
6. J=fopen(__FILE__,&quot;r&quot;);
7. for(;
8. (L=getc(J))&gt;=0;
9. L&gt;=&#39;J&#39;&amp;&amp;L&lt;=&#39;J&#39;+15 &amp;&amp;
10. ((M=!M)?K=L:putchar(K-&#39;J&#39;|(L-&#39;J&#39;&lt;&lt;4)))
11. );
12. exit(0);}</code></pre>
<p>Lines 1-5 are basic stuff. Line 6 opens the source code for input. Line 7 is the
loop. Line 8 reads in each character in the file (placed in <code>L</code>) while not &gt;= 0.
Line 9 is an <code>if</code> expression which filters out all characters not between <code>J</code>
@@ -152,35 +152,34 @@ contiguous ASCII characters free for the encoding. Because of this the
second program is mostly included as a comment. However, some of the
characters of the encoded program are also source code for the decoder.</p>
<h3 id="for-the-second-program-with-time.h">For the second program (with time.h):</h3>
<pre><code> 1 #include &lt;stdio.h&gt;
2 #include &lt;time.h&gt;
3 #define o(j,k,m,n,l) {fprintf(j,a[k],m,n,a[l]);fflush(j);}
4 char *a[]={&quot;%c+------------+\n&quot;,&quot;%c+%3d %-8s+\n&quot;,&quot;seconds&quot;,&quot;minutes&quot;,
5 &quot;hours&quot;,&quot;%s\n&quot;,&quot;\0337\033[%d;65;H%s\0338&quot;};
6 int b[]={0,0,17,14,11,0};
7 main(v,c)
8 int v;
9 char ** c;
10 {
11 char d[40],*e,f=6;
12 time_t g;
13 FILE *h,*i;
14 while (--f &amp;&amp; !pipe(d) &amp;&amp; !fork());
15 h=fdopen(6-f&lt;&lt;1,&quot;a&quot;);
16 i=fdopen((6-f&lt;&lt;1)+1,&quot;r&quot;);
17 for(;;){
18 if(f){
19 fgets(d,40,i);
20 d[strlen(d)-1]=&#39;\0&#39;;
21 if(*d==&#39;0&#39;+f){ sprintf(*c,&quot;%s\n&quot;,d+1); o(stdout,6,6-f,d+1,0) }
22 if(*d&gt;&#39;0&#39;+f) o(h,5,d,0,0)
23 }else{
24 time(&amp;g);
25 e=asctime(localtime(&amp;g));
26 for(v=1;v&lt;6;v++) o(h,v!=1&amp;&amp;v!=6-1,v+&#39;0&#39;,atoi(e+b[v]),v)
27 sleep(1);
28 }}}
</code></pre>
<pre><code> 1 #include &lt;stdio.h&gt;
2 #include &lt;time.h&gt;
3 #define o(j,k,m,n,l) {fprintf(j,a[k],m,n,a[l]);fflush(j);}
4 char *a[]={&quot;%c+------------+\n&quot;,&quot;%c+%3d %-8s+\n&quot;,&quot;seconds&quot;,&quot;minutes&quot;,
5 &quot;hours&quot;,&quot;%s\n&quot;,&quot;\0337\033[%d;65;H%s\0338&quot;};
6 int b[]={0,0,17,14,11,0};
7 main(v,c)
8 int v;
9 char ** c;
10 {
11 char d[40],*e,f=6;
12 time_t g;
13 FILE *h,*i;
14 while (--f &amp;&amp; !pipe(d) &amp;&amp; !fork());
15 h=fdopen(6-f&lt;&lt;1,&quot;a&quot;);
16 i=fdopen((6-f&lt;&lt;1)+1,&quot;r&quot;);
17 for(;;){
18 if(f){
19 fgets(d,40,i);
20 d[strlen(d)-1]=&#39;\0&#39;;
21 if(*d==&#39;0&#39;+f){ sprintf(*c,&quot;%s\n&quot;,d+1); o(stdout,6,6-f,d+1,0) }
22 if(*d&gt;&#39;0&#39;+f) o(h,5,d,0,0)
23 }else{
24 time(&amp;g);
25 e=asctime(localtime(&amp;g));
26 for(v=1;v&lt;6;v++) o(h,v!=1&amp;&amp;v!=6-1,v+&#39;0&#39;,atoi(e+b[v]),v)
27 sleep(1);
28 }}}</code></pre>
<p>Lines 1 and 2 have to be there. Think of <code>o</code> in line 3 as send message with
<code>j</code>,<code>k</code> and <code>m</code> as where, format and what. Lines 4 and 5 are all the text
strings. Line 6 is the offsets into the time string for the hours, minutes and
