fix bullet list in 2020/ferguson1/troubleshooting.md

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Landon Curt Noll committed 2024-04-21 23:10:04 -07:00
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@@ -8,18 +8,18 @@ anything that can cause more than one issue I will list those separately to keep
it as structured as possible/easiest to find. it as structured as possible/easiest to find.
<div id="top"> <div id="top">
- [The top wall isn't (all/some of the time) visible!](#topwall) * [The top wall isn't (all/some of the time) visible!](#topwall)
- [The snake isn't moving!](#notmoving) * [The snake isn't moving!](#notmoving)
- [I can't see the snake head (or other part of the snake)!](#invisiblehead) * [I can't see the snake head (or other part of the snake)!](#invisiblehead)
- [I can't see the bug!](#invisiblebug) * [I can't see the bug!](#invisiblebug)
- [The game froze!](#froze) * [The game froze!](#froze)
- [The game gets slower as the snake gets bigger!](#bigsnake) * [The game gets slower as the snake gets bigger!](#bigsnake)
- [I set SIZE=0 GROW=1, ate a bug but still only the head was visible! Why?](#headonly) * [I set SIZE=0 GROW=1, ate a bug but still only the head was visible! Why?](#headonly)
- [I like black text on a white background but even with a white background terminal it ends up black!](#monochrome) * [I like black text on a white background but even with a white background terminal it ends up black!](#monochrome)
- [The text is hard to see (not bright enough)!](#toodark) * [The text is hard to see (not bright enough)!](#toodark)
- [Can I move the snake faster temporarily without having to modify the wait time?](#movefaster) * [Can I move the snake faster temporarily without having to modify the wait time?](#movefaster)
- [On environmental variables more generally and string to int conversions](#envvars) * [On environmental variables more generally and string to int conversions](#envvars)
- [Errors and error reporting](#errors) * [Errors and error reporting](#errors)
</div> </div>