build index.html for all winners
Updated manifest as per recent file changes. Updated winner `.winner.json` to reflect the manifest changes. Added [bin/all_run.sh](bin/all_run.sh) tool to run a command over all winning entries. These tools had slight improvements in the help usage message: * bin/gen-author.sh VERSION="1.3.1 2024-01-16" * bin/gen-inventory.sh VERSION="1.0.1 2024-01-16" * bin/pandoc_wrapper.sh VERSION="1.3.1 2024-01-16" * bin/subst.default.sh VERSION="1.1.1 2024-01-16" * bin/subst.winner-index.sh VERSION="1.1.1 2024-01-16" The `bin/readme2index.sh` tool was improved so that if the `index.html` file exists and the tool forms the exact same content, then the file `index.html` file is NOT touched. * bin/readme2index.sh VERSION="1.1 2024-01-16" We used the following command to generate `index.html` files for all winning entries: ```sh bin/all_run.sh -v 3 bin/readme2index.sh ``` NOTE: We have not (yet) built HTML files above the winner directory level (e.g., no year level nor top level HTML), nor have be built non-index HTML files for winners. NOTE: By default we are running `pandoc(1)` with: ``` --fail-if-warnings=true ``` This means that any problems with markdown to HTML generates an error. This is done to be sure that the HTML conversion is clean. We had to fix the following `README.md` files: * `2000/rince/README.md` The reference [^2] was never used. We made a guess that [^2] applies to the same spot as [^1]. Perhaps there is a better spot where [^2] applies? NOTE: For every reference, there MUST be some place where that reference is used. * 2012/vik/README.md The string "$...$" is assumed to be a TeX encoded string. NOTE: Every "$..$" needs to be backslashed as in "\$..\$". * 2018/burton1/README.md The reference [2] was duplicated. We changed the second [2] to [3]. NOTE: Every reference needs to have a unique number. * 2020/carlini/README.md The string "$...$" is assumed to be a TeX encoded string. NOTE: Every "$..$" needs to be backslashed as in "\$..\$". We also found 2 errors in the `author/author_handle.json` file set: * author/Anonymous_2001.json The `author/Anonymous_2001.json` file was missing. * author/Jari_Arkko.json The winner ID for `1989_jar.1` had a typo.
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<!DOCTYPE html>
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<!-- START: two lines up starts content from: inc/top.default.html -->
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<!-- -->
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<!-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -->
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<!-- !!! DO NOT MODIFY THIS FILE - This file is generated by a tool !!! -->
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@@ -6,27 +8,350 @@
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<!-- !!! DO NOT MODIFY THIS FILE - This file is generated by a tool !!! -->
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<!-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -->
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<!-- -->
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<!-- file: 1992/buzzard.1/index.html created by: fake.gen_index.sh version: 1.0.5 2023-10-31 -->
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<html lang="en">
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<!-- END: this line ends content from: inc/top.default.html -->
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<!-- -->
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<!-- This file was formed by the tool: bin/readme2index.sh version: 1.1 2024-01-16 -->
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<!-- -->
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<!-- START: this line starts content from: inc/head.default.html -->
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>1992 buzzard.1</title>
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<meta name="description" content="IOCCC year: 1992 IOCCC winner: buzzard.1 winner index page">
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<meta name="keywords" content="IOCCC,1992,buzzard.1,winner index page">
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<link rel="stylesheet" href="/temp-test-ioccc/ioccc.css">
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
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<title>1992/buzzard.1</title>
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<meta name="description" content="1992 IOCCC winner buzzard.1">
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<meta name="keywords" content="IOCCC, 1992, IOCCC 1992, IOCCC winner, buzzard.1">
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</head>
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<!-- END: this line ends content from: inc/head.default.html -->
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<!-- START: this line starts content from: inc/body.default.html -->
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<body>
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<h1>1992 buzzard.1</h1>
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<!-- END: this line ends content from: inc/body.default.html -->
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<!-- START: this line starts content from: inc/header.default.html -->
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<p>XXX - fake content until readme2index is working - XXX</p>
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<div class="header">