@@ -206,10 +205,10 @@ to the string we just put there.</li>
(<code>"\0337\033[%d;65;H%s\0338"</code>) If you can read VTxxx (and I read books printed
as ANSI/VTxxx codes for fun :-) ) you know this is the sequence for:</li>
</ol>
<pre><code>remember where we are,
go somewhere else,
print the message,
and return to where we started.</code></pre>
<pre><code> remember where we are,
go somewhere else,
print the message,
and return to where we started.</code></pre>
<p>Line 22 says if this message is not for us (the number is bigger than ours)
send it to <code>h</code> (up).</p>
<p>Lines 24 to 27 are the master code. Here we get the time and convert it
+44 -45
View File
@@ -6,18 +6,18 @@ For the first program ([shapiro.c](shapiro.c)):
This is a very simple program:
```
1. #include <stdio.h>
2. main()
3. {
4. int K,L,M=0;
5. FILE *J;
6. J=fopen(__FILE__,"r");
7. for(;
8. (L=getc(J))>=0;
9. L>='J'&&L<='J'+15 &&
10. ((M=!M)?K=L:putchar(K-'J'|(L-'J'<<4)))
11. );
12. exit(0);}
1. #include <stdio.h>
2. main()
3. {
4. int K,L,M=0;
5. FILE *J;
6. J=fopen(__FILE__,"r");
7. for(;
8. (L=getc(J))>=0;
9. L>='J'&&L<='J'+15 &&
10. ((M=!M)?K=L:putchar(K-'J'|(L-'J'<<4)))
11. );
12. exit(0);}
```
Lines 1-5 are basic stuff. Line 6 opens the source code for input. Line 7 is the
@@ -41,35 +41,34 @@ characters of the encoded program are also source code for the decoder.
### For the second program (with time.h):
```
1 #include <stdio.h>
2 #include <time.h>
3 #define o(j,k,m,n,l) {fprintf(j,a[k],m,n,a[l]);fflush(j);}
4 char *a[]={"%c+------------+\n","%c+%3d %-8s+\n","seconds","minutes",
5 "hours","%s\n","\0337\033[%d;65;H%s\0338"};
6 int b[]={0,0,17,14,11,0};
7 main(v,c)
8 int v;
9 char ** c;
10 {
11 char d[40],*e,f=6;
12 time_t g;
13 FILE *h,*i;
14 while (--f && !pipe(d) && !fork());
15 h=fdopen(6-f<<1,"a");
16 i=fdopen((6-f<<1)+1,"r");
17 for(;;){
18 if(f){
19 fgets(d,40,i);
20 d[strlen(d)-1]='\0';
21 if(*d=='0'+f){ sprintf(*c,"%s\n",d+1); o(stdout,6,6-f,d+1,0) }
22 if(*d>'0'+f) o(h,5,d,0,0)
23 }else{
24 time(&g);
25 e=asctime(localtime(&g));
26 for(v=1;v<6;v++) o(h,v!=1&&v!=6-1,v+'0',atoi(e+b[v]),v)
27 sleep(1);
28 }}}
1 #include <stdio.h>
2 #include <time.h>
3 #define o(j,k,m,n,l) {fprintf(j,a[k],m,n,a[l]);fflush(j);}
4 char *a[]={"%c+------------+\n","%c+%3d %-8s+\n","seconds","minutes",
5 "hours","%s\n","\0337\033[%d;65;H%s\0338"};
6 int b[]={0,0,17,14,11,0};
7 main(v,c)
8 int v;
9 char ** c;
10 {
11 char d[40],*e,f=6;
12 time_t g;
13 FILE *h,*i;
14 while (--f && !pipe(d) && !fork());
15 h=fdopen(6-f<<1,"a");
16 i=fdopen((6-f<<1)+1,"r");
17 for(;;){
18 if(f){
19 fgets(d,40,i);
20 d[strlen(d)-1]='\0';
21 if(*d=='0'+f){ sprintf(*c,"%s\n",d+1); o(stdout,6,6-f,d+1,0) }
22 if(*d>'0'+f) o(h,5,d,0,0)
23 }else{
24 time(&g);
25 e=asctime(localtime(&g));
26 for(v=1;v<6;v++) o(h,v!=1&&v!=6-1,v+'0',atoi(e+b[v]),v)
27 sleep(1);
28 }}}
```
Lines 1 and 2 have to be there. Think of `o` in line 3 as send message with
@@ -99,10 +98,10 @@ to the string we just put there.
