improved indentation and whitespace for markdown code blocks
All code blocks in markdown have been intended by at least 4 spaces. We add `--tab-stop=8` to all `pandoc(1)` executions in order to set a better tab stop indentation, especially for tab intended code blocks. Changed `bin/pandoc-wrapper.sh` VERSION from "1.5.3 2024-03-26" to "1.6 2024-03-31". Fixed `1991/brnstnd/sorta.README.md` so that the sorta code is code blocks. Removed unneeded paragraph group in copyright in `inc/footer.default.html`. Fixed excess whitespace after list Author on entry `index.html` page. Changed `bin/output-index-author.sh` VERSION from "1.5.2 2024-03-26" to "1.6 2024-03-31". Performed `make www` to perform the above and test under macOS. TODO: Fix the problem of the initial line of code being extra intended. TODO: Fix excess whitespace around code that is inline.
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@@ -1,7 +1,7 @@
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## To build:
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```sh
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make all
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make all
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```
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@@ -14,7 +14,7 @@ code](#alternate-code) below.
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The current status of this entry is:
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```
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STATUS: known bug - please help us fix
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STATUS: known bug - please help us fix
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```
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For more detailed information see [1994 tvr bugs](../../bugs.html#1994_tvr).
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@@ -23,7 +23,7 @@ For more detailed information see [1994 tvr bugs](../../bugs.html#1994_tvr).
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## To use:
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```sh
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./tvr mode screensize/2 < colormapfile
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./tvr mode screensize/2 < colormapfile
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```
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Mode may be a value from 0 to 12.
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@@ -32,8 +32,8 @@ Mode may be a value from 0 to 12.
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## Try:
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```sh
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./try.color.sh # for colour displays
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./try.bw.sh # for Black & White displays
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./try.color.sh # for colour displays
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./try.bw.sh # for Black & White displays
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```
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@@ -45,14 +45,14 @@ The author provided us a spoiler version that might be of interest to some.
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### Alternate build:
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```sh
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make alt
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make alt
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```
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### Alternate use:
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```sh
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./tvr.alt altmode screensize/2 < colormapfile
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./tvr.alt altmode screensize/2 < colormapfile
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```
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where `altmode` `1` - `4` correspond to mode `0` - `3` in the original entry and
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@@ -62,8 +62,8 @@ where `altmode` `1` - `4` correspond to mode `0` - `3` in the original entry and
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### Alternate try:
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```sh
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./try.alt.color.sh # for colour displays
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./try.alt.bw.sh # for Black & White displays
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./try.alt.color.sh # for colour displays
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./try.alt.bw.sh # for Black & White displays
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```
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@@ -124,7 +124,7 @@ the fourth is a variation of that with more nice effects.
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### Usage:
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```sh
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./tvr mode screensize/2 < colormapfile
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./tvr mode screensize/2 < colormapfile
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```
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@@ -169,15 +169,15 @@ compatible compiler (`gcc -ansi -pedantic` will do fine).
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This entry has been tested on wide variety of machines including:
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```
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Machine OS
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------- --
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Decstation 5000/240 Ultrix 4.3A
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DECAlpha 3000/300 OSF/1 v1.3 and v2.0
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IBM RS6000 AIX v3
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SPARCStation IPX SunOS 4.1.3
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i486 Linux v1.1.8 (binarysize 3576 bytes
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using `gcc -O6 -s -N` ;)
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HP 9000/730 HP-UX
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Machine OS
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------- --
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Decstation 5000/240 Ultrix 4.3A
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DECAlpha 3000/300 OSF/1 v1.3 and v2.0
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IBM RS6000 AIX v3
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SPARCStation IPX SunOS 4.1.3
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i486 Linux v1.1.8 (binarysize 3576 bytes
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using `gcc -O6 -s -N` ;)
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HP 9000/730 HP-UX
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```
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Also, many of the X server and X library versions have been tested and the
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@@ -205,20 +205,17 @@ Well, obfuscated or not, some of the effects are very nice ;)
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Mandelbrot set is calculated from the formula
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```
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2
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Z = Z + Z
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n+1 n 0
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2
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Z = Z + Z
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n+1 n 0
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```
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and the Julia set is calculated from the formula
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```
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2
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Z = Z + C
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n+1 n
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2
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Z = Z + C
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n+1 n
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```
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where `C` is the same throughout the picture. Both calculation are finished
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+26
-30
@@ -132,8 +132,7 @@
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<h2 id="author"><a name="author"></a>Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Teemu_Rantanen">Teemu Rantanen</a><br>
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Location: <a href="../../location.html#FI">FI</a> - <em>Republic of Finland </em> (<em>Finland</em>)
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<br><br></li>
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Location: <a href="../../location.html#FI">FI</a> - <em>Republic of Finland </em> (<em>Finland</em>)</li>
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</ul>
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<!-- END: next line ends content generated by: bin/output-index-author.sh -->
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@@ -142,30 +141,30 @@ Location: <a href="../../location.html#FI">FI</a> - <em>Republic of Finland </em
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<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
