force use of pandoc version >= 3.1.12.2

The `bin/pandoc-wrapper.sh` tool will verify that the ssytem
has a recent enough version of `pandoc(1)`.

We explain why we insist on `pandoc(1)`. version >= 3.1.12.2
in comments where the $PANDOC_MIN_VERSION is set.

Added `--wrap=preserve` as a default argument to `pandoc(1)`.
While this change will impact every HTML file generated,
we believe this will improve the ability of someone to look
at the generated HTML and correlate with the original markdown.

Changed `bin/pandoc-wrapper.sh` VERSION from "1.4.2 2024-03-17"
to "1.4.3 2024-03-18".

Performed `make www` to achieve all of the above and to generate
HTML using the new  `--wrap=preserve` `pandoc(1)` mode.
This commit is contained in:
Landon Curt Noll committed 2024-03-18 01:26:39 -07:00
1 parent 9eb7a54e9f
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@@ -130,8 +130,8 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Daniel_Vik">Daniel Vik</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of
America</em> (<em>United States</em>) <br><br></li>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
</ul>
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@@ -156,16 +156,14 @@ America</em> (<em>United States</em>) <br><br></li>
modes/options.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Daniel Vik has presented a tour de force feature rich X11-based
racing game that fit within the contest size limits. Take a glance at
the feature list he provided below. Amazing!</p>
<p>The author posted a video of this on YouTube: <a
href="https://www.youtube.com/watch?v=xTseqWCtAUA"
class="uri">https://www.youtube.com/watch?v=xTseqWCtAUA</a>.</p>
racing game that fit within the contest size limits. Take a
glance at the feature list he provided below. Amazing!</p>
<p>The author posted a video of this on YouTube:
<a href="https://www.youtube.com/watch?v=xTseqWCtAUA" class="uri">https://www.youtube.com/watch?v=xTseqWCtAUA</a>.</p>
<p>Happy touring on the road and in the code!</p>
<h2 id="authors-remarks">Author’s remarks:</h2>
<h3 id="features">Features</h3>
<p>This program is a complete car race game with a lot of nice
features:</p>
<p>This program is a complete car race game with a lot of nice features:</p>
<ul>
<li><p>Drive on a road in a 3D landscape with hills and curves.</p></li>
<li><p>Mountains in the horizon.</p></li>
@@ -174,8 +172,7 @@ features:</p>
<li><p>Snow when driving in the winter.</p></li>
<li><p>Slippery road when driving in the winter.</p></li>
<li><p>When driving off the road, the car slows down to a halt.</p></li>
<li><p>Three different race tracks that takes about one minute to
complete.</p></li>
<li><p>Three different race tracks that takes about one minute to complete.</p></li>
<li><p>Speedometer.</p></li>
<li><p>Computer driven opponent cars.</p></li>
<li><p>Collision detection when driving into other cars.</p></li>
@@ -183,9 +180,9 @@ complete.</p></li>
<li><p>The best lap time is stored as reference.</p></li>
</ul>
<h3 id="build-and-run">Build and Run</h3>
<p>Compile the source code and link X libraries if necessary. The
program takes three options which have to be typed in a specific order
as described below.</p>
<p>Compile the source code and link X libraries if necessary.
The program takes three options which have to be typed in a specific
order as described below.</p>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">Usage:</span> ./vik1 <span class="pp">[</span><span class="st">&#39;a&#39;</span><span class="pp">][</span><span class="st">&#39;d&#39;</span><span class="pp">][</span><span class="ss">#</span><span class="pp">]</span></span>
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a></span>
<span id="cb4-3"><a href="#cb4-3" aria-hidden="true" tabindex="-1"></a><span class="ex">a</span> <span class="at">-</span> Advanced racing in a winter landscape</span>
@@ -201,86 +198,64 @@ $ ./vik1 3 Run track 3 at daytime in the summer
$ ./vik1 d3 Run track 3 at night in the summer
$ ./vik1 ad2 Run track 2 at night in the winter</code></pre>
<p>Note that the order in which the argument characters are entered is
important. It is for example not possible to type
<code>./vik1 da</code>. (Well it is possible, but the result will not be
as expected.)</p>
important. It is for example not possible to type <code>./vik1 da</code>. (Well it is
possible, but the result will not be as expected.)</p>
<p>The space key accelerates the car. Releasing the space key slowly
reduces the speed. The left and right arrow keys are used to steer the
car.</p>
<h3 id="obfuscation">Obfuscation</h3>
<p>The main obfuscation is the fact that the program is extremely
compact. There are a few things I didn’t want to do, e.g. define
<code>#define</code> to a single letter to save some space, or to remove
casts to save some space.</p>
<p>The program uses a lot of variables. In fact, all letters
<code>a-z</code> are used and most letters <code>A-Z</code>.</p>
<p>The constants are chosen very carefully and they have multiple
purposes, e.g. a constant can be both the length of the track and a
color.</p>
<p>Most of the code is kept inside five <code>for</code> loops each
without a body. Each <code>for</code> loop does many things. One