as ANSI/VTxxx codes for fun :-) ) you know this is the sequence for:
```
remember where we are,
go somewhere else,
print the message,
and return to where we started.
remember where we are,
go somewhere else,
print the message,
and return to where we started.
```
Line 22 says if this message is not for us (the number is bigger than ours)
+3 -3
View File
@@ -1,21 +1,21 @@
## To build:
```sh
make all
make all
```
## To use:
```sh
./smr
./smr
```
## Try:
```sh
./try.sh
./try.sh
```
+4 -5
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Szymon_Rusinkiewicz">Szymon Rusinkiewicz</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,11 +141,11 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./smr</span></span></code></pre></div>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./smr</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Nearly every year, one or more people would submit what they claimed
was the world’s smallest self reproducing program. While the sizes
+25 -28
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make all
make all
```
@@ -14,7 +14,7 @@ code](#alternate-code) below.
The current status of this entry is:
```
STATUS: known bug - please help us fix
STATUS: known bug - please help us fix
```
For more detailed information see [1994 tvr bugs](../../bugs.html#1994_tvr).
@@ -23,7 +23,7 @@ For more detailed information see [1994 tvr bugs](../../bugs.html#1994_tvr).
## To use:
```sh
./tvr mode screensize/2 < colormapfile
./tvr mode screensize/2 < colormapfile
```
Mode may be a value from 0 to 12.
@@ -32,8 +32,8 @@ Mode may be a value from 0 to 12.
## Try:
```sh
./try.color.sh # for colour displays
./try.bw.sh # for Black & White displays
./try.color.sh # for colour displays
./try.bw.sh # for Black & White displays
```
@@ -45,14 +45,14 @@ The author provided us a spoiler version that might be of interest to some.
### Alternate build:
```sh
make alt
make alt
```
### Alternate use:
```sh
./tvr.alt altmode screensize/2 < colormapfile
./tvr.alt altmode screensize/2 < colormapfile
```
where `altmode` `1` - `4` correspond to mode `0` - `3` in the original entry and
@@ -62,8 +62,8 @@ where `altmode` `1` - `4` correspond to mode `0` - `3` in the original entry and
### Alternate try:
```sh
./try.alt.color.sh # for colour displays
./try.alt.bw.sh # for Black & White displays
./try.alt.color.sh # for colour displays
./try.alt.bw.sh # for Black & White displays
```
@@ -124,7 +124,7 @@ the fourth is a variation of that with more nice effects.
### Usage:
```sh
./tvr mode screensize/2 < colormapfile
./tvr mode screensize/2 < colormapfile
```
@@ -169,15 +169,15 @@ compatible compiler (`gcc -ansi -pedantic` will do fine).
