Move 1988-2004 entries into subdirs
We we move 1988-2004 entries from all of a year's winning entries in a single directory to each winner being in their own sub-directory under the given year directory.
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#if O
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main(){}
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#else
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#if rop&onut&((own&rain)|warf)
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#include " The orc scrambles to the drain, trying to get the donut; you run out the door and escape! The End "
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#else
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#if escribe
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#if ocument
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#include " It reads: Depress Dotted Dog "
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#else
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#if oor
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#include " The door is decorated with relief figures of various dog breeds "
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#else
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#if rain
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#include " Through the drain you see a dwarf in another cell "
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#else
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#if warf
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#include " The gnarled dwarf looks thirsty "
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#else
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#if ungeon|ebris
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#include " You notice a desk, a phone, and a phone directory among the clutter "
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#else
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#if esk
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#include " There are some dimes on the desk "
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#else
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#if irectory
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#include " It reads: Pixie's Pub - instant service - Dial DUNgeon0614 "
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#else
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#include " You notice nothing unusual "
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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#else
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#if ial&UNgeon0614
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#include " Pixie takes your order, and magically, the room is filled with banana daiquiris "
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#endif
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#if rink&aiquiri
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#include " As you drink, a voice from below says 'Could you drop one down here?' "
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#endif
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#if rop&aiquiri
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#if warf|own
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#include " The dwarf eagerly accepts the drink. 'Thanks! Here, I found this, but I can't understand it.' He hands you a document "
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#else
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#include " You drop the drink on the floor "
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#endif
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#endif
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#if epress&(almatian|almation)
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#include " As you press the dalmatian figure, the door opens - only to reveal a menacing orc by a vending machine (with a sign reading 'DEPOSIT MONEY') "
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#endif
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#if eposit&(ime|imes)
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#include " Donuts spill out; you get some, the orc hungrily eats the rest "
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#endif
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#if rop&onut
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#include " The orc quickly eats the donut; he still bars the way "
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#endif
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#if rop+epress+ime+eposit+rink+aiquiri+onut==1
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#include " Be more specific "
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#endif
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#include " You are in a debris-filled dungeon; a door bars the way, and sludge trickles into a floor drain "
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#endif
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#endif
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#endif
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@@ -0,0 +1,101 @@
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Worst Abuse of the C Preprocessor:
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Brian Westley (Merlyn LeRoy on Usenet)
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Digi International
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1906 James Ave.
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St. Paul, MN 55105
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USA
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Judges' comments:
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To use:
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make westley
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./westley
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But for something more interesting try compiling it with
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different cc arguments. For example:
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cc -Describe -Door westley.c
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cc -Describe -Drain westley.c
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Not all compiler errors are bad.
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For spoilers see the end of the notes from the author below.
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Selected notes from the author:
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This program, in accordance with the rules, compiles into a legal
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C program without human intervention. However, it simply compiles
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into "main(){}", which does nothing and exits, so you don't need
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to actually compile the program.
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This program is a simple adventure game which uses only C preprocessor
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error messages (for missing #include files) as output. To begin,
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try to compile the program with no options:
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cc westley.c
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This will fail, producing an error message for a missing #include
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file as the opening description. Your terminal should be set for
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80 columns, 8 character tabs, and wraparound, as there is no way
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to reliably output newlines. You should see something like this
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(text massaged to change wraparound to separate lines):
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westley.c
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westley.c(87) : fatal error C1024: cannot open include file '
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You are in a debris-filled
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dungeon; a door bars the
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way, and sludge trickles into
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a floor drain
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'
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Your compiler error message will vary, but the important part is the
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missing include file name, which functions as the game text.
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To "do" things, all words must start with "-D". For example, to
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look at the door, do:
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cc -Describe -Door prog.c
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...and you will get another error message telling you about the door.
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(note: some compilers will stop after the first missing include file,
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while others will continue to try compiling; the latter will repeat
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the opening message each time, as if you are playing an adventure game
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with "verbose" turned on).
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The goal of the game is to escape the dungeon.
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Here is a walk-through for the game, including a few dead-ends:
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---SPOILER---
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-Describe -Door
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-Describe -Drain
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-Describe -Dwarf
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-Describe -Debris (or -Dungeon)
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-Describe -Desk
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-Describe -Dime
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-Describe -Directory
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-Dial -DUNgeon0614
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-Drink -Daiquiri
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-Drop -Daiquiri
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-Drop -Dwarf -Daiquiri (or -Drop -Down -Daiquiri)
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-Describe -Document
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-Depress -Dotted -Dog
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-Depress -Dalmatian (also accepts "Dalmation" [sic])
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-Deposit -Dime
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-Drop -Donut
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-Drop -Donut -Down -Drain (or -Drop -Dwarf -Donut)
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(at this point, you win!)
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Note that the game has no real state information; you can type these
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commands in any order, at any time. Also note that word order is
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unimportant.
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Copyright (c) 1994, Landon Curt Noll & Larry Bassel.
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All Rights Reserved. Permission for personal, educational or non-profit use is
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granted provided this this copyright and notice are included in its entirety
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and remains unaltered. All other uses must receive prior permission in writing
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from both Landon Curt Noll and Larry Bassel.
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