Add alt code to 1989/ovdluhe + update README.md
The alt code is based on the author's remarks. It allows one to more easily redefine the macro they refer to (P) in a way that lets them try it out without having to modify the code. Updated .gitignore. Format fixes in README.md.
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@@ -1 +1,2 @@
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ovdluhe
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ovdluhe.alt
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@@ -115,8 +115,8 @@ OBJ= ${PROG}.o
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DATA=
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TARGET= ${PROG}
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#
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ALT_OBJ=
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ALT_TARGET=
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ALT_OBJ= ${PROG}.alt.o
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ALT_TARGET= ${PROG}.alt
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#################
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@@ -138,6 +138,9 @@ ${PROG}: ${PROG}.c
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alt: data ${ALT_TARGET}
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@${TRUE}
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${PROG}.alt: ${PROG}.alt.c
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${CC} ${CFLAGS} $< -o $@ ${LIBS}
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# data files
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#
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data: ${DATA}
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+29
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@@ -1,14 +1,16 @@
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## Most humorous output
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Oskar von der Luehe
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Institut fuer Astronomie
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ETH - Zentrum
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8092 Zuerich
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Switzerland
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Oskar von der Luehe
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Institut fuer Astronomie
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ETH - Zentrum
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8092 Zuerich
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Switzerland
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## To build:
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make all
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```sh
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make all
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```
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To get this to compile with a modern CPP, we had to replace `#D` with `#define`.
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@@ -16,19 +18,34 @@ To get this to compile with a modern CPP, we had to replace `#D` with `#define`.
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Run the program this way:
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./ovdluhe < textfile
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```sh
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./ovdluhe < textfile
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```
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The program stops when it reaches the end of the template buffer
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by chance or is killed.
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## Try:
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./ovdluhe < ./ovdluhe.c
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./ovdluhe < ./ovdluhe.c
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```sh
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./ovdluhe < ./ovdluhe.c
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./ovdluhe < ./ovdluhe.c
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./ovdluhe < README.md
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./ovdluhe < README.md
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./ovdluhe < README.md
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./ovdluhe < README.md
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```
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### Alternate code:
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The author suggested that one varies the definition of `P` from 2 through 10. As
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it's a `#define` it's easy to set up which [Cody Boone
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Ferguson](/winners.html#Cody_Boone_Ferguson) did for us. To use try:
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```sh
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make CFLAGS="-DP=9" clobber alt
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```
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Use `ovdluhe.alt` as you would `ovdluhe`.
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## Judges' remarks:
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@@ -38,7 +55,7 @@ recommended. You will get different output each time you run it.
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## Selected notes from the author:
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## Author's remarks:
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This program implements an "Eddington ape" - it generates
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random text from a supplied template. The template text file
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@@ -0,0 +1,26 @@
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <time.h>
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typedef char ape;
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#define EA register
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#define EP unsigned
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#define A 1
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#define AP (A<<A)
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#ifndef P
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#define P (A<<AP)
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#endif
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#define AE ((P<<P)<<A)
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#define PE (((A<<P)<<P)<<P)
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#define E ((EP)A>>A)
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#define APE {EA EP ape,ea=AE;while(ea--) e[ea]=E;}
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PA();
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;ape a[PE+A],ap,*ae,p[P+A],e[AE];
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main(){ape pe,*ep=a;srand((EP)time((long)E));
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while(((*(ep++)=getchar())!=-A)&&((ep-a)<PE));
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*(ae= --ep)=E;for(ap=E;ap<=P;){APE;if(pe=PA())
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{putchar(pe);if(ap<P){p[ap]=pe;ap++;}else{
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ep=p+A;while(*ep) *(ep-A)= *(ep++); *(ep-A)=pe;}}else break;}}
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PA(){EA ape pe,*ep=a,pa,Ap=E;for(ep=a;ep<ae-P;ep++)
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if(!strncmp(ep,p,ap)){e[*(ep+ap)]++;Ap++;}if(!Ap)return(Ap);
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pa=rand()%Ap+A;pe=~E,Ap=!Ap;while((Ap+=e[++pe])<pa);return(pe);}
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