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<h2 id="to-build">To build:</h2>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
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<p>The author provided a spoiler version as alt code. See <a href="#alternate-code">Alternate
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code</a> below.</p>
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<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
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<p>The current status of this entry is:</p>
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<pre><code>STATUS: known bug - please help us fix</code></pre>
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<pre><code> STATUS: known bug - please help us fix</code></pre>
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<p>For more detailed information see <a href="../../bugs.html#1994_tvr">1994 tvr bugs</a>.</p>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr</span> mode screensize/2 <span class="op"><</span> colormapfile</span></code></pre></div>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./tvr</span> mode screensize/2 <span class="op"><</span> colormapfile</span></code></pre></div>
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<p>Mode may be a value from 0 to 12.</p>
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<h2 id="try">Try:</h2>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.color.sh</span> <span class="co"># for colour displays</span></span>
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<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.bw.sh</span> <span class="co"># for Black & White displays</span></span></code></pre></div>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.color.sh</span> <span class="co"># for colour displays</span></span>
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<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.bw.sh</span> <span class="co"># for Black & White displays</span></span></code></pre></div>
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<h2 id="alternate-code">Alternate code:</h2>
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<p>The author provided us a spoiler version that might be of interest to some.</p>
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<h3 id="alternate-build">Alternate build:</h3>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
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<h3 id="alternate-use">Alternate use:</h3>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr.alt</span> altmode screensize/2 <span class="op"><</span> colormapfile</span></code></pre></div>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./tvr.alt</span> altmode screensize/2 <span class="op"><</span> colormapfile</span></code></pre></div>
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<p>where <code>altmode</code> <code>1</code> - <code>4</code> correspond to mode <code>0</code> - <code>3</code> in the original entry and
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<code>altmode 0</code> calculates Mandelbrot/Julian sets correctly.</p>
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<h3 id="alternate-try">Alternate try:</h3>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.color.sh</span> <span class="co"># for colour displays</span></span>
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<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.bw.sh</span> <span class="co"># for Black & White displays</span></span></code></pre></div>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.color.sh</span> <span class="co"># for colour displays</span></span>
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<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.alt.bw.sh</span> <span class="co"># for Black & White displays</span></span></code></pre></div>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>This entry requires the use of X11. It will form two windows (hopefully your
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window manager will ask you where to place these in your display) which you
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@@ -209,7 +208,7 @@ noise.</p>
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second is a variation of that. The third makes nice 3D-look-a-like effects and
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the fourth is a variation of that with more nice effects.</p>
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<h3 id="usage">Usage:</h3>
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<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr</span> mode screensize/2 <span class="op"><</span> colormapfile</span></code></pre></div>
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<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./tvr</span> mode screensize/2 <span class="op"><</span> colormapfile</span></code></pre></div>
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<p>The first parameter is the operating-mode of the program. There are 4 fractal
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pairs and 3 display modes, making total of 12 modes. <code>screensize</code> is half of the
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actual <code>screenlength/width</code>. I.e. if you use 128 as a second parameter, you will
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@@ -239,15 +238,15 @@ display).</p>
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highest level of optimization possible. You will also need an ANSI
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compatible compiler (<code>gcc -ansi -pedantic</code> will do fine).</p>
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<p>This entry has been tested on wide variety of machines including:</p>
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<pre><code>Machine OS
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------- --
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Decstation 5000/240 Ultrix 4.3A
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DECAlpha 3000/300 OSF/1 v1.3 and v2.0
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IBM RS6000 AIX v3
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SPARCStation IPX SunOS 4.1.3
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i486 Linux v1.1.8 (binarysize 3576 bytes
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using `gcc -O6 -s -N` ;)
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HP 9000/730 HP-UX</code></pre>
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<pre><code> Machine OS
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------- --
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Decstation 5000/240 Ultrix 4.3A
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DECAlpha 3000/300 OSF/1 v1.3 and v2.0
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IBM RS6000 AIX v3
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SPARCStation IPX SunOS 4.1.3
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i486 Linux v1.1.8 (binarysize 3576 bytes
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using `gcc -O6 -s -N` ;)
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HP 9000/730 HP-UX</code></pre>
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<p>Also, many of the X server and X library versions have been tested and the
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program should be highly portable. The program may slow down considerably on
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machines where table references are slow as the program makes extensive use of
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@@ -265,16 +264,13 @@ left out of the program because speed of animation was one of the key issues.
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Well, obfuscated or not, some of the effects are very nice ;)</p>
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<h3 id="memory-refreshment">Memory refreshment</h3>
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<p>Mandelbrot set is calculated from the formula</p>
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<pre><code>
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2
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Z = Z + Z
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n+1 n 0</code></pre>
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<pre><code> 2
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Z = Z + Z
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n+1 n 0</code></pre>
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<p>and the Julia set is calculated from the formula</p>
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<pre><code>
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2
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Z = Z + C
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n+1 n
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</code></pre>
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<pre><code> 2
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Z = Z + C
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n+1 n</code></pre>
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<p>where <code>C</code> is the same throughout the picture. Both calculation are finished
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when <code>|Z| >= 2.0</code>. For the other fractals, the basic methods are the same but
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the formula is different (look at the source ;) )</p>
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