add hack-a-round for language specified markdown code blocks

When language is specified in a markdown code block such as:

````
```c
    printf("Hello, world!\n");
```
````

is used, the resulting HTML as produced by `pandoc(1)` combined
with our revised `ioccc.css` is not intent the code block well.

A temporary "_hack-a-round_" is to turn the "markdown code language
specifier" into an HTML comment.  For example:

````
```<!---c-->
    printf("Hello, world!\n");
```
````

This commits turns off existing markdown code language specifiers
for now, while preserving our ability to restore them in the future
when a better  "_hack-a-round_" to the "markdown code language
specifier" problem is found.

The HTML impact if this "_hack-a-round_" is to produce HTML that
looks like this:

```
<pre class="&lt;!---c--&gt;"><code> .. </code></pre>
```

We might be able to create a complex set of classes for each markdown
code language (there won't be very many) in `ioccc.css`, or we might
find a more general CSS (or maybe `pandoc(1)`?) solution.

For now, this hack-a-round will have to do.
This commit is contained in:
Landon Curt Noll committed 2024-04-04 14:50:38 -07:00
1 parent 3919df50fb
commit b66c79254a
700 files changed
+7052 -7056

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@@ -1,6 +1,6 @@
## To build:
```sh
```<!---sh-->
make
```
@@ -8,7 +8,7 @@ NOTE: there is an alternate version for vi(m) like movements. See [alternate
version](#alternate-code) below. If your terminal has problems with the
`stty(1)` commands try:
```sh
```<!---sh-->
make anon-no_stty
```
@@ -28,14 +28,14 @@ For more detailed information see [2005 anon bugs](../../bugs.html#2005_anon).
## To use:
```sh
```<!---sh-->
./anon x y [z]
```
## Try:
```sh
```<!---sh-->
./anon 4 4
./anon 3 3 3
@@ -48,13 +48,13 @@ hook you) and spending too much time playing. :-)
If you want to see this in action you can easily do this:
```sh
```<!---sh-->
yes 'please crash on me :-)' | ./anon 4 4
```
What happens if you specify a larger board? For instance:
```sh
```<!---sh-->
yes 'please crash on me :-)' | ./anon 10 10 10
```
@@ -70,13 +70,13 @@ The alternate version uses `vi(m)` like movement keys.
### Alternate build:
```sh
```<!---sh-->
make alt
```
To compile the version without `stty(1)`:
```sh
```<!---sh-->
make alt-no_stty
```
@@ -121,13 +121,13 @@ sorted in the order they appear on the screen.
The program takes 2 or 3 arguments, specifying the dimensions of the board.
For example, to play the original version of the Fifteen Puzzle:
```sh
```<!---sh-->
./anon 4 4
```
To play with a 3D board, do something like this:
```sh
```<!---sh-->
./anon 3 3 3
```
@@ -377,7 +377,7 @@ stored in a well-known location in the `MASS`.
`if(p,q,r,s)` is, in fact, an `if` statement. :-) It is equivalent to:
```c
```<!---c-->
if (p) { q; r } else {s}
```
@@ -404,7 +404,7 @@ closes the current state and opens a new one behind the programmer's back.
variable); `x` and `y-1` define the starting and ending values of `i`, and `z`
is the loop body. `Z` is the post-loop code in the current state. For example:
```c
```<!---c-->
for(s,i, 0, 10,
some_code ,
other_code)
@@ -412,7 +412,7 @@ is the loop body. `Z` is the post-loop code in the current state. For example:
is equivalent to:
```c
```<!---c-->
for (i=0; i&lt;10; i++) {
some_code;
}