fix many internal links

Fixed a number of internal links that need to
go to the GitHub site.

Ran `make www` to perform the above.
This commit is contained in:
Landon Curt Noll committed 2024-04-24 02:37:42 -07:00
1 parent b84f8cbe28
commit e7d69bc232
175 files changed
+645 -631

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@@ -1,4 +1,4 @@
## To build:
%%REPO_URL%%/## To build:
``` <!---sh-->
make all
@@ -137,7 +137,7 @@ don't have to worry about conflicts.
* [hou.c](%%REPO_URL%%/2013/hou/hou.c) uses compression to get around the size limit. The compression
fully complies with the rules and the guidelines (at least the portion that
shows up in `grep` "size limit"). Please see the [Self-imposed
restrictions](self-imposed-restrictions) section below for more details.
restrictions](#self-imposed-restrictions) section below for more details.
* `hou` does not terminate (as suggested by the second line of rule 6).
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@@ -587,7 +587,7 @@ editing program, you need to convert the RGB values from 0..255 to 0..1, and
then put here its <em>square</em>. Only after squaring you get your real, lively color
in the output image, as opposed to something dull and gray. You need to do the
same if you use a RGB texture. And yes, that is the what the second <code>sqrt(3)</code> in
<a href="../a.c">a.c</a> is for.</p>
<a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2013/hou/a.c">a.c</a> is for.</p>
<p>Going beyond colors, to define a shiny or dull surface one needs more maths, and
optics. The jargon for this is <code>BRDF</code> (Bidirectional Reflectance Distribution
Function) importance sampling. Let’s continue to function <code>o</code>.</p>
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@@ -312,7 +312,7 @@ editing program, you need to convert the RGB values from 0..255 to 0..1, and
then put here its *square*. Only after squaring you get your real, lively color
in the output image, as opposed to something dull and gray. You need to do the
same if you use a RGB texture. And yes, that is the what the second `sqrt(3)` in
[a.c](../a.c) is for.
[a.c](%%REPO_URL%%/2013/hou/a.c) is for.
Going beyond colors, to define a shiny or dull surface one needs more maths, and
optics. The jargon for this is `BRDF` (Bidirectional Reflectance Distribution
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@@ -377,7 +377,7 @@ Location: <a href="../../location.html#CN">CN</a> - <em>People’s Republic of C
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<!-- BEFORE: 1st line of markdown file: 2013/hou/README.md -->
<h2 id="to-build">To build:</h2>
<p>https://github.com/ioccc-src/temp-test-ioccc/blob/master/## To build:</p>
<pre><code> make all</code></pre>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
@@ -468,7 +468,7 @@ don’t have to worry about conflicts.</li>
<ul>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2013/hou/hou.c">hou.c</a> uses compression to get around the size limit. The compression
fully complies with the rules and the guidelines (at least the portion that
shows up in <code>grep</code> “size limit”). Please see the <a href="self-imposed-restrictions">Self-imposed
shows up in <code>grep</code> “size limit”). Please see the <a href="#self-imposed-restrictions">Self-imposed
restrictions</a> section below for more details.</li>
<li><code>hou</code> does not terminate (as suggested by the second line of rule 6).</li>
</ul>