This entry has been tested on wide variety of machines including:
```
Machine OS
------- --
Decstation 5000/240 Ultrix 4.3A
DECAlpha 3000/300 OSF/1 v1.3 and v2.0
IBM RS6000 AIX v3
SPARCStation IPX SunOS 4.1.3
i486 Linux v1.1.8 (binarysize 3576 bytes
using `gcc -O6 -s -N` ;)
HP 9000/730 HP-UX
Machine OS
------- --
Decstation 5000/240 Ultrix 4.3A
DECAlpha 3000/300 OSF/1 v1.3 and v2.0
IBM RS6000 AIX v3
SPARCStation IPX SunOS 4.1.3
i486 Linux v1.1.8 (binarysize 3576 bytes
using `gcc -O6 -s -N` ;)
HP 9000/730 HP-UX
```
Also, many of the X server and X library versions have been tested and the
@@ -205,20 +205,17 @@ Well, obfuscated or not, some of the effects are very nice ;)
Mandelbrot set is calculated from the formula
```
2
Z = Z + Z
n+1 n 0
2
Z = Z + Z
n+1 n 0
```
and the Julia set is calculated from the formula
```
2
Z = Z + C
n+1 n
2
Z = Z + C
n+1 n
```
where `C` is the same throughout the picture. Both calculation are finished
+26 -30
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Teemu_Rantanen">Teemu Rantanen</a><br>
Location: <a href="../../location.html#FI">FI</a> - <em>Republic of Finland </em> (<em>Finland</em>)
<br><br></li>
Location: <a href="../../location.html#FI">FI</a> - <em>Republic of Finland </em> (<em>Finland</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,30 +141,30 @@ Location: <a href="../../location.html#FI">FI</a> - <em>Republic of Finland </em
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<p>The author provided a spoiler version as alt code. See <a href="#alternate-code">Alternate
code</a> below.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: known bug - please help us fix</code></pre>
<pre><code> STATUS: known bug - please help us fix</code></pre>
<p>For more detailed information see <a href="../../bugs.html#1994_tvr">1994 tvr bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr</span> mode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./tvr</span> mode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<p>Mode may be a value from 0 to 12.</p>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.color.sh</span> <span class="co"># for colour displays</span></span>
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.bw.sh</span> <span class="co"># for Black &amp; White displays</span></span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.color.sh</span> <span class="co"># for colour displays</span></span>
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.bw.sh</span> <span class="co"># for Black &amp; White displays</span></span></code></pre></div>
<h2 id="alternate-code">Alternate code:</h2>
<p>The author provided us a spoiler version that might be of interest to some.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr.alt</span> altmode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./tvr.alt</span> altmode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<p>where <code>altmode</code> <code>1</code> - <code>4</code> correspond to mode <code>0</code> - <code>3</code> in the original entry and
<code>altmode 0</code> calculates Mandelbrot/Julian sets correctly.</p>
<h3 id="alternate-try">Alternate try:</h3>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.color.sh</span> <span class="co"># for colour displays</span></span>
<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.bw.sh</span> <span class="co"># for Black &amp; White displays</span></span></code></pre></div>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.color.sh</span> <span class="co"># for colour displays</span></span>
<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.bw.sh</span> <span class="co"># for Black &amp; White displays</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>This entry requires the use of X11. It will form two windows (hopefully your
window manager will ask you where to place these in your display) which you
@@ -209,7 +208,7 @@ noise.</p>
second is a variation of that. The third makes nice 3D-look-a-like effects and
the fourth is a variation of that with more nice effects.</p>
<h3 id="usage">Usage:</h3>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr</span> mode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./tvr</span> mode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<p>The first parameter is the operating-mode of the program. There are 4 fractal
pairs and 3 display modes, making total of 12 modes. <code>screensize</code> is half of the
actual <code>screenlength/width</code>. I.e. if you use 128 as a second parameter, you will
@@ -239,15 +238,15 @@ display).</p>
highest level of optimization possible. You will also need an ANSI
compatible compiler (<code>gcc -ansi -pedantic</code> will do fine).</p>
<p>This entry has been tested on wide variety of machines including:</p>
<pre><code>Machine OS
------- --
Decstation 5000/240 Ultrix 4.3A
DECAlpha 3000/300 OSF/1 v1.3 and v2.0
IBM RS6000 AIX v3
SPARCStation IPX SunOS 4.1.3
i486 Linux v1.1.8 (binarysize 3576 bytes
using `gcc -O6 -s -N` ;)
HP 9000/730 HP-UX</code></pre>
<pre><code> Machine OS
------- --
Decstation 5000/240 Ultrix 4.3A
DECAlpha 3000/300 OSF/1 v1.3 and v2.0
IBM RS6000 AIX v3
SPARCStation IPX SunOS 4.1.3
i486 Linux v1.1.8 (binarysize 3576 bytes
using `gcc -O6 -s -N` ;)
HP 9000/730 HP-UX</code></pre>
<p>Also, many of the X server and X library versions have been tested and the
program should be highly portable. The program may slow down considerably on
machines where table references are slow as the program makes extensive use of
@@ -265,16 +264,13 @@ left out of the program because speed of animation was one of the key issues.
