force use of pandoc version >= 3.1.12.2
The `bin/pandoc-wrapper.sh` tool will verify that the ssytem has a recent enough version of `pandoc(1)`. We explain why we insist on `pandoc(1)`. version >= 3.1.12.2 in comments where the $PANDOC_MIN_VERSION is set. Added `--wrap=preserve` as a default argument to `pandoc(1)`. While this change will impact every HTML file generated, we believe this will improve the ability of someone to look at the generated HTML and correlate with the original markdown. Changed `bin/pandoc-wrapper.sh` VERSION from "1.4.2 2024-03-17" to "1.4.3 2024-03-18". Performed `make www` to achieve all of the above and to generate HTML using the new `--wrap=preserve` `pandoc(1)` mode.
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@@ -130,8 +130,8 @@
|
||||
<h2 id="author"><a name="author"></a>Author:</h2>
|
||||
<ul>
|
||||
<li>Name: <a href="../../authors.html#Daniel_Vik">Daniel Vik</a><br>
|
||||
Location: <a href="../../location.html#US">US</a> - <em>United States of
|
||||
America</em> (<em>United States</em>) <br><br></li>
|
||||
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
|
||||
<br><br></li>
|
||||
</ul>
|
||||
|
||||
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
|
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@@ -144,178 +144,143 @@ America</em> (<em>United States</em>) <br><br></li>
|
||||
<h2 id="to-use">To use:</h2>
|
||||
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik2</span></span></code></pre></div>
|
||||
<h2 id="judges-remarks">Judges’ remarks:</h2>
|
||||
<p>The fun thing about <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">CPP</a> abuses is
|
||||
that, in most cases, running the <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">preprocessor</a> on
|
||||
them doesn’t help you decipher the obfuscated code. That’s assuming your
|
||||
preprocessor can take it at all.</p>
|
||||
<p>The fun thing about <a href="https://en.wikipedia.org/wiki/C_preprocessor">CPP</a> abuses
|
||||
is that, in most cases, running the
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">preprocessor</a> on them doesn’t
|
||||
help you decipher the obfuscated code. That’s assuming your preprocessor can
|
||||
take it at all.</p>
|
||||
<h2 id="authors-remarks">Author’s remarks:</h2>
|
||||
<h3 id="introduction">Introduction</h3>
|
||||
<p>It’s been a while since the last <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>
|
||||
killer won the IOCCC. I thought it was time to relive hour long compile
|
||||
times so I made a program that does (almost) all computation in the
|
||||
pre-processor. The program even causes <code>gcc</code> (and other
|
||||
pre-processors) to crash when configured to do maximum number of
|
||||
computations. The default configuration of the <a
|
||||
href="Makefile">Makefile</a> is set to make the program compile in a not
|
||||
too long time.</p>
|
||||
<p>I’ve got <code>cpp</code> to crash in a couple of different ways.
|
||||
Most common is to get a segmentation fault, but a couple of times it
|
||||
just got stuck in some infinite loop.</p>
|
||||
<p>I actually had to write my own <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a> to
|
||||
verify that the program was doing the right thing…</p>
|
||||
<p>It’s been a while since the last
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a> killer won the
|
||||
IOCCC. I thought it was time to relive hour long compile times so I made a
|
||||
program that does (almost) all computation in the pre-processor. The program
|
||||
even causes <code>gcc</code> (and other pre-processors) to crash when configured to do
|
||||
maximum number of computations. The default configuration of the
|
||||
<a href="Makefile">Makefile</a> is set to make the program compile in a not too long time.</p>
|
||||
<p>I’ve got <code>cpp</code> to crash in a couple of different ways. Most common is to
|
||||
get a segmentation fault, but a couple of times it just got stuck in
|
||||
some infinite loop.</p>
|
||||
<p>I actually had to write my own
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a> to verify that the
|
||||
program was doing the right thing…</p>
|
||||
<p>Since it takes a very long time to compile the program, there is a
|
||||
symbol that can be defined to shorten the compile time and avoid
|
||||
compiler errors.</p>
|
||||
<h3 id="features">Features</h3>
|
||||
<p>The program implements an 11-bit <a
|
||||
href="https://en.wikipedia.org/wiki/Arithmetic_logic_unit">ALU</a> in
|
||||
the <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>.