<code>for</code> loop draws all cars by restarting a couple of times.
Another draws the road, mountains, and the sun.</p>
<p><code>main()</code> is called recursively. The return value and
output depends on the arguments. <code>main()</code> can return the
current time, draw lines and of course be the entry point of the
application.</p>
<p>The program frequently uses the <code>?:</code> operator mainly to
save space but it makes the program more obscure.</p>
<p>The main obfuscation is the fact that the program is extremely compact.
There are a few things I didn’t want to do, e.g. define <code>#define</code> to a
single letter to save some space, or to remove casts to save some space.</p>
<p>The program uses a lot of variables. In fact, all letters <code>a-z</code> are used
and most letters <code>A-Z</code>.</p>
<p>The constants are chosen very carefully and they have multiple purposes,
e.g. a constant can be both the length of the track and a color.</p>
<p>Most of the code is kept inside five <code>for</code> loops each without a body. Each <code>for</code>
loop does many things. One <code>for</code> loop draws all cars by restarting a
couple of times. Another draws the road, mountains, and the sun.</p>
<p><code>main()</code> is called recursively. The return value and output depends on the
arguments. <code>main()</code> can return the current time, draw lines and of course be
the entry point of the application.</p>
<p>The program frequently uses the <code>?:</code> operator mainly to save space but it
makes the program more obscure.</p>
<h3 id="compiler-warnings">Compiler warnings</h3>
<p>There are no compiler warnings when compiling with <code>-ansi</code>
but there are many warnings from lclint. Mainly because the program is
very optimized for code size.</p>
<p>There are no compiler warnings when compiling with <code>-ansi</code> but there are
many warnings from lclint. Mainly because the program is very
optimized for code size.</p>
<h3 id="limitations">Limitations</h3>
<p>The program only compiles and runs on X based systems.</p>
<p>The program requires a display with 24 bit color depth. It also
assumes that the byte order of the colors are as on my Linux PC. That
is, The colors are represented by a 32 bit value where the bytes (from
high to low) are <code>{ 0, RED, GREEN, BLUE }</code>.</p>
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
License:</h2>
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
Reserved. You are free to share and adapt this file under the terms of
this license:</p>
<p>The program requires a display with 24 bit color depth. It also assumes
that the byte order of the colors are as on my Linux PC. That is, The
colors are represented by a 32 bit value where the bytes (from high to
low) are <code>{ 0, RED, GREEN, BLUE }</code>.</p>
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0 License:</h2>
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
You are free to share and adapt this file under the terms of this license:</p>
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
<p>For more information, see:
https://creativecommons.org/licenses/by-sa/4.0/</p>
<p>For more information, see: https://creativecommons.org/licenses/by-sa/4.0/</p>
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<h1 id="inventory-for-2004vik1"><a name="inventory"></a>Inventory for
2004/vik1</h1>
<h1 id="inventory-for-2004vik1"><a name="inventory"></a>Inventory for 2004/vik1</h1>
<p><a href="#top">Jump to top</a></p>
<h2 id="primary-files">Primary files</h2>
<ul>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/vik1.c">vik1.c</a>
- entry source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/Makefile">Makefile</a>
- entry Makefile</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/vik1.orig.c">vik1.orig.c</a>
- original source</li>
<li><a href="2004_vik1.tar.bz2">2004_vik1.tar.bz2</a> - download entry
source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/vik1.c">vik1.c</a> - entry source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/Makefile">Makefile</a> - entry Makefile</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/vik1.orig.c">vik1.orig.c</a> - original source</li>
<li><a href="2004_vik1.tar.bz2">2004_vik1.tar.bz2</a> - download entry source</li>
</ul>
<h2 id="secondary-files">Secondary files</h2>
<ul>
<li><a href="index.html">index.html</a> - entry home page</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/.entry.json">.entry.json</a>
- description of entry in JSON</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/.gitignore">.gitignore</a>
- list of files that should not be committed under git</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/.entry.json">.entry.json</a> - description of entry in JSON</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
<li><a href=".path">.path</a> - directory path from top directory</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/README.md">README.md</a>
- markdown source for index.html</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik1/README.md">README.md</a> - markdown source for index.html</li>
</ul>
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