Format fix html files in 2015, update bugs file

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Cody Boone Ferguson committed 2024-10-15 09:45:12 -07:00
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make
```
There is an alternate version which the author discusses in their
[prog.c vs prog.alt.c](#prog.c-vs-prog.alt.c) section. See [Alternate
code](#alternate-code) below.
## To use:
@@ -89,7 +93,7 @@ written on an `iDevice`), but sanity prevailed.
Printed in 8 pt Courier, it makes aesthetically pleasing 8.5 x 11 wall art.
[1]: ../../2011/hou/hint.html "Hou Qiming"
[1]: ../../2011/hou/index.html "Hou Qiming"
### prog.c vs prog.alt.c
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@@ -410,6 +410,9 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
<!-- BEFORE: 1st line of markdown file: 2015/burton/README.md -->
<h2 id="to-build">To build:</h2>
<pre><code> make</code></pre>
<p>There is an alternate version which the author discusses in their
<a href="#prog.c-vs-prog.alt.c">prog.c vs prog.alt.c</a> section. See <a href="#alternate-code">Alternate
code</a> below.</p>
<h2 id="to-use">To use:</h2>
<pre><code> ./prog &quot;expression&quot;</code></pre>
<p>or:</p>
@@ -442,7 +445,7 @@ process.</p>
See the included man page. ;-)</p>
<h3 id="notes">Notes</h3>
<p>This program is named <code>calc</code>. Onomatopoeia of sorts, in the visual realm. The
formatting was easier: Form Follows Function (although <a href="../../2011/hou/hint.html" title="Hou Qiming">Hou</a> did this
formatting was easier: Form Follows Function (although <a href="../../2011/hou/index.html" title="Hou Qiming">Hou</a> did this
better). It was tempting to call it iCalc, with <code>i</code> for integer (and it was
written on an <code>iDevice</code>), but sanity prevailed.</p>
<p>Printed in 8 pt Courier, it makes aesthetically pleasing 8.5 x 11 wall art.</p>
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@@ -70,11 +70,8 @@ Press the ESC key.
The author suggested that one change `q` to `0x82000820000000` instead of
`0x820008202625a0` to see a bug that they avoided, writing:
```
To see this bug in action change the assignment above
to q=0x82000820000000`, and look towards the negative
direction of the main tunnel.
```
> To see this bug in action change the assignment above to `q=0x82000820000000`,
and look towards the negative direction of the main tunnel.
This alt version does this for you.
@@ -107,7 +104,7 @@ Can you find your way around either and understand where you are?
How many function keys does your keyboard have? Can you generate very high
number function keys such as F30 or F31? :-)
*Textures? We don't need no stinking textures.*
_Textures? We don't need no stinking textures._
## Author's remarks:
@@ -184,7 +181,7 @@ the following:
### Precision issues:
The entry, on purpose, (see the section about SIMD below) does not use enough
The entry, on purpose (see the section about SIMD below), does not use enough
bits of precision, so sometimes the ray will miss the intersection of two voxel
faces and push on through. That's why you may notice some noise along close up
voxel edges. Fixing this issue would have taken the entry over the size limit
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@@ -442,9 +442,10 @@ again.</p>
<h2 id="alternate-code">Alternate code:</h2>
<p>The author suggested that one change <code>q</code> to <code>0x82000820000000</code> instead of
<code>0x820008202625a0</code> to see a bug that they avoided, writing:</p>
<pre><code> To see this bug in action change the assignment above
to q=0x82000820000000`, and look towards the negative
direction of the main tunnel.</code></pre>
<blockquote>
<p>To see this bug in action change the assignment above to <code>q=0x82000820000000</code>,
and look towards the negative direction of the main tunnel.</p>
</blockquote>
<p>This alt version does this for you.</p>
<h3 id="alternate-build">Alternate build:</h3>
<pre><code> make alt</code></pre>
@@ -519,7 +520,7 @@ the following:</li>
</ul>
<pre><code> *(a&amp;1?&amp;C:&amp;B)-=(.05 -a/2%2*.1)*!(a-1&amp;4092^3920)</code></pre>
<h3 id="precision-issues">Precision issues:</h3>
<p>The entry, on purpose, (see the section about SIMD below) does not use enough
<p>The entry, on purpose (see the section about SIMD below), does not use enough
bits of precision, so sometimes the ray will miss the intersection of two voxel
faces and push on through. That’s why you may notice some noise along close up
voxel edges. Fixing this issue would have taken the entry over the size limit
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@@ -8,6 +8,15 @@ There is an alternate version of this entry, discussed in the author's remarks.
See [Alternate code](#alternate-code) below.
### Bugs and (Mis)features:
The current status of this entry is:
> **STATUS: INABIAF - please DO NOT fix**
For more detailed information see [2015/duble in bugs.html](../../bugs.html#2015_duble).
## To use:
``` <!---sh-->
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@@ -412,6 +412,12 @@ Location: <a href="../../location.html#FR">FR</a> - <em>French Republic</em> (<e
<pre><code> make</code></pre>
<p>There is an alternate version of this entry, discussed in the author’s remarks.
See <a href="#alternate-code">Alternate code</a> below.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<blockquote>
<p><strong>STATUS: INABIAF - please DO NOT fix</strong></p>
</blockquote>
<p>For more detailed information see <a href="../../bugs.html#2015_duble">2015/duble in bugs.html</a>.</p>
<h2 id="to-use">To use:</h2>
<pre><code> echo Some text | ./prog</code></pre>
<h2 id="try">Try:</h2>
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## Try:
To see the original [mullender](%%REPO_URL%%/2015/endoh3/mullender.c) in action:
To see the original [mullender](../../1984/mullender/index.html) in action:
``` <!---sh-->
./try.sh
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@@ -413,7 +413,7 @@ Location: <a href="../../location.html#JP">JP</a> - <em>Japan</em></li>
<h2 id="to-use">To use:</h2>
<pre><code> ./prog</code></pre>
<h2 id="try">Try:</h2>
<p>To see the original <a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2015/endoh3/mullender.c">mullender</a> in action:</p>
<p>To see the original <a href="../../1984/mullender/index.html">mullender</a> in action:</p>
<pre><code> ./try.sh</code></pre>
<p>Observe what happens when you hit enter or another character! You might even try
typing out, one character at a time, <code>1984/mullender</code>, and then see what it looks
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# NOTE: The string MUST be enclosed inside double quotes.
```
WARNING: if you have good eye-hand coordination and too much time on your hands
**WARNING**: if you have good eye-hand coordination and too much time on your hands
you might fall asleep while playing as you probably will never die in this mode.
We only stopped when a reminder came through and we tried to mark it complete at
the same time as playing and we almost managed to survive that. At that point we
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DG=&#39;&quot;Tap to Flap!&quot;&#39; # Instruction text.
# Change to your native tongue.
# NOTE: The string MUST be enclosed inside double quotes.</code></pre>
<p>WARNING: if you have good eye-hand coordination and too much time on your hands
<p><strong>WARNING</strong>: if you have good eye-hand coordination and too much time on your hands
you might fall asleep while playing as you probably will never die in this mode.
We only stopped when a reminder came through and we tried to mark it complete at
the same time as playing and we almost managed to survive that. At that point we