force use of pandoc version >= 3.1.12.2

The `bin/pandoc-wrapper.sh` tool will verify that the ssytem
has a recent enough version of `pandoc(1)`.

We explain why we insist on `pandoc(1)`. version >= 3.1.12.2
in comments where the $PANDOC_MIN_VERSION is set.

Added `--wrap=preserve` as a default argument to `pandoc(1)`.
While this change will impact every HTML file generated,
we believe this will improve the ability of someone to look
at the generated HTML and correlate with the original markdown.

Changed `bin/pandoc-wrapper.sh` VERSION from "1.4.2 2024-03-17"
to "1.4.3 2024-03-18".

Performed `make www` to achieve all of the above and to generate
HTML using the new  `--wrap=preserve` `pandoc(1)` mode.
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@@ -129,9 +129,9 @@
<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Nathan_Otterness">Nathan
Otterness</a><br> Location: <a href="../../location.html#US">US</a> -
<em>United States of America</em> (<em>United States</em>) <br><br></li>
<li>Name: <a href="../../authors.html#Nathan_Otterness">Nathan Otterness</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
<br><br></li>
</ul>
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@@ -144,172 +144,133 @@ Otterness</a><br> Location: <a href="../../location.html#US">US</a> -
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
<p>For more detailed information see <a
href="../../bugs.html#2020_otterness">2020 otterness bugs</a>.</p>
<p>For more detailed information see <a href="../../bugs.html#2020_otterness">2020 otterness bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./prog</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<p>Now play <code>output.mid</code> and <code>output2.mid</code> in an
audio player that can play MIDI files.</p>
<p>Now play <code>output.mid</code> and <code>output2.mid</code> in an audio player that can play MIDI
files.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>In an entry that boasts not using literals, one would expect to see
straightforward ways to produce small integers like
<code>!(x^x)&lt;&lt;!(x^x)</code>, etc. but this entry is trickier than
that. Deciphering what it does, apart from reading <code>stdin</code>
and writing to <code>stdout</code>, would take a while.</p>
<p>While doing that, you can be audibly <em>entertained</em> by a sample
of its output.</p>
straightforward ways to produce small integers like <code>!(x^x)&lt;&lt;!(x^x)</code>, etc. but
this entry is trickier than that. Deciphering what it does, apart from reading
<code>stdin</code> and writing to <code>stdout</code>, would take a while.</p>
<p>While doing that, you can be audibly <em>entertained</em> by a sample of its output.</p>
<h2 id="authors-remarks">Author’s remarks:</h2>
<h3 id="midi-boots-and-cats">MIDI “boots and cats”</h3>
<p>This program seeks to automatically “improve” standard MIDI files
(.mid) by adding an extra track that provides a driving drum beat to
bring some excitement into boring video-game music rips or classical
music sequences that otherwise only see the light of day when modern
musicians import them into FL Studio to copy a few chords.</p>
<p>This program seeks to automatically “improve” standard MIDI files (.mid) by
adding an extra track that provides a driving drum beat to bring some
excitement into boring video-game music rips or classical music sequences that
otherwise only see the light of day when modern musicians import them into FL
Studio to copy a few chords.</p>
<h4 id="prerequisites">Prerequisites</h4>
<p>If you’re not using Windows Media Player or already familiar with
MIDI files, you may need to install some additional software to be able
to listen to them. For example, on Ubuntu, I was able to play them in
VLC after installing <code>vlc-plugin-fluidsynth</code> and
<code>fluid-soundfont-gm</code>.</p>
<p>You can obtain MIDIs in many places, but I mostly tested the program
using files I found <a
href="http://www.kunstderfuge.com/beethoven/variae.htm#Symphonies">here</a>.
However, as discussed under the <a href="#limitations">Limitations</a>
section below, not all of them work correctly. I will admit to having
used
<p>If you’re not using Windows Media Player or already familiar with MIDI files,
you may need to install some additional software to be able to listen to them.
For example, on Ubuntu, I was able to play them in VLC after installing
<code>vlc-plugin-fluidsynth</code> and <code>fluid-soundfont-gm</code>.</p>
<p>You can obtain MIDIs in many places, but I mostly tested the program using files
I found <a href="http://www.kunstderfuge.com/beethoven/variae.htm#Symphonies">here</a>.
However, as discussed under the <a href="#limitations">Limitations</a> section below, not
all of them work correctly. I will admit to having used
<code>http://www.kunstderfuge.com/-/midi.asp?file=beethoven/symphony_6_1_(c)cvikl.mid</code>
for most of my testing (see <a href="cvikl.mid">cvikl.mid</a>).</p>
<h3 id="usage">Usage</h3>
<p>Compile the program using the following command (I tested this using
both <code>clang</code> and <code>gcc</code>):</p>
<p>Compile the program using the following command (I tested this using both
<code>clang</code> and <code>gcc</code>):</p>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-pedantic</span> <span class="at">-Wall</span> <span class="at">-Werror</span> <span class="at">-Wextra</span> <span class="at">-O3</span> <span class="at">-o</span> prog prog.c</span></code></pre></div>
