changes to improve the general format of markdown files

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Landon Curt Noll committed 2024-03-20 15:32:31 -07:00
1 parent 6ab0485404
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@@ -33,7 +33,6 @@ make clobber alt
### Alternate use: ### Alternate use:
```sh ```sh
./jar.1.alt ./jar.1.alt
``` ```
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@@ -50,6 +50,7 @@ program to fail and a negative value will cause a compilation error.
./ovdluhe.alt ./ovdluhe.alt
``` ```
### Alternate try: ### Alternate try:
```sh ```sh
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@@ -19,7 +19,6 @@ STATUS: INABIAF - please **DO NOT** fix
For more detailed information see [1990 baruch bugs](../../bugs.html#1990_baruch). For more detailed information see [1990 baruch bugs](../../bugs.html#1990_baruch).
## To use: ## To use:
```sh ```sh
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@@ -40,8 +40,6 @@ y1 - initial value (y(x1) == y1)
``` ```
## Judges' remarks: ## Judges' remarks:
The program's source implements four functions, all from the The program's source implements four functions, all from the
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@@ -80,6 +80,7 @@ Use `albert.alt` as you would `albert` above.
./try.alt.sh ./try.alt.sh
``` ```
## Judges' remarks: ## Judges' remarks:
We were impressed with the speed at which it was able to factor We were impressed with the speed at which it was able to factor
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@@ -18,7 +18,6 @@ where `Makefile` is a Makefile to use and `rule` is an optional rule to use.
## Try: ## Try:
```sh ```sh
./try.sh ./try.sh
``` ```
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@@ -79,6 +79,7 @@ Use `buzzard.2.alt` as you would `buzzard.2` above.
./try.alt.sh ./try.alt.sh
``` ```
## Judges' remarks: ## Judges' remarks:
Have fun! Have fun!
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@@ -21,7 +21,6 @@ make clobber SLEEP=200 alt
``` ```
### Bugs and (Mis)features: ### Bugs and (Mis)features:
The current status of this entry is: The current status of this entry is:
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@@ -20,7 +20,6 @@ level a value from -128 to 127
## Try: ## Try:
```sh ```sh
./try.sh ./try.sh
``` ```
+1 -1
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@@ -59,7 +59,7 @@ where `altmode` `1` - `4` correspond to mode `0` - `3` in the original entry and
`altmode 0` calculates Mandelbrot/Julian sets correctly. `altmode 0` calculates Mandelbrot/Julian sets correctly.
## Alternate try: ### Alternate try:
```sh ```sh
./try.alt.color.sh # for colour displays ./try.alt.color.sh # for colour displays
+1 -1
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@@ -161,7 +161,7 @@ code</a> below.</p>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr.alt</span> altmode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div> <div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./tvr.alt</span> altmode screensize/2 <span class="op">&lt;</span> colormapfile</span></code></pre></div>
<p>where <code>altmode</code> <code>1</code> - <code>4</code> correspond to mode <code>0</code> - <code>3</code> in the original entry and <p>where <code>altmode</code> <code>1</code> - <code>4</code> correspond to mode <code>0</code> - <code>3</code> in the original entry and
<code>altmode 0</code> calculates Mandelbrot/Julian sets correctly.</p> <code>altmode 0</code> calculates Mandelbrot/Julian sets correctly.</p>
<h2 id="alternate-try">Alternate try:</h2> <h3 id="alternate-try">Alternate try:</h3>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.color.sh</span> <span class="co"># for colour displays</span></span> <div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.color.sh</span> <span class="co"># for colour displays</span></span>
<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.bw.sh</span> <span class="co"># for Black &amp; White displays</span></span></code></pre></div> <span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.alt.bw.sh</span> <span class="co"># for Black &amp; White displays</span></span></code></pre></div>
<h2 id="judges-remarks">Judges’ remarks:</h2> <h2 id="judges-remarks">Judges’ remarks:</h2>
+3 -4
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@@ -15,7 +15,6 @@ see [Original code](#original-code) below.
## To use: ## To use:
```sh ```sh
./westley.alt ./westley.alt
``` ```
@@ -35,7 +34,7 @@ get a better idea or see below in the [Try](#try) section for running the game
from start to finish. from start to finish.
### Try: ## Try:
For something more interesting try compiling it with different `cc -D` arguments For something more interesting try compiling it with different `cc -D` arguments
and then run the program each time. For example: and then run the program each time. For example:
@@ -76,7 +75,7 @@ better idea or see below in the [Original try](#original-try) section for
running the game from start to finish. running the game from start to finish.
## Original use: ### Original use:
There is no running of this program directly as it is supposed to fail to There is no running of this program directly as it is supposed to fail to
compile: the purpose of the game is to escape the dungeon but depending on the compile: the purpose of the game is to escape the dungeon but depending on the
@@ -91,7 +90,7 @@ you do not run this program as it will not compile: instead it will be compiler
error messages; there is no running the program. error messages; there is no running the program.
