add hack-a-round for language specified markdown code blocks
When language is specified in a markdown code block such as:
````
```c
printf("Hello, world!\n");
```
````
is used, the resulting HTML as produced by `pandoc(1)` combined
with our revised `ioccc.css` is not intent the code block well.
A temporary "_hack-a-round_" is to turn the "markdown code language
specifier" into an HTML comment. For example:
````
```<!---c-->
printf("Hello, world!\n");
```
````
This commits turns off existing markdown code language specifiers
for now, while preserving our ability to restore them in the future
when a better "_hack-a-round_" to the "markdown code language
specifier" problem is found.
The HTML impact if this "_hack-a-round_" is to produce HTML that
looks like this:
```
<pre class="<!---c-->"><code> .. </code></pre>
```
We might be able to create a complex set of classes for each markdown
code language (there won't be very many) in `ioccc.css`, or we might
find a more general CSS (or maybe `pandoc(1)`?) solution.
For now, this hack-a-round will have to do.
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@@ -1,6 +1,6 @@
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## To build:
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```sh
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```<!---sh-->
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make
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```
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@@ -21,7 +21,7 @@ For more detailed information see [2001 kev bugs](../../bugs.html#2001_kev).
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## To use:
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```sh
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```<!---sh-->
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./kev # in one terminal
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./kev hostname # in another terminal
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@@ -32,7 +32,7 @@ NOTE: each player's paddle is at the bottom and the opponent at the top.
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## Try:
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```sh
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```<!---sh-->
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./kev # in one terminal
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./kev localhost # in another terminal on the same host
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@@ -41,13 +41,13 @@ NOTE: each player's paddle is at the bottom and the opponent at the top.
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If you need to change the speed you can reconfigure it like (say
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for over a network and not the same host):
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```sh
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```<!---sh-->
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make clobber SPEED=50 all # original default value which is very fast
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```
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If you wish to change the port you can do so like:
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```sh
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```<!---sh-->
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make clobber PORT=3773 all
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```
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@@ -58,19 +58,19 @@ syscall with the `l_` macro, changing the `L` variable like one would `PORT`. Of
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course you can do more than one at the same time. For instance to change the
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speed and port:
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```sh
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```<!---sh-->
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make clobber SPEED=512 PORT=3773 all
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```
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If you have `xterm` try on one system:
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```sh
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```<!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev &
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```
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and then the other, the client system:
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```sh
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```<!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev localhost&
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```
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@@ -85,7 +85,7 @@ awkward `,` and `.` keys to move your paddle.
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### Alternate build:
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```sh
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```<!---sh-->
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make alt
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```
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@@ -105,13 +105,13 @@ terminal?
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If you have `xterm` try on one system:
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```sh
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```<!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev.alt &
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```
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and then the other, the client system:
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```sh
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```<!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev.alt localhost&
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```
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@@ -151,14 +151,14 @@ getting the ball past your opponent's paddle. It's pretty fun! :)
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Run the server first without any command line arguments, i.e.
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```sh
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```<!---sh-->
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./kev
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```
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Then run the client with a single command line argument which is
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the name of the machine running the server, e.g.
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```sh
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```<!---sh-->
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./kev localhost
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```
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@@ -169,7 +169,7 @@ blocked by a firewall.
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Here's a good quick example to see it in action on your own
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machine, assuming you have `Xwindows`:
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```sh
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```<!---sh-->
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev &
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xterm -geometry 80x40 -fg green -bg black -fn 9x15bold -e ./kev localhost&
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```
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