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<img src="/temp-test-ioccc/png/ioccc.png" alt="IOCCC image by Matt Zucker" width=300 height=110>
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>1992/buzzard.1</h2>
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</div>
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<hr style="width:50%;text-align:left;margin-left:0">
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<!-- END: this line ends content from: inc/header.default.html -->
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<!-- START: this line starts content from: inc/topnav.mid.html -->
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<!-- Start Nu Html Checker -->
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<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F1992%2Fbuzzard.1%2Findex.html">Nu Html check https://ioccc-src.github.io/temp-test-ioccc/1992/buzzard.1/index.html</a></p>
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<!-- End Nu Html Checker -->
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<div class="topnav">
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<a class="Left" href="../ant/index.html">← ant</a>
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<a class="Left" href="../index.html">↑ 1992 ↑</a>
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<a class="Left" href="../buzzard.2/index.html">buzzard.2 →</a>
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<a class="Right" href="#inventory">Inventory</a>
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</div>
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<!-- END: this line ends content from: inc/topnav.mid.html -->
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<!-- START: this line starts content from: inc/begin-row.default.html -->
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<div class="row">
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<div class="leftcolumn">
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<!-- END: this line ends content from: inc/begin-leftcolumn.default.html -->
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<!-- START: this line starts content from: inc/sidenav.default.html -->
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<div class="sidenav">
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<a href="#content">Jump to contents</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="/temp-test-ioccc/index.html">IOCCC Home</a>
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<a href="/temp-test-ioccc/years.html">Winning Entries</a>
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<a href="/temp-test-ioccc/winners.html">People who have won</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="/temp-test-ioccc/news.html">IOCCC News</a>
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<a href="/temp-test-ioccc/faq.html#submit">How to enter the IOCCC</a>
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<a href="/temp-test-ioccc/faq.html">FAQ</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="/temp-test-ioccc/bugs.html">Bugs & (mis)features</a>
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<a href="/temp-test-ioccc/faq.html#fix_a_winner">Fixing IOCCC winners</a>
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<a href="/temp-test-ioccc/faq.html#fix_web_site">Fixing the web site</a>
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<a href="/temp-test-ioccc/faq.html#fix_author">Fixing winner info</a>
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<a href="/temp-test-ioccc/thanks-for-help.html">Thanks for the help</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="/temp-test-ioccc/judges.html">The IOCCC Judges</a>
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<a href="/temp-test-ioccc/contact.html">Contacting the IOCCC</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="#top">Jump to top</a>
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</div>
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<!-- END: this line ends content from: inc/sidenav.default.html -->
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</div>
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<div class="rightcolumn">
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<!-- END: this line ends content from: inc/begin-rightcolumn.default.html -->
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<!-- START: this line starts content from: inc/before-content.default.html -->
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<a name="content"></a>
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<!-- END: this line ends content from: inc/before-content.default.html -->
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<!-- START: this line starts content generated by: bin/gen-author.sh -->
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<p><a name="author"><strong>Author:</strong></a> <br><br>Name: <a
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href="/temp-test-ioccc/winners.html#Sean_Barrett">Sean Barrett</a><br>
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Location: <a href="/temp-test-ioccc/location.html#null">unknown</a></p>
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<!-- END: next line ends content generated by: bin/gen-author.sh -->
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<h2 id="to-build">To build:</h2>
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||||
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