|
||||
The ALU has two <a
|
||||
href="https://en.wikipedia.org/wiki/Processor_register">registers</a>,
|
||||
<code>X</code> and <code>Y</code>, for calculations and one status
|
||||
register <code>SR</code>. Each bit in the registers are represented by
|
||||
one symbol that are either defined or undefined.</p>
|
||||
<p>The program implements an 11-bit
|
||||
<a href="https://en.wikipedia.org/wiki/Arithmetic_logic_unit">ALU</a> in the
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>. The ALU has two
|
||||
<a href="https://en.wikipedia.org/wiki/Processor_register">registers</a>, <code>X</code> and <code>Y</code>, for
|
||||
calculations and one status register <code>SR</code>. Each bit in the registers are
|
||||
represented by one symbol that are either defined or undefined.</p>
|
||||
<p>The ALU has six instructions:</p>
|
||||
<ul>
|
||||
<li><p><code>CLR_X</code> - Clear <a
|
||||
href="https://en.wikipedia.org/wiki/Processor_register">register</a>
|
||||
<code>X</code>.</p></li>
|
||||
<li><p><code>CLR_Y</code> - Clear <a
|
||||
href="https://en.wikipedia.org/wiki/Processor_register">register</a>
|
||||
<code>Y</code>.</p></li>
|
||||
<li><p><code>ADD</code> - Calculates <code>X</code> + <code>Y</code> and
|
||||
stores the result in <code>X</code>. If the result is larger than 11
|
||||
bits, the <a href="https://en.wikipedia.org/wiki/Carry_flag">CARRY
|
||||
bit</a> in <code>SR</code> is set otherwise the <code>CARRY</code> bit
|
||||
is cleared.</p></li>
|
||||
<li><p><code>SUB</code> - Calculates <code>X</code> - <code>Y</code> and
|
||||
stores the result in <code>X</code>. If <code>Y</code> was larger than
|
||||
<code>X</code>, the <a
|
||||
href="https://en.wikipedia.org/wiki/Carry_flag">CARRY bit</a> in
|
||||
<code>SR</code> is set otherwise the <code>CARRY</code> bit is
|
||||
cleared.</p></li>
|
||||
<li><p><code>TST</code> - If <code>X</code> == <code>Y</code> the
|
||||
<code>EQ</code> bit in <code>SR</code> is set, otherwise the
|
||||
<code>EQ</code> bit is cleared. If <code>X</code> < <code>Y</code>
|
||||
the <code>LT</code> bit in <code>SR</code> is set, otherwise the
|
||||
<code>LT</code> bit is cleared.</p></li>
|
||||
<li><p><code>INC2</code> - Calculates <code>X</code> + 2 and stores the
|
||||
result in <code>X</code>. The <a
|
||||
href="https://en.wikipedia.org/wiki/Carry_flag">CARRY bit</a> is handled
|
||||
as in the <code>ADD</code> instruction.</p></li>
|
||||
<li><p><code>CLR_X</code> - Clear <a href="https://en.wikipedia.org/wiki/Processor_register">register</a> <code>X</code>.</p></li>
|
||||
<li><p><code>CLR_Y</code> - Clear <a href="https://en.wikipedia.org/wiki/Processor_register">register</a> <code>Y</code>.</p></li>
|
||||
<li><p><code>ADD</code> - Calculates <code>X</code> + <code>Y</code> and stores the result in <code>X</code>. If the result
|
||||
is larger than 11 bits, the <a href="https://en.wikipedia.org/wiki/Carry_flag">CARRY
|
||||
bit</a> in <code>SR</code> is set otherwise
|
||||
the <code>CARRY</code> bit is cleared.</p></li>
|
||||
<li><p><code>SUB</code> - Calculates <code>X</code> - <code>Y</code> and stores the result in <code>X</code>. If <code>Y</code> was larger
|
||||
than <code>X</code>, the <a href="https://en.wikipedia.org/wiki/Carry_flag">CARRY bit</a>
|
||||
in <code>SR</code> is set otherwise the <code>CARRY</code> bit is cleared.</p></li>
|
||||