Well, obfuscated or not, some of the effects are very nice ;)</p>
<h3 id="memory-refreshment">Memory refreshment</h3>
<p>Mandelbrot set is calculated from the formula</p>
<pre><code>
2
Z = Z + Z
n+1 n 0</code></pre>
<pre><code> 2
Z = Z + Z
n+1 n 0</code></pre>
<p>and the Julia set is calculated from the formula</p>
<pre><code>
2
Z = Z + C
n+1 n
</code></pre>
<pre><code> 2
Z = Z + C
n+1 n</code></pre>
<p>where <code>C</code> is the same throughout the picture. Both calculation are finished
when <code>|Z| &gt;= 2.0</code>. For the other fractals, the basic methods are the same but
the formula is different (look at the source ;) )</p>
+6 -6
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make all
make all
```
There is an alternate version that uses more memory. See [alternate
@@ -11,20 +11,20 @@ code](#alternate-code) below for more details.
## To use:
```sh
./weisberg
./weisberg
```
## Try:
```sh
./try.sh
./try.sh
```
If you have `primes(1)` installed you might also wish to try:
```sh
./primes.sh number
./primes.sh number
```
where `number` is a positive number, defaulting to 15. The [try.sh](try.sh)
@@ -41,14 +41,14 @@ something with you might try this version.
### Alternate build:
```sh
make alt
make alt
```
### Alternate use:
```sh
./weisberg.alt
./weisberg.alt
```
Lesser systems will find this alternative version a good way to create
+7 -8
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Jeff_Weisberg">Jeff Weisberg</a><br>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<br><br></li>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,15 +141,15 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<p>There is an alternate version that uses more memory. See <a href="#alternate-code">alternate
code</a> below for more details.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./weisberg</span></span></code></pre></div>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./weisberg</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<p>If you have <code>primes(1)</code> installed you might also wish to try:</p>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./primes.sh</span> number</span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./primes.sh</span> number</span></code></pre></div>
<p>where <code>number</code> is a positive number, defaulting to 15. The <a href="try.sh">try.sh</a>
script will also do this.</p>
<h2 id="alternate-code">Alternate code:</h2>
@@ -158,9 +157,9 @@ script will also do this.</p>
have some 512 Megabytes of virtual memory lying around with to do
something with you might try this version.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./weisberg.alt</span></span></code></pre></div>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./weisberg.alt</span></span></code></pre></div>
<p>Lesser systems will find this alternative version a good way to create
a core file. :-)</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
+30 -30
View File
@@ -1,7 +1,7 @@
## To build:
```sh
make alt
make alt
```
We recommend that you try the alternate version first as the original entry
@@ -16,7 +16,7 @@ see [Original code](#original-code) below.
## To use:
```sh
./westley.alt
./westley.alt
```
The purpose of the game is to escape the dungeon. Depending on the compiler line
@@ -40,14 +40,14 @@ For something more interesting try compiling it with different `cc -D` arguments
and then run the program each time. For example:
```sh
cc -Describe -Door westley.alt.c -o westley.alt && ./westley.alt
cc -Describe -Drain westley.alt.c -o westley.alt && ./westley.alt
cc -Describe -Door westley.alt.c -o westley.alt && ./westley.alt
cc -Describe -Drain westley.alt.c -o westley.alt && ./westley.alt
```
To see the game from start to finish, try:
```sh
./try.alt.sh
./try.alt.sh
```
@@ -66,7 +66,7 @@ reason that we recommend you try it first.