<p>The program expects a MIDI on <code>stdin</code>, and writes a
modified MIDI to <code>stdout</code>:</p>
<p>The program expects a MIDI on <code>stdin</code>, and writes a modified MIDI to <code>stdout</code>:</p>
<pre><code>./prog &lt;input.mid &gt;output.mid</code></pre>
<p>If the program encounters an error, no output will generally be
produced, and it will exit with a specific status code. Meanings of the
various status codes are listed below, under the “Program error codes”
heading. On success, the program exits with a code of 0.</p>
<p>If the program encounters an error, no output will generally be produced, and
it will exit with a specific status code. Meanings of the various status codes
are listed below, under the “Program error codes” heading. On success, the
program exits with a code of 0.</p>
<h3 id="limitations">Limitations</h3>
<ol type="1">
<li><p>The program does not support MIDI files over 4 MB (specifically,
it will not take input files larger than <code>2^22 - 1</code> bytes).
This is unlikely to be a big limitation in practice, since even lengthy
MIDIs are rarely over a couple hundred KB.</p></li>
<li><p>Not all MIDIs set (or <em>correctly</em> set) their timing
information, which will lead to the tempo of the drum beat not matching
the track. This will be especially true for “live performance” .mid
files.</p></li>
<li><p>There may be some types of MIDI messages that the program is
unable to correctly parse, but I have rarely seen this in practice. The
largest cause of program failures, in my experience, has been Limitation
2.</p></li>
<li><p>The program does not support MIDI files over 4 MB (specifically, it will
not take input files larger than <code>2^22 - 1</code> bytes). This is unlikely to be a
big limitation in practice, since even lengthy MIDIs are rarely over a
couple hundred KB.</p></li>
<li><p>Not all MIDIs set (or <em>correctly</em> set) their timing information, which will
lead to the tempo of the drum beat not matching the track. This will be
especially true for “live performance” .mid files.</p></li>
<li><p>There may be some types of MIDI messages that the program is unable to
correctly parse, but I have rarely seen this in practice. The largest
cause of program failures, in my experience, has been Limitation 2.</p></li>
</ol>
<h4 id="obfuscation-notes">Obfuscation notes</h4>
<p>I had one primary goal when writing this program: include no C
literals whatsoever. The final C file includes no numerical, string, or
character literals. Instead, all literals have been replaced with a
handful of global variables, which are occasionally modified throughout
the file to prevent simple uses of find-and-replace.</p>
<p>So, in a sense, this obfuscation is simply an intentional use of
global variables’ classic problem: absolute spaghetti code. The absence
of any sort of literals has the added benefit of forcing any would-be
reader to trace the contents of many variables starting from
<code>main()</code>, since, without literals, very little of the code
gives any inherent visual cues as to its purpose.</p>
<p>I already took the liberty of running <code>prog.c</code> through
<code>clang-format</code>, since it still fits in the size limit and the
formatting of the code was never intended to be an obfuscation technique
here.</p>
<p>I had one primary goal when writing this program: include no C literals
whatsoever. The final C file includes no numerical, string, or character
literals. Instead, all literals have been replaced with a handful of global
variables, which are occasionally modified throughout the file to prevent
simple uses of find-and-replace.</p>
<p>So, in a sense, this obfuscation is simply an intentional use of global
variables’ classic problem: absolute spaghetti code. The absence of any sort
of literals has the added benefit of forcing any would-be reader to trace the
contents of many variables starting from <code>main()</code>, since, without literals, very
little of the code gives any inherent visual cues as to its purpose.</p>
<p>I already took the liberty of running <code>prog.c</code> through <code>clang-format</code>, since it
still fits in the size limit and the formatting of the code was never intended
to be an obfuscation technique here.</p>
<h4 id="other-remarks">Other remarks</h4>
<p>MIDI files are generally divided up into one or more “tracks” that
play concurrently. While it is easy to find the positions of each of
these tracks in the file, figuring out the amount of time each track is
supposed to play is more difficult, and requires parsing every track in
its entirety. This means that generating a drum beat that covers the
entire piece of music requires parsing every track (the entire file) in
order to determine the longest track.</p>
<p>Once the program has determined the longest track in the file, it
generates a new track, containing the simple 4-note percussion sequence,
to match the length (in beats) of the longest-running track. It appends
the new track onto the end of the file, taking care to update the file
header, as well.</p>
<p>MIDI files are generally divided up into one or more “tracks” that play
concurrently. While it is easy to find the positions of each of these tracks
in the file, figuring out the amount of time each track is supposed to play is
more difficult, and requires parsing every track in its entirety. This means
that generating a drum beat that covers the entire piece of music requires
