improved indentation and whitespace for markdown code blocks
All code blocks in markdown have been intended by at least 4 spaces. We add `--tab-stop=8` to all `pandoc(1)` executions in order to set a better tab stop indentation, especially for tab intended code blocks. Changed `bin/pandoc-wrapper.sh` VERSION from "1.5.3 2024-03-26" to "1.6 2024-03-31". Fixed `1991/brnstnd/sorta.README.md` so that the sorta code is code blocks. Removed unneeded paragraph group in copyright in `inc/footer.default.html`. Fixed excess whitespace after list Author on entry `index.html` page. Changed `bin/output-index-author.sh` VERSION from "1.5.2 2024-03-26" to "1.6 2024-03-31". Performed `make www` to perform the above and test under macOS. TODO: Fix the problem of the initial line of code being extra intended. TODO: Fix excess whitespace around code that is inline.
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@@ -1,7 +1,7 @@
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## To build:
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```sh
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make
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make
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```
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@@ -10,7 +10,7 @@ make
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The current status of this entry is:
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```
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STATUS: INABIAF - please **DO NOT** fix
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STATUS: INABIAF - please **DO NOT** fix
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```
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For more detailed information see [2020 ferguson1 bugs](../../bugs.html#2020_ferguson1).
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@@ -19,8 +19,8 @@ For more detailed information see [2020 ferguson1 bugs](../../bugs.html#2020_fer
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## To use:
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```sh
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WAIT=N WALLS=[01] EVADE=N SIZE=N MAXSIZE=N GROW=N SHEDS=N SHED=N CANNIBAL=[01] ./prog
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# start pressing some arrow keys
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WAIT=N WALLS=[01] EVADE=N SIZE=N MAXSIZE=N GROW=N SHEDS=N SHED=N CANNIBAL=[01] ./prog
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# start pressing some arrow keys
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```
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where `N` is a number and `[01]` is either `1` or `0` (or more correctly zero
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@@ -88,25 +88,25 @@ and non-zero).
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## Try:
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```sh
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make test
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make test
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WAIT=75 WALLS=1 CANNIBAL=1 ./prog
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WAIT=75 WALLS=1 CANNIBAL=1 ./prog
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./prog
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./prog
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SIZE=-1 ./prog
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SIZE=-1 ./prog
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CANNIBAL=1 WALLS=1 WAIT=50 EVADE=200 ./prog
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CANNIBAL=1 WALLS=1 WAIT=50 EVADE=200 ./prog
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WAIT=75 GROW=-1 SIZE=5 CANNIBAL=1 ./prog
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WAIT=75 GROW=-1 SIZE=5 CANNIBAL=1 ./prog
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CANNIBAL=1 WALLS=1 WAIT=0 EVADE=1 MAXSIZE=10 ./prog
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CANNIBAL=1 WALLS=1 WAIT=0 EVADE=1 MAXSIZE=10 ./prog
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./play
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# allows you to configure colours and has various pre-configured gameplay modes
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./play
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# allows you to configure colours and has various pre-configured gameplay modes
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./snake-colours
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# allows for configuring colours
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./snake-colours
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# allows for configuring colours
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```
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@@ -212,7 +212,7 @@ Because all IOCCC entries should have a man page I have included one (even
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though much of it is what's also above). To render try:
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```sh
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man ./snake.1
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man ./snake.1
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```
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The [COMPILING.html](COMPILING.html) file has a few portability
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