force use of pandoc version >= 3.1.12.2
The `bin/pandoc-wrapper.sh` tool will verify that the ssytem has a recent enough version of `pandoc(1)`. We explain why we insist on `pandoc(1)`. version >= 3.1.12.2 in comments where the $PANDOC_MIN_VERSION is set. Added `--wrap=preserve` as a default argument to `pandoc(1)`. While this change will impact every HTML file generated, we believe this will improve the ability of someone to look at the generated HTML and correlate with the original markdown. Changed `bin/pandoc-wrapper.sh` VERSION from "1.4.2 2024-03-17" to "1.4.3 2024-03-18". Performed `make www` to achieve all of the above and to generate HTML using the new `--wrap=preserve` `pandoc(1)` mode.
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@@ -120,25 +120,20 @@
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<!-- END: this line ends content from: inc/before-content.default.html -->
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<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
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<h1
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id="extreme-cannibalism-in-2020-ioccc-dont-tread-on-me-snake-game">Extreme
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cannibalism in <a href="/2020/ferguson1/prog.c">2020 IOCCC ‘Don’t tread
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on me’ Snake game</a></h1>
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<p>To give an idea what cannibalism can look like (it’s I believe a
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unique feature to any other version of Snake), this file shows just how
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extreme cannibalism can get with a long snake. I made a few changes,
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described below, to make it easier to distinguish what is what.</p>
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<h1 id="extreme-cannibalism-in-2020-ioccc-dont-tread-on-me-snake-game">Extreme cannibalism in <a href="/2020/ferguson1/prog.c">2020 IOCCC ‘Don’t tread on me’ Snake game</a></h1>
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<p>To give an idea what cannibalism can look like (it’s I believe a unique feature
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to any other version of Snake), this file shows just how extreme cannibalism can
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get with a long snake. I made a few changes, described below, to make it easier
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to distinguish what is what.</p>
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<h1 id="examples">Examples</h1>
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<p>In the below game dumps I have replaced the bug with
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<strong><code>B</code></strong>, the head with
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<strong><code>H</code></strong> and where it is known, the tail with
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<strong><code>T</code></strong>, in order to help distinguish where they
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are. Since the head is replaced with <strong><code>H</code></strong> I
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have noted the direction it was moving above each dump as well as at the
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right of the line; each line with a bug, the head or tail is marked with
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upper case text at the right to make it easier to find.</p>
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<p>The first run I include several dumps but there isn’t much
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information about most of them.</p>
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<p>In the below game dumps I have replaced the bug with <strong><code>B</code></strong>, the head with
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<strong><code>H</code></strong> and where it is known, the tail with <strong><code>T</code></strong>, in order to help
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distinguish where they are. Since the head is replaced with <strong><code>H</code></strong> I have noted
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the direction it was moving above each dump as well as at the right of the line;
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each line with a bug, the head or tail is marked with upper case text at the
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right to make it easier to find.</p>
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<p>The first run I include several dumps but there isn’t much information about
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most of them.</p>
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<h2 id="example-0-snake-moving-right">Example 0: snake moving right</h2>
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<pre><code>X:45/89 Y:22/25 S:1675/2001 B:35
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##########################################################################################
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@@ -274,10 +269,9 @@ information about most of them.</p>
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#ooooooooo ooooooooooooooooooooooooooooooooooooooooooooo ooooooo#
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# #
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##########################################################################################</code></pre>
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<h2 id="example-5-snake-moving-left-with-snake-inside-itsself">Example
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5: snake moving left with snake inside itsself</h2>
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<p>Another example invocation where the snake head is in the snake and
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where the snake hadn’t yet moved (that is it was still growing):</p>
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<h2 id="example-5-snake-moving-left-with-snake-inside-itsself">Example 5: snake moving left with snake inside itsself</h2>
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<p>Another example invocation where the snake head is in the snake and where the snake
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hadn’t yet moved (that is it was still growing):</p>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="va">CANNIBAL</span><span class="op">=</span>1 <span class="va">SIZE</span><span class="op">=</span>1500 <span class="va">GROW</span><span class="op">=</span>2 <span class="va">MAXSIZE</span><span class="op">=</span>1600 <span class="ex">./prog</span></span></code></pre></div>
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<p>It looked like:</p>
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<pre><code>X:55/89 Y:11/25 S:1564/1600 B:32
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@@ -306,8 +300,7 @@ where the snake hadn’t yet moved (that is it was still growing):</p>
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# oooooooooooooooooooooooooooooooooooooooooooooooooooo ooo o #
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# ooooooooooo ooooooooooooo o oooooooooo #
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##########################################################################################</code></pre>
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<p>…and no <strong><em>Preciouss</em></strong>: the <em>itsself</em> was
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not a typo but intentional sibilance!</p>
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<p>…and no <strong><em>Preciouss</em></strong>: the <em>itsself</em> was not a typo but intentional sibilance!</p>
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