<li><p><code>TST</code> - If <code>X</code> == <code>Y</code> the <code>EQ</code> bit in <code>SR</code> is set, otherwise the <code>EQ</code> bit is
|
||||
cleared. If <code>X</code> < <code>Y</code> the <code>LT</code> bit in <code>SR</code> is set, otherwise the <code>LT</code>
|
||||
bit is cleared.</p></li>
|
||||
<li><p><code>INC2</code> - Calculates <code>X</code> + 2 and stores the result in <code>X</code>. The <a href="https://en.wikipedia.org/wiki/Carry_flag">CARRY
|
||||
bit</a> is handled as in the
|
||||
<code>ADD</code> instruction.</p></li>
|
||||
</ul>
|
||||
<p>Internally the <a
|
||||
href="https://en.wikipedia.org/wiki/Arithmetic_logic_unit">ALU</a>
|
||||
implements a one bit adder with a carry in and carry out. This adder is
|
||||
the core of the ALU. The <code>ADD</code> instruction uses the one bit
|
||||
adder to create the 11-bit adder. The <code>SUB</code> instruction is
|
||||
implemented by adding <code>~Y</code> to <code>X</code> and then add 1.
|
||||
Finally the <code>TST</code> instruction calculates <code>X-Y</code> and
|
||||
checks the result and the <a
|
||||
href="https://en.wikipedia.org/wiki/Carry_flag">CARRY bit</a> in the
|
||||
<code>SR</code> <a
|
||||
href="https://en.wikipedia.org/wiki/Processor_register">register</a> to
|
||||
set the <code>EQ</code> and <code>LT</code> bits.</p>
|
||||
<p>All calculations are made using only <code>#ifdef</code>,
|
||||
<code>#ifndef</code>, <code>#else</code>, <code>#endif</code>,
|
||||
<code>#define</code> and <code>#undef</code>. I never assign a value to
|
||||
a defined symbol. The logic is done by assuming that a defined symbol is
|
||||
1 and an undefined symbol is 0. (I guess this means that I have
|
||||
unlimited memory as long as I only store zeroes (!)).</p>
|
||||
<p>The application that uses the <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a> <a
|
||||
href="https://en.wikipedia.org/wiki/Arithmetic_logic_unit">ALU</a> is a
|
||||
<a href="https://en.wikipedia.org/wiki/Prime_number">prime number</a>
|
||||
<p>Internally the <a href="https://en.wikipedia.org/wiki/Arithmetic_logic_unit">ALU</a>
|
||||
implements a one bit adder with a carry in and carry out. This adder is the core
|
||||
of the ALU. The <code>ADD</code> instruction uses the one bit adder to create the 11-bit
|
||||
adder. The <code>SUB</code> instruction is implemented by adding <code>~Y</code> to <code>X</code> and then add 1.
|
||||
Finally the <code>TST</code> instruction calculates <code>X-Y</code> and checks the result and the
|
||||
<a href="https://en.wikipedia.org/wiki/Carry_flag">CARRY bit</a> in the <code>SR</code>
|
||||
<a href="https://en.wikipedia.org/wiki/Processor_register">register</a> to set the <code>EQ</code> and
|
||||
<code>LT</code> bits.</p>
|
||||
<p>All calculations are made using only <code>#ifdef</code>, <code>#ifndef</code>, <code>#else</code>, <code>#endif</code>,
|
||||
<code>#define</code> and <code>#undef</code>. I never assign a value to a defined symbol. The
|
||||
logic is done by assuming that a defined symbol is 1 and an undefined
|
||||
symbol is 0. (I guess this means that I have unlimited memory as long as
|
||||
I only store zeroes (!)).</p>
|
||||
<p>The application that uses the
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>
|
||||
<a href="https://en.wikipedia.org/wiki/Arithmetic_logic_unit">ALU</a> is a <a href="https://en.wikipedia.org/wiki/Prime_number">prime
|
||||
number</a>
|
||||
generator. The application uses the same pre-processor directives.