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||||
<h2 id="to-use">To use:</h2>
|
||||
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard.1</span> num num</span></code></pre></div>
|
||||
<h2 id="try">Try:</h2>
|
||||
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
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||||
<h2 id="judges-remarks">Judges’ remarks:</h2>
|
||||
<p>To see good C Preprocessor buzzard.1, try:</p>
|
||||
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> babble.cppcb</span>
|
||||
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span> babble.cppcb</span></code></pre></div>
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||||
<p>Notice how many statements it takes to do anything useful?</p>
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||||
<h2 id="authors-remarks">Author’s remarks:</h2>
|
||||
<p>What you shouldn’t think about <code>buzzard.1</code>:</p>
|
||||
<p><code>buzzard.1</code> doesn’t just do a mass of
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||||
<code>#define</code>s as its obfuscation.</p>
|
||||
<h3 id="what-you-should-be-glad-about">What you should be glad
|
||||
about:</h3>
|
||||
<p>I didn’t just submit the post-C-preprocessed output as an entry.</p>
|
||||
<h4 id="cute-trick-warning">Cute trick warning</h4>
|
||||
<p><code>buzzard.1</code> contains only a numeric
|
||||
<code>printf(3)</code>, yet sometimes it prints out short strings.</p>
|
||||
<h3 id="what-it-does">What it does</h3>
|
||||
<p><code>buzzard.1</code> is a simple mathematical program. It expects
|
||||
two numeric arguments.</p>
|
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard.1</span> 0 <span class="op"><</span>num<span class="op">></span></span></code></pre></div>
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||||
<p>will print out the factorial of <code><num></code>.</p>
|
||||
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard.1</span> <span class="op"><</span>num1<span class="op">></span> <span class="op"><</span>num2<span class="op">></span></span></code></pre></div>
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||||
<p>will print out the largest common factor of <code>num1</code> and
|
||||
<code>num2</code>.</p>
|
||||
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./buzzard.1</span> 1 <span class="op"><</span>num2<span class="op">></span></span></code></pre></div>
|
||||
<p>will print out a factor of <code>num2</code> if it’s composite, or
|
||||
else it will print a string informing you that <code>num2</code> is
|
||||
prime.</p>
|
||||
<p>If the first argument is less than 0, it prints out an error
|
||||
message.</p>
|
||||
<h3 id="what-it-is">What it is</h3>
|
||||
<p><code>buzzard.1</code> is a translator from a pseudo-assembly
|
||||
language into a subset of C suitable for execution on Charles Babbage’s
|
||||
Analytical Engine. Or rather, the <code>#define</code>s in
|
||||
<code>buzzard.1</code> are that translator. The rest of
|
||||
<code>buzzard.1</code> is a <code>buzzard.1</code> program. If you run
|
||||
the whole mess through CPP and a beautifier, you will see that all you
|
||||
have is a loop that runs until a variable is not 0, and a sequence of
|
||||
assignment statements. The assignment statements are all of the form
|
||||
<code>a op= b</code> or <code>a = b</code>. The Engine actually allowed
|
||||
‘a = b op c’. Only <code>+</code>, <code>-</code>, <code>/</code>, and
|
||||
<code>*</code> are used–no boolean or bitwise operators. The infinite
|
||||
loop could have been simulated on the AE by connecting the
|
||||
already-processed card stack to the input card stack.</p>
|
||||
<h3 id="how-to-try-to-understand-it">How to try to understand it</h3>
|
||||
<p><em>Don’t</em> expand the <code>#define</code>s! Rather, decipher
|
||||
what they do. Some of them are mere obfuscation fodder, put in to
|
||||
encourage you to run it through CPP.</p>
|
||||
<h3 id="what-it-doesnt-do-quite-right-as-an-emulator">What it doesn’t do
|
||||
quite right as an emulator</h3>
|
||||
<p>Because of the definitional constraints, calls to
|
||||
<code>atoi(argv[#])</code> also appear inside the loop. These could be
|
||||
put outside–the initial values of the “registers” on the AE–but the
|
||||
macro conventions being used didn’t lend themselves to it.</p>
|
||||
<h3 id="theoretical-observations">Theoretical observations</h3>
|
||||
<p>The simulated comparison operations only work with a certain range of
|
||||
numbers; numbers that are too large will cause the output code to fail
|
||||
to simulate the input code. This means that this implementation of
|
||||
<code>buzzard.1</code> would not be Turing-complete, even if the AE
|
||||
could process indefinitely-sized numbers. However, this is actually a
|
||||
constraint that no actual computer can meet, either, so we can conclude
|
||||
that if an AE, with card bins connected as suggested above, were hooked
|
||||
up to a memory unit of sufficient size, it would be as Turing complete
|
||||
as any existing machine (or, for those who interpret that excessively
|
||||
critically, i.e. “not at all” for both, we can simply say that the AE
|
||||
could simulate any existing machine–although not quickly). This would be
|
||||
a good place to site some references on the AE, but I don’t have
|
||||
any.</p>
|
||||
<h3
|
||||
id="definition-of-the-input-language-to-buzzard.1-or-what-exactly-do-all-the-macros-do">Definition
|
||||
