add hack-a-round for language specified markdown code blocks
When language is specified in a markdown code block such as:
````
```c
printf("Hello, world!\n");
```
````
is used, the resulting HTML as produced by `pandoc(1)` combined
with our revised `ioccc.css` is not intent the code block well.
A temporary "_hack-a-round_" is to turn the "markdown code language
specifier" into an HTML comment. For example:
````
```<!---c-->
printf("Hello, world!\n");
```
````
This commits turns off existing markdown code language specifiers
for now, while preserving our ability to restore them in the future
when a better "_hack-a-round_" to the "markdown code language
specifier" problem is found.
The HTML impact if this "_hack-a-round_" is to produce HTML that
looks like this:
```
<pre class="<!---c-->"><code> .. </code></pre>
```
We might be able to create a complex set of classes for each markdown
code language (there won't be very many) in `ioccc.css`, or we might
find a more general CSS (or maybe `pandoc(1)`?) solution.
For now, this hack-a-round will have to do.
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@@ -1,6 +1,6 @@
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## To build:
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```sh
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```<!---sh-->
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make
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```
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@@ -25,38 +25,38 @@ For more detailed information see [2012 vik bugs](../../bugs.html#2012_vik).
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To embed text (from file or command line):
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```sh
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```<!---sh-->
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./vik e base.png filename > encodedimg.png
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```
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or
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```sh
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```<!---sh-->
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./vik e base.png SomeRandomText > encodedimg.png
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```
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To extract the embedded text:
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```sh
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```<!---sh-->
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./vik d encodedimg.png
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```
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To embed a PNG into another:
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```sh
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```<!---sh-->
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./vik e base.png source.png > encodedimg.png
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```
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To extract the embedded PNG:
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```sh
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```<!---sh-->
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./vik d encodedimg.png > restored.png
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```
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## Try:
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```sh
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```<!---sh-->
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./try.sh
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```
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@@ -68,7 +68,7 @@ For those few who might use Windows this alternate code might work.
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### Alternate build:
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```sh
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```<!---sh-->
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make alt
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```
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@@ -116,7 +116,7 @@ possible to get the bitmap data from the extracted image, and run it through any
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of the previous winning brainfuck interpreters, but I thought it would be easier
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to include an interpreter in the program to avoid the hassle:
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```sh
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```<!---sh-->
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./vik e ioccc.png chocolate.png > encodedimg.png
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./vik b encodedimg.png
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```
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@@ -125,7 +125,7 @@ It is of course also possible to embed a
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[brainfuck](https://en.wikipedia.org/wiki/Brainfuck) program as a text file
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(as explained above) and decode it, e.g.:
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```sh
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```<!---sh-->
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./vik e ioccc.png .+[.+] > encodedimg.png
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./vik b encodedimg.png
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```
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@@ -154,7 +154,7 @@ compile the program on this platform, the following line can be added after
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the variable declarations in the main declaration in order to run
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correctly:
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```c
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```<!---c-->
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_setmode(_fileno(stdout), 0x8000);
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```
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