## Original try: ### Original try:
For something more interesting try compiling it with different `cc -D` For something more interesting try compiling it with different `cc -D`
arguments: arguments:
+3 -3
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@@ -160,7 +160,7 @@ invocations</em> specified. That means with the right compiler invocation you ca
message you get. You might wish to look at the <a href="westley.alt.c">source code</a> to message you get. You might wish to look at the <a href="westley.alt.c">source code</a> to
get a better idea or see below in the <a href="#try">Try</a> section for running the game get a better idea or see below in the <a href="#try">Try</a> section for running the game
from start to finish.</p> from start to finish.</p>
<h3 id="try">Try:</h3> <h2 id="try">Try:</h2>
<p>For something more interesting try compiling it with different <code>cc -D</code> arguments <p>For something more interesting try compiling it with different <code>cc -D</code> arguments
and then run the program each time. For example:</p> and then run the program each time. For example:</p>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.alt.c <span class="at">-o</span> westley.alt <span class="kw">&amp;&amp;</span> <span class="ex">./westley.alt</span></span> <div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.alt.c <span class="at">-o</span> westley.alt <span class="kw">&amp;&amp;</span> <span class="ex">./westley.alt</span></span>
@@ -181,7 +181,7 @@ reason that we recommend you try it first.</p>
message you get. You might wish to look at the <a href="westley.c">source code</a> to get a message you get. You might wish to look at the <a href="westley.c">source code</a> to get a
better idea or see below in the <a href="#original-try">Original try</a> section for better idea or see below in the <a href="#original-try">Original try</a> section for
running the game from start to finish.</p> running the game from start to finish.</p>
<h2 id="original-use">Original use:</h2> <h3 id="original-use">Original use:</h3>
<p>There is no running of this program directly as it is supposed to fail to <p>There is no running of this program directly as it is supposed to fail to
compile: the purpose of the game is to escape the dungeon but depending on the compile: the purpose of the game is to escape the dungeon but depending on the
compiler line you will get a different message (<strong>as compiler errors</strong> due to compiler line you will get a different message (<strong>as compiler errors</strong> due to
@@ -192,7 +192,7 @@ invocations</em> specified. That means with the right compiler invocation you ca
‘win’ the game on the first go. But unlike the <a href="westley.alt.c">alternate code</a>, ‘win’ the game on the first go. But unlike the <a href="westley.alt.c">alternate code</a>,
you do not run this program as it will not compile: instead it will be compiler you do not run this program as it will not compile: instead it will be compiler
error messages; there is no running the program.</p> error messages; there is no running the program.</p>
<h2 id="original-try">Original try:</h2> <h3 id="original-try">Original try:</h3>
<p>For something more interesting try compiling it with different <code>cc -D</code> <p>For something more interesting try compiling it with different <code>cc -D</code>
arguments:</p> arguments:</p>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.c</span> <div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-Describe</span> <span class="at">-Door</span> westley.c</span>
-1
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@@ -35,7 +35,6 @@ For more detailed information see [1995 cdua bugs](../../bugs.html#1995_cdua).
## Try: ## Try:
```sh ```sh
make SLEEP=1500 clobber alt make SLEEP=1500 clobber alt
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@@ -16,7 +16,6 @@ STATUS: known bug - please help us fix
For more detailed information see [1995 leo bugs](../../bugs.html#1995_leo). For more detailed information see [1995 leo bugs](../../bugs.html#1995_leo).
## To use: ## To use:
```sh ```sh
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@@ -41,7 +41,6 @@ This version is the original which has no sleep time in between updates.
### Original build: ### Original build:
```sh ```sh
make all make all
``` ```
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@@ -23,7 +23,6 @@ make chaos_nohalf
## Try: ## Try:
```sh ```sh
./try.sh ./try.sh
``` ```
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@@ -78,7 +78,6 @@ What's the difference between this and `dlowe`?
Did you spot the Easter egg there? Did you spot the Easter egg there?
## Judges' remarks: ## Judges' remarks:
Why could this this entry be considered a utility? Well because it Why could this this entry be considered a utility? Well because it
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@@ -24,7 +24,7 @@ convert ioccc_ray.ppm ioccc_ray.jpg
and then view `ioccc_ray.jpg` in a graphics viewer, editor or web browser. and then view `ioccc_ray.jpg` in a graphics viewer, editor or web browser.
