improved indentation and whitespace for markdown code blocks
All code blocks in markdown have been intended by at least 4 spaces. We add `--tab-stop=8` to all `pandoc(1)` executions in order to set a better tab stop indentation, especially for tab intended code blocks. Changed `bin/pandoc-wrapper.sh` VERSION from "1.5.3 2024-03-26" to "1.6 2024-03-31". Fixed `1991/brnstnd/sorta.README.md` so that the sorta code is code blocks. Removed unneeded paragraph group in copyright in `inc/footer.default.html`. Fixed excess whitespace after list Author on entry `index.html` page. Changed `bin/output-index-author.sh` VERSION from "1.5.2 2024-03-26" to "1.6 2024-03-31". Performed `make www` to perform the above and test under macOS. TODO: Fix the problem of the initial line of code being extra intended. TODO: Fix excess whitespace around code that is inline.
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@@ -135,8 +135,7 @@
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Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
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<br><br></li>
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<li>Name: <a href="../../authors.html#Neil_Mix">Neil Mix</a><br>
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Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<br><br></li>
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Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
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</ul>
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<!-- END: next line ends content generated by: bin/output-index-author.sh -->
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@@ -145,17 +144,16 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
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<h2 id="to-build">To build:</h2>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> all</span></code></pre></div>
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<p>There is an alternate version available that has a key configuration that will
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be more familiar to vi(m) users and also allows one to quit. See <a href="#alternate-code">alternate
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code</a> below.</p>
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<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
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<p>The current status of this entry is:</p>
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<pre><code>STATUS: missing or dead link - please provide them</code></pre>
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<pre><code> STATUS: missing or dead link - please provide them</code></pre>
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<p>For more detailed information see <a href="../../bugs.html#1998_dloweneil">1998 dloweneil bugs</a>.</p>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a></span>
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<span id="cb3-2"><a href="#cb3-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./pootris</span> [X size of board] [Y size of board]</span></code></pre></div>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./pootris</span> [X size of board] [Y size of board]</span></code></pre></div>
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<p>Pressing <code>a</code> moves the current letter position counterclockwise/anticlockwise
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(a)round the border of the playing field.</p>
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<p>Pressing <code>s</code> moves the current letter one position clockwise around the border
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@@ -167,18 +165,18 @@ counterclockwise/anticlockwise <code>h</code> does as well; and in addition to <
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clockwise <code>l</code> does as well. Instead of using <code>d</code> to drop the letter you can do
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<code>j</code> or space. Finally to quit this version you can press <code>q</code>.</p>
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<h3 id="alternate-build">Alternate build:</h3>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span> alt</span></code></pre></div>
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<h3 id="alternate-use">Alternate use:</h3>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./pootris.alt</span> [X size of board] [Y size of board]</span></code></pre></div>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./pootris.alt</span> [X size of board] [Y size of board]</span></code></pre></div>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>Read the authors’ remarks below to find out how to play. We believe that your
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experience may mirror one of our experiences:</p>
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<pre><code>Originally, I didn't appreciate the game. Then I actually read the
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description of the controls. I started playing. I struggled.
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I spelled my first "poot". I was hooked ...</code></pre>
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<pre><code> Originally, I didn't appreciate the game. Then I actually read the
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description of the controls. I started playing. I struggled.
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I spelled my first "poot". I was hooked ...</code></pre>
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<h2 id="authors-remarks">Author’s remarks:</h2>
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<h3 id="usage">Usage</h3>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./pootris</span> [X size of board] [Y size of board]</span></code></pre></div>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./pootris</span> [X size of board] [Y size of board]</span></code></pre></div>
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<h3 id="synopsis">Synopsis</h3>
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<p>The object of this game is to spell <code>POOT</code> as much as possible. There
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is no time pressure. You’re given one letter at a time (sort of randomly
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