parsing every track (the entire file) in order to determine the longest track.</p>
<p>Once the program has determined the longest track in the file, it generates a
new track, containing the simple 4-note percussion sequence, to match the
length (in beats) of the longest-running track. It appends the new track onto
the end of the file, taking care to update the file header, as well.</p>
<h3 id="program-error-codes">Program error codes</h3>
<p>If the program encounters an error, it will exit with a nonzero code.
The error codes can be interpreted as follows:</p>
<p>If the program encounters an error, it will exit with a nonzero code. The error
codes can be interpreted as follows:</p>
<ul>
<li><code>1</code>: Encountered an invalid MIDI variable-length integer
in the input.</li>
<li><code>2</code>: Attempted to write an invalid MIDI variable-length
integer to output. (This would be an internal error).</li>
<li><code>3</code>: Encountered an unsupported MIDI event in the
input.</li>
<li><code>4</code>: Encountered a bad MIDI track header in the
input.</li>
<li><code>5</code>: The input MIDI file uses SMPTE time division, which
isn’t supported.</li>
<li><code>6</code>: Failed allocating a temporary buffer to hold a
single copy of our “beat” messages.</li>
<li><code>7</code>: Failed allocating a buffer to hold the new track
data.</li>
<li><code>8</code>: Failed allocating a buffer to hold the input
file.</li>
<li><code>1</code>: Encountered an invalid MIDI variable-length integer in the input.</li>
<li><code>2</code>: Attempted to write an invalid MIDI variable-length integer to output.
(This would be an internal error).</li>
<li><code>3</code>: Encountered an unsupported MIDI event in the input.</li>
<li><code>4</code>: Encountered a bad MIDI track header in the input.</li>
<li><code>5</code>: The input MIDI file uses SMPTE time division, which isn’t supported.</li>
<li><code>6</code>: Failed allocating a temporary buffer to hold a single copy of our “beat”
messages.</li>
<li><code>7</code>: Failed allocating a buffer to hold the new track data.</li>
<li><code>8</code>: Failed allocating a buffer to hold the input file.</li>
<li><code>9</code>: The input file was too large.</li>
<li><code>10</code>: The input file’s MIDI header was incorrect (but
this isn’t checked very thoroughly).</li>
<li><code>10</code>: The input file’s MIDI header was incorrect (but this isn’t checked
very thoroughly).</li>
</ul>
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
License:</h2>
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
Reserved. You are free to share and adapt this file under the terms of
this license:</p>
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0 License:</h2>
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
You are free to share and adapt this file under the terms of this license:</p>
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
<p>For more information, see:
https://creativecommons.org/licenses/by-sa/4.0/</p>
<p>For more information, see: https://creativecommons.org/licenses/by-sa/4.0/</p>
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<h1 id="inventory-for-2020otterness"><a name="inventory"></a>Inventory
for 2020/otterness</h1>
<h1 id="inventory-for-2020otterness"><a name="inventory"></a>Inventory for 2020/otterness</h1>
<p><a href="#top">Jump to top</a></p>
<h2 id="primary-files">Primary files</h2>
<ul>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/prog.c">prog.c</a>
- entry source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/Makefile">Makefile</a>
- entry Makefile</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/prog.orig.c">prog.orig.c</a>
- original source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/try.sh">try.sh</a>
- how to run</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/prog.c">prog.c</a> - entry source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/Makefile">Makefile</a> - entry Makefile</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/prog.orig.c">prog.orig.c</a> - original source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/try.sh">try.sh</a> - how to run</li>
<li><a href="cvikl.mid">cvikl.mid</a> - sample input sound</li>
<li><a href="entertainer.mid">entertainer.mid</a> - sample input
sound</li>
<li><a href="2020_otterness.tar.bz2">2020_otterness.tar.bz2</a> -
download entry source</li>
<li><a href="entertainer.mid">entertainer.mid</a> - sample input sound</li>
<li><a href="2020_otterness.tar.bz2">2020_otterness.tar.bz2</a> - download entry source</li>
</ul>
<h2 id="secondary-files">Secondary files</h2>
<ul>
<li><a href="index.html">index.html</a> - entry home page</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/.entry.json">.entry.json</a>
- description of entry in JSON</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/.gitignore">.gitignore</a>
- list of files that should not be committed under git</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/.entry.json">.entry.json</a> - description of entry in JSON</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
<li><a href=".path">.path</a> - directory path from top directory</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/README.md">README.md</a>
- markdown source for index.html</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/README.md">README.md</a> - markdown source for index.html</li>
</ul>
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