### Original build:
```sh
make all
make all
```
There are a variety of different `-D` flags you can give to `cc` that change the
@@ -96,14 +96,14 @@ For something more interesting try compiling it with different `cc -D`
arguments:
```sh
cc -Describe -Door westley.c
cc -Describe -Drain westley.c
cc -Describe -Door westley.c
cc -Describe -Drain westley.c
```
To see the game from start to complete, try:
```sh
./try.sh
./try.sh
```
@@ -116,7 +116,7 @@ For spoilers see the end of the notes from the author below.
To use:
```sh
./try.sh
./try.sh
```
@@ -132,7 +132,7 @@ error messages (for missing `#include` files) as output. To begin,
try to compile the program with no options:
```sh
cc westley.c
cc westley.c
```
This will fail, producing an error message for a missing `#include`
@@ -160,7 +160,7 @@ To "do" things, all words must start with `-D`. For example, to
look at the door, do:
```sh
cc -Describe -Door prog.c
cc -Describe -Door prog.c
```
...and you will get another error message telling you about the door.
@@ -177,24 +177,24 @@ Here is a walk-through for the game, including a few dead-ends:
### SPOILER
```sh
cc -Describe -Door westley.c
cc -Describe -Drain westley.c
cc -Describe -Dwarf westley.c
cc -Describe -Debris westley.c # or -Dungeon
cc -Describe -Desk westley.c
cc -Describe -Dime westley.c
cc -Describe -Directory westley.c
cc -Dial -DUNgeon0614 westley.c
cc -Drink -Daiquiri westley.c
cc -Drop -Daiquiri westley.c
cc -Drop -Dwarf -Daiquiri westley.c # or -Drop -Down -Daiquiri
cc -Describe -Document westley.c
cc -Depress -Dotted -Dog westley.c
cc -Depress -Dalmatian westley.c # also accepts "Dalmation" [sic]
cc -Deposit -Dime westley.c
cc -Drop -Donut westley.c
cc -Drop -Donut -Down -Drain westley.c # or -Drop -Dwarf -Donut
# (at this point, you win!)
cc -Describe -Door westley.c
cc -Describe -Drain westley.c
cc -Describe -Dwarf westley.c
cc -Describe -Debris westley.c # or -Dungeon
cc -Describe -Desk westley.c
cc -Describe -Dime westley.c
cc -Describe -Directory westley.c
cc -Dial -DUNgeon0614 westley.c
cc -Drink -Daiquiri westley.c
cc -Drop -Daiquiri westley.c
cc -Drop -Dwarf -Daiquiri westley.c # or -Drop -Down -Daiquiri
cc -Describe -Document westley.c
cc -Depress -Dotted -Dog westley.c
cc -Depress -Dalmatian westley.c # also accepts "Dalmation" [sic]
