Update 2020/ferguson[12]
Surprise, surprise there are more updates on my entries! :-) But to be fair to me there were some important fixes and I had not really gone through the README files of these entries (I still didn't go through all of them thoroughly and probably won't since I'm far too concise :-) :-)). In fact some of these problems broke some of the features of some of the entries. In 2020/ferguson1: termcaps must be compiled by make all. It also needed a make test rule that runs ./termcaps. As well it needed a play and snake-colours rule which copies and chmod +x the respective .sh files. There were some typo fixes here and there as well as (I hope) a bit clearer wording. Some out of date things were changed.
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@@ -71,7 +71,7 @@ for the input keys.</p>
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<li><p><a href="#preset">Automate the above gameplay modes</a></p></li>
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</ul>
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</li>
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<li><p><a href="#variables">Game variables</a></p>
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<li><p><a href="#variables">Notes about some of the game variables</a></p>
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<ul>
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<li><p><a href="#wait">WAIT - Snake speed</a></p></li>
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@@ -769,14 +769,14 @@ you choose uses then the script will override what you pass in.</p>
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<pre><code> WALLS=0 ./play.sh
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</code></pre>
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<h1>6. <a name="variables" href="#toc">Game variables</a></h1>
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<h1>6. <a name="variables" href="#toc">Notes about some of the game variables</a></h1>
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<p>The game variables can be used for a variety of things including different
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gameplay modes as above but here are some notes about a few of them.</p>
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gameplay modes (as shown above) but here are some notes about a few of them.</p>
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<h2><a name="wait" href="#toc">WAIT: Snake speed</a></h2>
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<p>Besides the different game modes if you find it too fast/slow you can change it
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<p>Besides the different game modes, if you find it too fast/slow you can change it
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to a value that’s better for you. Remember it’s a wait time so if you want the
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snake to move slower you have to increase the wait time!</p>
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