add hack-a-round for language specified markdown code blocks
When language is specified in a markdown code block such as:
````
```c
printf("Hello, world!\n");
```
````
is used, the resulting HTML as produced by `pandoc(1)` combined
with our revised `ioccc.css` is not intent the code block well.
A temporary "_hack-a-round_" is to turn the "markdown code language
specifier" into an HTML comment. For example:
````
```<!---c-->
printf("Hello, world!\n");
```
````
This commits turns off existing markdown code language specifiers
for now, while preserving our ability to restore them in the future
when a better "_hack-a-round_" to the "markdown code language
specifier" problem is found.
The HTML impact if this "_hack-a-round_" is to produce HTML that
looks like this:
```
<pre class="<!---c-->"><code> .. </code></pre>
```
We might be able to create a complex set of classes for each markdown
code language (there won't be very many) in `ioccc.css`, or we might
find a more general CSS (or maybe `pandoc(1)`?) solution.
For now, this hack-a-round will have to do.
This commit is contained in:
1 parent
3919df50fb
commit
b66c79254a
700 files changed
+7052
-7056
No files matched your search
+7
-7
@@ -141,11 +141,11 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
|
||||
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
|
||||
|
||||
<h2 id="to-build">To build:</h2>
|
||||
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a> <span class="fu">make</span></span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> make</code></pre>
|
||||
<h2 id="to-use">To use:</h2>
|
||||
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./vik</span> <span class="pp">[</span><span class="ss">file.map</span><span class="pp">]</span></span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> ./vik [file.map]</code></pre>
|
||||
<h2 id="try">Try:</h2>
|
||||
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./vik</span> maze.map</span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> ./vik maze.map</code></pre>
|
||||
<h2 id="judges-remarks">Judges’ remarks:</h2>
|
||||
<p>An amazing use of the X libraries with twisty code passages, all different. One
|
||||
risks running in code path circles as <code>main()</code> is called again and again. Be
|
||||
@@ -177,18 +177,18 @@ backward).</li>
|
||||
<p>Compile the source code and link in <a href="https://en.wikipedia.org/wiki/Xlib">X
|
||||
libraries</a> if necessary. The program takes
|
||||
three options which have to be typed in a specific order as described below.</p>
|
||||
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./vik</span> [-w <span class="op"><</span>width<span class="op">></span>] <span class="pp">[</span><span class="ss">mapfile</span><span class="pp">]</span></span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> ./vik [-w <width>] [mapfile]</code></pre>
|
||||
<p>where:</p>
|
||||
<pre><code> width - Specifies the width of the window
|
||||
mapfile - Filename containing a map</code></pre>
|
||||
<h4 id="examples">Examples</h4>
|
||||
<p>Start the engine using a built in labyrinth and texture bitmaps:</p>
|
||||
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./vik</span></span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> ./vik</code></pre>
|
||||
<p>Start the engine and loads the labyrinth defined in the file
|
||||
<a href="maze.map">maze.map</a>:</p>
|
||||
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./vik</span> maze.map</span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> ./vik maze.map</code></pre>
|
||||
<p>Start the engine using <a href="maze.map">maze.map</a> in a window that is 400 pixels wide:</p>
|
||||
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a> <span class="ex">./vik</span> <span class="at">-w</span> 400 maze.map</span></code></pre></div>
|
||||
<pre class="<!---sh-->"><code> ./vik -w 400 maze.map</code></pre>
|
||||
<p>Note that the <code>mapfile</code> has to be the last argument and the <code>-w</code> option if present
|
||||
has to be the first. The map definition files and the bitmap files should be
|
||||
located in the current directory.</p>
|
||||
|
||||
Reference in new issue
Block a user