cc -Deposit -Dime westley.c
cc -Drop -Donut westley.c
cc -Drop -Donut -Down -Drain westley.c # or -Drop -Dwarf -Donut
# (at this point, you win!)
```
Note that the game has no real state information; you can type these
+31 -32
View File
@@ -132,8 +132,7 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Brian_Westley">Brian Westley</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
</ul>
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
@@ -142,7 +141,7 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
<p>We recommend that you try the alternate version first as the original entry
requires (for better display) 80 columns and 8 character tabs with wraparound.</p>
<p>The alt code uses the same logic as the original code except that the original
@@ -150,7 +149,7 @@ code used <code>#include</code>s of files that do not exist to generate the mess
compiler errors) whereas the alt code uses <code>printf(3)</code>. For the original entry
see <a href="#original-code">Original code</a> below.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./westley.alt</span></span></code></pre></div>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./westley.alt</span></span></code></pre></div>
<p>The purpose of the game is to escape the dungeon. Depending on the compiler line
you will get a different message when you run the program. One compiler line
will make you win the game (escape the dungeon) and others will show something
@@ -165,10 +164,10 @@ from start to finish.</p>
<h2 id="try">Try:</h2>
<p>For something more interesting try compiling it with different <code>cc -D</code> arguments
and then run the program each time. For example:</p>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.alt.c <span class="at">-o</span> westley.alt <span class="kw">&amp;&amp;</span> <span class="ex">./westley.alt</span></span>
<span id="cb3-2"><a href="#cb3-2" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Drain</span> westley.alt.c <span class="at">-o</span> westley.alt <span class="kw">&amp;&amp;</span> <span class="ex">./westley.alt</span></span></code></pre></div>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.alt.c <span class="at">-o</span> westley.alt <span class="kw">&amp;&amp;</span> <span class="ex">./westley.alt</span></span>
<span id="cb3-2"><a href="#cb3-2" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Drain</span> westley.alt.c <span class="at">-o</span> westley.alt <span class="kw">&amp;&amp;</span> <span class="ex">./westley.alt</span></span></code></pre></div>
<p>To see the game from start to finish, try:</p>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.sh</span></span></code></pre></div>
<h2 id="original-code">Original code:</h2>
<p>The purpose of the game is to escape the dungeon <strong>via the compiler line
where you get <em>messages as compiler errors</em></strong>. Depending on the compiler line you
@@ -178,7 +177,7 @@ game!</p>
wraparound. The alternate code does not have this limitation and it is for this
reason that we recommend you try it first.</p>
<h3 id="original-build">Original build:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
<p>There are a variety of different <code>-D</code> flags you can give to <code>cc</code> that change the
message you get. You might wish to look at the <a href="westley.c">source code</a> to get a
better idea or see below in the <a href="#original-try">Original try</a> section for
@@ -197,15 +196,15 @@ error messages; there is no running the program.</p>
<h3 id="original-try">Original try:</h3>
<p>For something more interesting try compiling it with different <code>cc -D</code>
arguments:</p>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.c</span>
<span id="cb6-2"><a href="#cb6-2" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Drain</span> westley.c</span></code></pre></div>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.c</span>
<span id="cb6-2"><a href="#cb6-2" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Drain</span> westley.c</span></code></pre></div>
<p>To see the game from start to complete, try:</p>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Not all compiler errors are bad.</p>
<p>For spoilers see the end of the notes from the author below.</p>
<p>To use:</p>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="authors-remarks">Author’s remarks:</h2>
<p>This program, in accordance with the rules, compiles into a legal
C program without human intervention. However, it simply compiles
@@ -214,7 +213,7 @@ to actually compile the program.</p>
<p>This program is a simple adventure game which uses only C preprocessor
error messages (for missing <code>#include</code> files) as output. To begin,
try to compile the program with no options:</p>
<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> westley.c</span></code></pre></div>
<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> westley.c</span></code></pre></div>
<p>This will fail, producing an error message for a missing <code>#include</code>
file as the opening description. Your terminal should be set for
80 columns, 8 character tabs, and wraparound, as there is no way
@@ -233,7 +232,7 @@ to reliably output newlines. You should see something like this
missing include file name, which functions as the game text.</p>
<p>To “do” things, all words must start with <code>-D</code>. For example, to
look at the door, do:</p>
<div class="sourceCode" id="cb11"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> prog.c</span></code></pre></div>
<div class="sourceCode" id="cb11"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> prog.c</span></code></pre></div>
<p>…and you will get another error message telling you about the door.