of the input language to buzzard.1 (OR What Exactly Do All The Macros
|
||||
Do?)</h3>
|
||||
<p>[Don’t read this unless you’re stumped!]</p>
|
||||
<pre><code>
|
||||
MACRO FUNCTION MNEMONIC
|
||||
|
||||
V begin variable declarations Variable
|
||||
C begin program Code
|
||||
|
||||
Q(b,a) let b = a eQuals
|
||||
A(c,a,b) let c = a + b Add
|
||||
S(c,a,b) let c = a - b Subtract
|
||||
D(c,a,b) let c = a / b, where b is a *constant* Divide
|
||||
U(c,a,b) let c = a / b, where b is anything Unknown
|
||||
M(c,a,b) let c = a * b Multiply
|
||||
|
||||
O(c,a,b) let c = a boolean-or b (a,b are 0 or 1) Or
|
||||
B(b, a) let b = boolean value of a Boolean
|
||||
P(b, a) let b = 1 if a>0, else 0. Positive
|
||||
|
||||
l emit next sequential label Label
|
||||
J(x) goto label #x Jump
|
||||
|
||||
Z(a,d) if a is 0 goto d (a is 0 or 1) Zero
|
||||
E(a,d) if a is 1 goto d (a is 0 or 1) Else
|
||||
|
||||
H halt Haly
|
||||
|
||||
K(x) let x = number of cmd line arguments Kount
|
||||
G(x,y) let x = the value if the yth argument Get argument
|
||||
|
||||
T end of code; begin output section Terminate
|
||||
X(y) print out hexadecimal value of y heXadecimal
|
||||
T end of output section and program Terminate</code></pre>
|
||||
<p>You can figure out the other macros yourself. In the sample program,
|
||||
I’ve actually implemented subroutines by saving a return address in a
|
||||
variable and then jumping to a routine– specifically, a routine that
|
||||
converts a number into BCD, so it can be output by the hexadecimal
|
||||
output statement.</p>
|
||||
<h3 id="how-it-works-i.e.-how-to-get-useful-programs-from-a-op-b">How it
|
||||
works, i.e., how to get useful programs from a op= b</h3>
|
||||
<p>The essential statement to be able to make interesting programs is
|
||||
the conditional (given that we have loops). Since all you can do in the
|
||||
given operation output set is assignment, we implement “conditional
|
||||
assignment”:</p>
|
||||
<div class="sourceCode" id="cb9"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="cf">if</span> <span class="op">(</span>x<span class="op">)</span> y <span class="op">=</span> z<span class="op">;</span></span></code></pre></div>
|
||||
<p>To implement this, we constrain <code>x</code> to be either 0 or 1,
|
||||
and simply compute:</p>
|
||||
<div class="sourceCode" id="cb10"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb10-1"><a href="#cb10-1" aria-hidden="true" tabindex="-1"></a>y <span class="op">=</span> <span class="op">(</span>z <span class="op">*</span> x<span class="op">)</span> <span class="op">+</span> <span class="op">(</span>y <span class="op">*</span> <span class="op">(</span><span class="dv">1</span><span class="op">-</span>x<span class="op">));</span></span></code></pre></div>
|
||||
<p>This is more obscured by factoring out common terms and restricting
|
||||
ourselves to two operand operations:</p>
|
||||
<div class="sourceCode" id="cb11"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a>temp <span class="op">=</span> z<span class="op">;</span> <span class="op">(</span>temp <span class="op">==</span> z<span class="op">)</span></span>
|
||||
<span id="cb11-2"><a href="#cb11-2" aria-hidden="true" tabindex="-1"></a>temp <span class="op">-=</span> y<span class="op">;</span> <span class="op">(</span>temp <span class="op">==</span> z<span class="op">-</span>y<span class="op">)</span></span>
|
||||
<span id="cb11-3"><a href="#cb11-3" aria-hidden="true" tabindex="-1"></a>temp <span class="op">*=</span> x<span class="op">;</span> <span class="op">(</span>temp <span class="op">==</span> <span class="op">(</span>z<span class="op">-</span>y<span class="op">)*</span>x<span class="op">)</span></span>
|
||||
<span id="cb11-4"><a href="#cb11-4" aria-hidden="true" tabindex="-1"></a>y <span class="op">+=</span> temp<span class="op">;</span> <span class="op">(</span>y <span class="op">==</span> <span class="op">(</span>z<span class="op">-</span>y<span class="op">)*</span>x <span class="op">+</span> y<span class="op">)</span></span>
|
||||
<span id="cb11-5"><a href="#cb11-5" aria-hidden="true" tabindex="-1"></a> <span class="op">(</span> <span class="op">==</span> z<span class="op">*</span>x <span class="op">-</span> y<span class="op">*</span>x <span class="op">+</span> y<span class="op">)</span></span>
|
||||
<span id="cb11-6"><a href="#cb11-6" aria-hidden="true" tabindex="-1"></a> <span class="op">(</span> <span class="op">==</span> z<span class="op">*</span>x <span class="op">+</span> y<span class="op">*(</span><span class="dv">1</span><span class="op">-</span>x<span class="op">))</span></span></code></pre></div>
|
||||
<p>Next we imagine we have a <a
|
||||
href="https://en.wikipedia.org/wiki/Program_counter">pc</a>. “I’m
|
||||
supposed to execute statement pc next”, says our emulator. But suppose
|
||||
we’re not currently coming up on statement pc. To handle this, we simply
|
||||
make every operation conditional on the pc having the correct value:</p>
|
||||
<div class="sourceCode" id="cb12"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a><span class="cf">if</span> <span class="op">(</span>pc <span class="op">==</span> some_constant<span class="op">)</span> y <span class="op">=</span> z<span class="op">;</span></span></code></pre></div>
|
||||
<p>To combine this with other operations, we simply multiply by our
|
||||
(<code>pc == some_constant</code>) flag right after the above
|
||||
<code>temp *= x</code>.</p>
|
||||
<p>To evaluate <code>pc == some_constant</code> requires one more trick.
