add hack-a-round for language specified markdown code blocks

When language is specified in a markdown code block such as:

````
```c
    printf("Hello, world!\n");
```
````

is used, the resulting HTML as produced by `pandoc(1)` combined
with our revised `ioccc.css` is not intent the code block well.

A temporary "_hack-a-round_" is to turn the "markdown code language
specifier" into an HTML comment.  For example:

````
```<!---c-->
    printf("Hello, world!\n");
```
````

This commits turns off existing markdown code language specifiers
for now, while preserving our ability to restore them in the future
when a better  "_hack-a-round_" to the "markdown code language
specifier" problem is found.

The HTML impact if this "_hack-a-round_" is to produce HTML that
looks like this:

```
<pre class="&lt;!---c--&gt;"><code> .. </code></pre>
```

We might be able to create a complex set of classes for each markdown
code language (there won't be very many) in `ioccc.css`, or we might
find a more general CSS (or maybe `pandoc(1)`?) solution.

For now, this hack-a-round will have to do.
This commit is contained in:
Landon Curt Noll committed 2024-04-04 14:50:38 -07:00
1 parent 3919df50fb
commit b66c79254a
700 files changed
+7052 -7056

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@@ -1,20 +1,20 @@
## To build:
```sh
```<!---sh-->
make all
```
## To use:
```sh
```<!---sh-->
./buzzard.1 num num
```
## Try:
```sh
```<!---sh-->
./try.sh
```
@@ -23,7 +23,7 @@
To see good C Preprocessor buzzard.1, try:
```sh
```<!---sh-->
make babble.cppcb
cat babble.cppcb
```
@@ -54,19 +54,19 @@ short strings.
`buzzard.1` is a simple mathematical program. It expects two numeric
arguments.
```sh
```<!---sh-->
./buzzard.1 0 <num>
```
will print out the factorial of `<num>`.
```sh
```<!---sh-->
./buzzard.1 <num1> <num2>
```
will print out the largest common factor of `num1` and `num2`.
```sh
```<!---sh-->
./buzzard.1 1 <num2>
```
@@ -171,21 +171,21 @@ programs is the conditional (given that we have loops).
Since all you can do in the given operation output set is
assignment, we implement "conditional assignment":
```c
```<!---c-->
if (x) y = z;
```
To implement this, we constrain `x` to be either 0 or 1, and
simply compute:
```c
```<!---c-->
y = (z * x) + (y * (1-x));
```
This is more obscured by factoring out common terms and restricting
ourselves to two operand operations:
```c
```<!---c-->
temp = z; (temp == z)
temp -= y; (temp == z-y)
temp *= x; (temp == (z-y)*x)
@@ -199,7 +199,7 @@ Next we imagine we have a [pc](https://en.wikipedia.org/wiki/Program_counter).
we're not currently coming up on statement pc. To handle this, we simply make
every operation conditional on the pc having the correct value:
```c
```<!---c-->
if (pc == some_constant) y = z;
```