(note: some compilers will stop after the first missing include file,
while others will continue to try compiling; the latter will repeat
@@ -242,24 +241,24 @@ with “verbose” turned on).</p>
<p>The goal of the game is to escape the dungeon.</p>
<p>Here is a walk-through for the game, including a few dead-ends:</p>
<h3 id="spoiler">SPOILER</h3>
<div class="sourceCode" id="cb12"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.c</span>
<span id="cb12-2"><a href="#cb12-2" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Drain</span> westley.c</span>
<span id="cb12-3"><a href="#cb12-3" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Dwarf</span> westley.c</span>
<span id="cb12-4"><a href="#cb12-4" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Debris</span> westley.c <span class="co"># or -Dungeon</span></span>
<span id="cb12-5"><a href="#cb12-5" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Desk</span> westley.c</span>
<span id="cb12-6"><a href="#cb12-6" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Dime</span> westley.c</span>
<span id="cb12-7"><a href="#cb12-7" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Directory</span> westley.c</span>
<span id="cb12-8"><a href="#cb12-8" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Dial</span> <span class="at">-DUNgeon0614</span> westley.c</span>
<span id="cb12-9"><a href="#cb12-9" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Drink</span> <span class="at">-Daiquiri</span> westley.c</span>
<span id="cb12-10"><a href="#cb12-10" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Daiquiri</span> westley.c</span>
<span id="cb12-11"><a href="#cb12-11" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Dwarf</span> <span class="at">-Daiquiri</span> westley.c <span class="co"># or -Drop -Down -Daiquiri</span></span>
<span id="cb12-12"><a href="#cb12-12" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Document</span> westley.c</span>
<span id="cb12-13"><a href="#cb12-13" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Depress</span> <span class="at">-Dotted</span> <span class="at">-Dog</span> westley.c</span>
<span id="cb12-14"><a href="#cb12-14" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Depress</span> <span class="at">-Dalmatian</span> westley.c <span class="co"># also accepts &quot;Dalmation&quot; [sic]</span></span>
<span id="cb12-15"><a href="#cb12-15" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Deposit</span> <span class="at">-Dime</span> westley.c</span>
<span id="cb12-16"><a href="#cb12-16" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Donut</span> westley.c</span>
<span id="cb12-17"><a href="#cb12-17" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Donut</span> <span class="at">-Down</span> <span class="at">-Drain</span> westley.c <span class="co"># or -Drop -Dwarf -Donut</span></span>
<span id="cb12-18"><a href="#cb12-18" aria-hidden="true" tabindex="-1"></a><span class="co"># (at this point, you win!)</span></span></code></pre></div>
<div class="sourceCode" id="cb12"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.c</span>
<span id="cb12-2"><a href="#cb12-2" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Drain</span> westley.c</span>
<span id="cb12-3"><a href="#cb12-3" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Dwarf</span> westley.c</span>
<span id="cb12-4"><a href="#cb12-4" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Debris</span> westley.c <span class="co"># or -Dungeon</span></span>
<span id="cb12-5"><a href="#cb12-5" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Desk</span> westley.c</span>
<span id="cb12-6"><a href="#cb12-6" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Dime</span> westley.c</span>
<span id="cb12-7"><a href="#cb12-7" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Directory</span> westley.c</span>
<span id="cb12-8"><a href="#cb12-8" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Dial</span> <span class="at">-DUNgeon0614</span> westley.c</span>
<span id="cb12-9"><a href="#cb12-9" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Drink</span> <span class="at">-Daiquiri</span> westley.c</span>
<span id="cb12-10"><a href="#cb12-10" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Daiquiri</span> westley.c</span>
<span id="cb12-11"><a href="#cb12-11" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Dwarf</span> <span class="at">-Daiquiri</span> westley.c <span class="co"># or -Drop -Down -Daiquiri</span></span>
<span id="cb12-12"><a href="#cb12-12" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Document</span> westley.c</span>
<span id="cb12-13"><a href="#cb12-13" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Depress</span> <span class="at">-Dotted</span> <span class="at">-Dog</span> westley.c</span>
<span id="cb12-14"><a href="#cb12-14" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Depress</span> <span class="at">-Dalmatian</span> westley.c <span class="co"># also accepts &quot;Dalmation&quot; [sic]</span></span>
<span id="cb12-15"><a href="#cb12-15" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Deposit</span> <span class="at">-Dime</span> westley.c</span>
<span id="cb12-16"><a href="#cb12-16" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Donut</span> westley.c</span>
<span id="cb12-17"><a href="#cb12-17" aria-hidden="true" tabindex="-1"></a> <span class="fu">cc</span> <span class="at">-Drop</span> <span class="at">-Donut</span> <span class="at">-Down</span> <span class="at">-Drain</span> westley.c <span class="co"># or -Drop -Dwarf -Donut</span></span>
<span id="cb12-18"><a href="#cb12-18" aria-hidden="true" tabindex="-1"></a> <span class="co"># (at this point, you win!)</span></span></code></pre></div>
<p>Note that the game has no real state information; you can type these
commands in any order, at any time. Also note that word order is
unimportant.</p>