|
||||
We assume that numbers can only be in some limited range. Then we use
|
||||
successive additions and divisions to reduce that number down to
|
||||
<code>-1</code>, <code>0</code>, or <code>1</code>. You could, for
|
||||
instance, do this by using mod by <code>2</code> and div by
|
||||
<code>2</code> to count bits, stopping after, say, <code>32</code>
|
||||
iterations. The number you get is between <code>0..32</code>, so another
|
||||
<code>6</code> iterations on it reduces it to <code>0..6</code>. Three
|
||||
iterations on this produces <code>0..2</code> (<code>3</code> would be
|
||||
<code>7</code>), and then two iterations on this produces 0 or 1.
|
||||
Instead I use a shorter two-divide approach that assumes I’m allowed to
|
||||
use numbers slightly larger than the numbers I’m operating on.</p>
|
||||
<p>A similar approach is used to detect positive numbers.</p>
|
||||
<p>Note that the obvious code to compute <code>y/x</code> will not work
|
||||
correctly, because every value is computed, even if the pc is not set
|
||||
correctly; if <code>x</code> is ever <code>0</code> when the real C code
|
||||
reaches this computation the program will die. (This was discovered the
|
||||
hard way.) The solution is to stick <code>x</code> in a temporary, and
|
||||
if the current code is not about to be executed, set the temporary to
|
||||
<code>1</code>.</p>
|
||||
<p>Thanks to Bill Pugh for bringing the loop-ability of the AE to my
|
||||
attention.</p>
|
||||
<p><code>buzzard.1</code> was originally named ‘cb’, for obvious
|
||||
reasons, and is dedicated to the memory of Charles Barrett.</p>
|
||||
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
|
||||
License:</h2>
|
||||
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
|
||||
Reserved. You are free to share and adapt this file under the terms of
|
||||
this license:</p>
|
||||
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
|
||||
<p>For more information, see:
|
||||
https://creativecommons.org/licenses/by-sa/4.0/</p>
|
||||
<!-- START: this line starts content generated by: bin/gen-inventory.sh -->
|
||||
|
||||
<h1 id="inventory-for-1992buzzard.1"><a name="inventory"></a>Inventory
|
||||
for 1992/buzzard.1</h1>
|
||||
<h2 id="primary-files">Primary files</h2>
|
||||
<ul>
|
||||
<li><a href="index.html">index.html</a> - winner home page</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/buzzard.1.c">buzzard.1.c</a>
|
||||
- winning source</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/Makefile">Makefile</a>
|
||||
- winner Makefile</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/buzzard.1.orig.c">buzzard.1.orig.c</a>
|
||||
- original source</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/try.sh">try.sh</a>
|
||||
- how to run</li>
|
||||
<li><a href="1992_buzzard.1.tar.bz2">1992_buzzard.1.tar.bz2</a> -
|
||||
download winning source</li>
|
||||
</ul>
|
||||
<h2 id="secondary-files">Secondary files</h2>
|
||||
<ul>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/.gitignore">.gitignore</a>
|
||||
- list of files that should not be committed under git</li>
|
||||
<li><a href=".path">.path</a> - directory path from top directory</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/.winner.json">.winner.json</a>
|
||||
- description of winner in JSON</li>
|
||||
<li><a
|
||||
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1992/buzzard.1/README.md">README.md</a>
|
||||
- markdown source for index.html</li>
|
||||
</ul>
|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
</div>
|
||||
|
||||
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|
||||
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|
||||
|
||||
</div>
|
||||
|
||||
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|
||||
<!-- START: this line starts content from: inc/footer.default.html -->
|
||||
|
||||
<div class="footer">
|
||||
<hr>
|
||||
<h2>Coda</h2>
|
||||
<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F1992%2Fbuzzard.1%2Findex.html">Nu HTML check this web page</a></p>
|
||||
<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
|
||||
</div>
|
||||
|
||||
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|
||||
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|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
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|
||||
Reference in new issue
Block a user