|
||||
Needed variables are stored in memory represented by one defined or
|
||||
undefined symbol per bit. When doing arithmetics, the variables are
|
||||
loaded into the <code>X</code> and <code>Y</code> registers by defining
|
||||
/ undefining the <code>X</code> and <code>Y</code> <a
|
||||
href="https://en.wikipedia.org/wiki/Processor_register">register</a>
|
||||
bits. Then the calculation is made and the result is moved back to the
|
||||
memory.</p>
|
||||
<p>The choice of application may be a bit unfortunate since we’ve
|
||||
already seen a winning entry calculating <a
|
||||
href="https://en.wikipedia.org/wiki/Prime_number">prime numbers</a> in
|
||||
the <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>.
|
||||
There is a big difference though. The <a
|
||||
href="../../1988/applin/index.html">1988/applin</a> entry uses pre-
|
||||
loaded into the <code>X</code> and <code>Y</code> registers by defining / undefining the <code>X</code> and <code>Y</code>
|
||||
<a href="https://en.wikipedia.org/wiki/Processor_register">register</a> bits. Then the
|
||||
calculation is made and the result is moved back to the memory.</p>
|
||||
<p>The choice of application may be a bit unfortunate since we’ve already
|
||||
seen a winning entry calculating <a href="https://en.wikipedia.org/wiki/Prime_number">prime
|
||||
numbers</a> in the
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>.
|
||||
There is a big difference though. The <a href="../../1988/applin/index.html">1988/applin</a> entry uses pre-
|
||||
processor arithmetic (in a very nice way though). This program only
|
||||
defines and undefines symbols in a well defined ;) way and doesn’t do
|
||||
any pre-processor arithmetics.</p>
|
||||
<p>The reason why I chose to do a <a
|
||||
href="https://en.wikipedia.org/wiki/Prime_number">prime number</a>
|
||||
application is that the algorithm can be written to do a lot of
|
||||
calculations without a lot of nesting (GNU <code>cpp</code> allows only
|
||||
200 nested includes).</p>
|
||||
<p>The reason why I chose to do a <a href="https://en.wikipedia.org/wiki/Prime_number">prime
|
||||
number</a> application is that the
|
||||
algorithm can be written to do a lot of calculations without a lot of nesting
|
||||
(GNU <code>cpp</code> allows only 200 nested includes).</p>
|
||||
<h3 id="build-and-run">Build and Run</h3>
|
||||
<p>First, do a first pre-processing of the initial definitions. The
|
||||
<code>FNAME</code> symbol must be defined to the name of the output
|
||||
file. If you want to speed up the compilation, define the
|
||||
<code>STOP</code> symbol to anything from <code>_3</code> to
|
||||
<code>_10</code>. (The default value is <code>_10</code> which will make
|
||||
the compilation take some time.) Prime numbers up to <code>2^STOP</code>
|
||||
will be calculated.</p>
|
||||
<p>First, do a first pre-processing of the initial definitions. The <code>FNAME</code>
|
||||
symbol must be defined to the name of the output file. If you want to
|
||||
speed up the compilation, define the <code>STOP</code> symbol to anything from <code>_3</code> to
|
||||
<code>_10</code>. (The default value is <code>_10</code> which will make the compilation take some
|
||||
time.) Prime numbers up to <code>2^STOP</code> will be calculated.</p>
|
||||
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cpp</span> <span class="st">'-DSTOP=_5'</span> <span class="st">'-DFNAME="tmp1.c"'</span> prog.c tmp1.c</span></code></pre></div>
|
||||
<p>Then use <code>cpp</code> or any other <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a> to
|
||||
do the actual work. This will take some time….</p>
|
||||
<p>Then use <code>cpp</code> or any other
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a> to do the actual
|
||||
work. This will take some time….</p>
|
||||
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cpp</span> tmp1.c <span class="op">></span> tmp2.c</span></code></pre></div>
|
||||
<p>Finally compile the pre-processed file</p>
|
||||
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-O</span> tmp2.c <span class="at">-o</span> prog</span></code></pre></div>
|
||||
<p>Then run the program to reveal all prime numbers up to 32 (if you
|
||||
used <code>STOP=_5</code> as above):</p>
