improved indentation and whitespace for markdown code blocks
All code blocks in markdown have been intended by at least 4 spaces. We add `--tab-stop=8` to all `pandoc(1)` executions in order to set a better tab stop indentation, especially for tab intended code blocks. Changed `bin/pandoc-wrapper.sh` VERSION from "1.5.3 2024-03-26" to "1.6 2024-03-31". Fixed `1991/brnstnd/sorta.README.md` so that the sorta code is code blocks. Removed unneeded paragraph group in copyright in `inc/footer.default.html`. Fixed excess whitespace after list Author on entry `index.html` page. Changed `bin/output-index-author.sh` VERSION from "1.5.2 2024-03-26" to "1.6 2024-03-31". Performed `make www` to perform the above and test under macOS. TODO: Fix the problem of the initial line of code being extra intended. TODO: Fix excess whitespace around code that is inline.
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@@ -132,8 +132,7 @@
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<h2 id="author"><a name="author"></a>Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Mark_Schnitzius">Mark Schnitzius</a><br>
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Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<br><br></li>
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Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em></li>
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</ul>
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<!-- END: next line ends content generated by: bin/output-index-author.sh -->
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@@ -142,11 +141,11 @@ Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
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<h2 id="to-build">To build:</h2>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span></span></code></pre></div>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span></span></code></pre></div>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op"><</span>foo <span class="kw">|</span> <span class="fu">vi</span> <span class="at">-n</span></span></code></pre></div>
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<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op"><</span>foo <span class="kw">|</span> <span class="fu">vi</span> <span class="at">-n</span></span></code></pre></div>
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<h2 id="try">Try:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./try.sh</span></span></code></pre></div>
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<p>NOTE: if you’re one of those who don’t know how to exit <code>vi</code> :-) don’t worry as
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it will exit for you.</p>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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@@ -186,7 +185,7 @@ it.)</p>
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to <code>stdin</code> when running the program. What follows is a detailed
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description of the input file format.</p>
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<p>The first line is specified thusly:</p>
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<pre><code>[duration] [timefactor]</code></pre>
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<pre><code> [duration] [timefactor]</code></pre>
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<p>The first parameter, <code>duration</code>, defines how long the animation will run. The
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second, <code>timefactor</code>, is used as sort of a fudge factor for machines that run
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too fast to see the animation. A <code>timefactor</code> of 0 means, “run the animation as
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@@ -199,7 +198,7 @@ different sprites, each up 50 by 50 in size, and with up to four
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different ‘views’ of that object, which are cycled through with
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each successive frame. Each sprite begins with a line of parameters
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of the following form:</p>
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<pre><code>[start] [end] [x] [y] [dx] [dy] [cols] [rows] [viewcount]</code></pre>
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<pre><code> [start] [end] [x] [y] [dx] [dy] [cols] [rows] [viewcount]</code></pre>
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<p>where:</p>
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<ul>
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<li><p><code>start</code> is the time at which this sprite first appears.</p></li>
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@@ -222,11 +221,11 @@ scene, the other a bit of scrolling text.</p>
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<ol type="1">
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<li>Redirect the output directly to vi, like this:</li>
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</ol>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op"><</span> input.dat <span class="kw">|</span> <span class="fu">vi</span></span></code></pre></div>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op"><</span> input.dat <span class="kw">|</span> <span class="fu">vi</span></span></code></pre></div>
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<ol start="2" type="1">
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<li>Redirect the output to a file, like this:</li>
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</ol>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./schnitzi</span> <span class="op"><</span> input.dat <span class="op">></span> output.dat</span></code></pre></div>
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<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./schnitzi</span> <span class="op"><</span> input.dat <span class="op">></span> output.dat</span></code></pre></div>
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<p>Then, open the output file, select the text, and copy it
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to your system pasteboard/cut/selection buffer and paste
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it into vi. The paste is NOT the vi paste command, but
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