### Try: ## Try:
If you have `xv(1)` you can do: If you have `xv(1)` you can do:
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@@ -149,7 +149,7 @@ for more details.</p>
if you have ImageMagick installed, you can convert it to a jpeg:</p> if you have ImageMagick installed, you can convert it to a jpeg:</p>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">convert</span> ioccc_ray.ppm ioccc_ray.jpg</span></code></pre></div> <div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">convert</span> ioccc_ray.ppm ioccc_ray.jpg</span></code></pre></div>
<p>and then view <code>ioccc_ray.jpg</code> in a graphics viewer, editor or web browser.</p> <p>and then view <code>ioccc_ray.jpg</code> in a graphics viewer, editor or web browser.</p>
<h3 id="try">Try:</h3> <h2 id="try">Try:</h2>
<p>If you have <code>xv(1)</code> you can do:</p> <p>If you have <code>xv(1)</code> you can do:</p>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./gavare</span> <span class="kw">|</span> <span class="ex">xv</span> <span class="at">-</span></span></code></pre></div> <div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./gavare</span> <span class="kw">|</span> <span class="ex">xv</span> <span class="at">-</span></span></code></pre></div>
<p>to not worry about writing it to a file and just viewing the image it creates.</p> <p>to not worry about writing it to a file and just viewing the image it creates.</p>
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@@ -34,7 +34,6 @@ We recommend you input for the filename `example.gif` and for the string
a loop until you answer that you do not wish to make another. a loop until you answer that you do not wish to make another.
## Judges' remarks: ## Judges' remarks:
This entry uses a very user-friendly representation of the font This entry uses a very user-friendly representation of the font
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@@ -38,7 +38,6 @@ Incorrect formulas will ungracefully crash the program.
``` ```
## Alternate code: ## Alternate code:
This alternate code lets you specify the width and height of the image as well This alternate code lets you specify the width and height of the image as well
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@@ -4,6 +4,7 @@
make make
``` ```
### Bugs and (Mis)features: ### Bugs and (Mis)features:
The current status of this entry is: The current status of this entry is:
+10
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@@ -1,5 +1,6 @@
# Contributor Covenant Code of Conduct # Contributor Covenant Code of Conduct
## Our Pledge ## Our Pledge
We as members, contributors, and leaders pledge to make participation in our We as members, contributors, and leaders pledge to make participation in our
@@ -12,6 +13,7 @@ and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming, We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community. diverse, inclusive, and healthy community.
## Our Standards ## Our Standards
Examples of behavior that contributes to a positive environment for our Examples of behavior that contributes to a positive environment for our
@@ -36,6 +38,7 @@ Examples of unacceptable behavior include:
* Other conduct which could reasonably be considered inappropriate in a * Other conduct which could reasonably be considered inappropriate in a
professional setting professional setting
## Enforcement Responsibilities ## Enforcement Responsibilities
Community leaders are responsible for clarifying and enforcing our standards of Community leaders are responsible for clarifying and enforcing our standards of
@@ -56,6 +59,7 @@ Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed posting via an official social media account, or acting as an appointed
representative at an online or offline event. representative at an online or offline event.
## Enforcement ## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be Instances of abusive, harassing, or otherwise unacceptable behavior may be
@@ -66,11 +70,13 @@ All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the All community leaders are obligated to respect the privacy and security of the
reporter of any incident. reporter of any incident.
## Enforcement Guidelines ## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct: the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction ### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed **Community Impact**: Use of inappropriate language or other behavior deemed
@@ -80,6 +86,7 @@ unprofessional or unwelcome in the community.
clarity around the nature of the violation and an explanation of why the clarity around the nature of the violation and an explanation of why the
behavior was inappropriate. A public apology may be requested. behavior was inappropriate. A public apology may be requested.
### 2. Warning ### 2. Warning
**Community Impact**: A violation through a single incident or series **Community Impact**: A violation through a single incident or series
@@ -92,6 +99,7 @@ includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or like social media. Violating these terms may lead to a temporary or
permanent ban. permanent ban.
### 3. Temporary Ban ### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including **Community Impact**: A serious violation of community standards, including
@@ -103,6 +111,7 @@ private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period. with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban. Violating these terms may lead to a permanent ban.
### 4. Permanent Ban ### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community **Community Impact**: Demonstrating a pattern of violation of community
@@ -112,6 +121,7 @@ individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within **Consequence**: A permanent ban from any sort of public interaction within
the community. the community.
## Attribution ## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], This Code of Conduct is adapted from the [Contributor Covenant][homepage],
+1 -1
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@@ -13,7 +13,7 @@ for i in $(git ls-files '[0-9][0-9][0-9][0-9]/*README.md'); do
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(To build):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(To build):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i"
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Bugs and \(Mis\)features):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Bugs and \(Mis\)features):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i"
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(To use):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(To use):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i"
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Try):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Try):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i"
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Original code):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Original code):?\n\n*([^\n])?/$1\n\n## $2:\n\n$3/' "$i"
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Original build):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Original build):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i"
perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Original try):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i" perl -0777 -p -i -e 's/([^\n]\n)\n*##*[[:space:]]*(Original try):?\n\n*([^\n])?/$1\n\n### $2:\n\n$3/' "$i"