|
||||
<p>Then run the program to reveal all prime numbers up to 32 (if you used
|
||||
<code>STOP=_5</code> as above):</p>
|
||||
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik2</span></span></code></pre></div>
|
||||
<h3 id="verification">Verification</h3>
|
||||
<p>I wasn’t able to compile the full program which calculates <a
|
||||
href="https://en.wikipedia.org/wiki/Prime_number">prime numbers</a> up
|
||||
to 1024 using GNU <code>cpp</code> (or any other <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>)
|
||||
so I had to write my own. Knowing how the program works it was quite
|
||||
easy to reduce the compilation time from several hours to about one
|
||||
second. I also added some statistics to my home made pre-processor and I
|
||||
found that calculating prime numbers up to 1024 makes the program
|
||||
include itself over 6.8 million times (see the statistics table
|
||||
below).</p>
|
||||
<p>I wasn’t able to compile the full program which calculates <a href="https://en.wikipedia.org/wiki/Prime_number">prime
|
||||
numbers</a> up to 1024 using GNU <code>cpp</code>
|
||||
(or any other <a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>) so
|
||||
I had to write my own. Knowing how the program works it was quite easy to reduce
|
||||
the compilation time from several hours to about one second. I also added some
|
||||
statistics to my home made pre-processor and I found that calculating prime
|
||||
numbers up to 1024 makes the program include itself over 6.8 million times (see
|
||||
the statistics table below).</p>
|
||||
<h3 id="obfuscation">Obfuscation</h3>
|
||||
<p>Well, since 98.5% of the program is <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">preprocessor</a>
|
||||
directives, the main obfuscation is the use of preprocessor
|
||||
directives.</p>
|
||||
<p>Doing arithmetics without actually using any arithmetic operations
|
||||
makes the program quite hard to follow.</p>
|
||||
<p>In order to actually do the calculations, the program includes itself
|
||||
a lot.</p>
|
||||
<p>The symbol names are made as short as possible to meet the space
|
||||
limits. This of course adds to the obfuscation (even though the program
|
||||
is quite obfuscated with longer, readable macro names.</p>
|
||||
<p>Well, since 98.5% of the program is
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">preprocessor</a> directives, the
|
||||
main obfuscation is the use of preprocessor directives.</p>
|
||||
<p>Doing arithmetics without actually using any arithmetic operations makes
|
||||
the program quite hard to follow.</p>
|
||||
<p>In order to actually do the calculations, the program includes itself a
|
||||
lot.</p>
|
||||
<p>The symbol names are made as short as possible to meet the space limits.
|
||||
This of course adds to the obfuscation (even though the program is
|
||||
quite obfuscated with longer, readable macro names.</p>
|
||||
<p>Finally, I made the 1.5% C code a bit harder to read by breaking all
|
||||
lines after three characters.</p>
|
||||
<p>The program has 1029 lines which makes it the longest entry (so
|
||||
far).</p>
|
||||
<p>Even though the pre-processed and indented output is easier to read,
|
||||
it is quite hard to find the code in it. The size of the pre-processed
|
||||
file is several Mb when using GNU <code>cpp</code>.</p>
|
||||
<p>The program has 1029 lines which makes it the longest entry (so far).</p>
|
||||
<p>Even though the pre-processed and indented output is easier to read, it
|
||||
is quite hard to find the code in it. The size of the pre-processed file
|
||||
is several Mb when using GNU <code>cpp</code>.</p>
|
||||
<h3 id="limitations">Limitations</h3>
|
||||
<p>In order to fit the program within the space limits, I had to define
|
||||
the <code>#define</code>, <code>#endif</code>, and some other directives
|
||||
as single character symbols. This does not compile on all <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processors</a>
|
||||
but using GNU <code>cpp</code> as a first compilation step solves
|
||||
this.</p>
|
||||
<p>In order to fit the program within the space limits, I had to define the
|
||||
<code>#define</code>, <code>#endif</code>, and some other directives as single character symbols.
|
||||
This does not compile on all
|
||||
<a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processors</a> but using GNU
|
||||
<code>cpp</code> as a first compilation step solves this.</p>
|
||||
<h3 id="statistics">Statistics</h3>
|
||||
<p>The table below contains some interesting statistics about the
|
||||
compilation of the program. The intermediate file size is the size of
|
||||
the output file of the <code>cpp</code> <a
|
||||
href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>.
|
||||
The times taken to pre-process the program were measured using GNU
|
||||
<code>cpp</code> on my 2.0MHz P4 with 512Mb ram and a lot of disk.</p>
|
||||
<p>The table below contains some interesting statistics about the compilation of
|
||||
the program. The intermediate file size is the size of the output file of the
|
||||
<code>cpp</code> <a href="https://en.wikipedia.org/wiki/C_preprocessor">pre-processor</a>. The times
|
||||
taken to pre-process the program were measured using GNU <code>cpp</code> on my 2.0MHz P4
|
||||
with 512Mb ram and a lot of disk.</p>
|
||||
<pre><code> Generated Recursive Max nest Intermediate
|
||||
Level prime nrs includes count file size Time
|
||||
|
||||
@@ -329,56 +294,35 @@ The times taken to pre-process the program were measured using GNU
|
||||
_10 < 1024 6 826 389 114 63 782 912(*) 2h 47'58"(*)
|
||||
|
||||
(*) Before cpp crashed.</code></pre>
|
||||
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
|
||||
License:</h2>
|
||||
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
|
||||
Reserved. You are free to share and adapt this file under the terms of
|
||||
this license:</p>
|
||||
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0 License:</h2>
|
||||
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
|
||||
You are free to share and adapt this file under the terms of this license:</p>
|
||||
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
|
||||
<p>For more information, see:
|
||||
https://creativecommons.org/licenses/by-sa/4.0/</p>
|
||||
<p>For more information, see: https://creativecommons.org/licenses/by-sa/4.0/</p>
|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
<h1 id="inventory-for-2004vik2"><a name="inventory"></a>Inventory for
|
||||
2004/vik2</h1>
|
||||
<h1 id="inventory-for-2004vik2"><a name="inventory"></a>Inventory for 2004/vik2</h1>
|
||||
<p><a href="#top">Jump to top</a></p>
|
||||
<h2 id="primary-files">Primary files</h2>
|
||||
<ul>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2.c">vik2.c</a>
|
||||
- entry source</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/Makefile">Makefile</a>
|
||||
- entry Makefile</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2.orig.c">vik2.orig.c</a>
|
||||
- original source</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2.possible.cat.death.c">vik2.possible.cat.death.c</a>
|
||||
- include file for entry source</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2_1.c">vik2_1.c</a>
|
||||
- include file for entry source</li>
|
||||
<li><a href="2004_vik2.tar.bz2">2004_vik2.tar.bz2</a> - download entry
|
||||
source</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2.c">vik2.c</a> - entry source</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/Makefile">Makefile</a> - entry Makefile</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2.orig.c">vik2.orig.c</a> - original source</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2.possible.cat.death.c">vik2.possible.cat.death.c</a> - include file for entry source</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/vik2_1.c">vik2_1.c</a> - include file for entry source</li>
|
||||
<li><a href="2004_vik2.tar.bz2">2004_vik2.tar.bz2</a> - download entry source</li>
|
||||
</ul>
|
||||
<h2 id="secondary-files">Secondary files</h2>
|
||||
<ul>
|
||||
<li><a href="index.html">index.html</a> - entry home page</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/.entry.json">.entry.json</a>
|
||||
- description of entry in JSON</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/.gitignore">.gitignore</a>
|
||||
- list of files that should not be committed under git</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/.entry.json">.entry.json</a> - description of entry in JSON</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
|
||||
<li><a href=".path">.path</a> - directory path from top directory</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/README.md">README.md</a>
|
||||
- markdown source for index.html</li>
|
||||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2004/vik2/README.md">README.md</a> - markdown source for index.html</li>
|
||||
</ul>
|
||||
|
||||
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|
||||
|
||||
Reference in new issue
Block a user